"There's no middleman to profit from the difference in price!" All the game developers were excited when they heard this!
"Because online sales are direct to all customers, online game stores can abandon all physical distributors. Various game development companies can directly set up sales pages on our website and interact with customers directly. After that, we can open up the download channel for the original version so that players can directly download the game files through our platform!"
"In the original steam game store, there were three parties that participated in the distribution of sales. They were our distribution channel, the physical distributor, and the game developer."
"Here, I'm very happy to announce that after abandoning the physical distributors, the part that belongs to the distributors can be equally divided between us channel distributors and the game developers."
"After the establishment of the online game store, the new distribution ratio will be 4: 6. As the distribution channel, the steam game store will receive 40% of the sales, and the game developer will receive 60% of the sales!"
"60%!" The game developers couldn't help but lick their lips. Although the box game store had once raised the distribution ratio to 70%, they didn't care about morality and changed the distribution ratio at will. In the end, the distribution ratio was only 50%, which disappointed all the game developers.
On the contrary, the steam game store and the Daqian's reputation was much stronger. They had never changed their minds in the middle. Therefore, the game developers were very excited about the 60% distribution ratio!
"In addition, in order to further promote our Daqian's Hongmeng operating system, I'm announcing that the distribution ratio of the Hongmeng version sold on the online sales platform will be 70% permanently!" Boss Jia then threw out a huge bomb!
In fact, the steam game platform's distribution ratio was 70% regardless of the operating system. However, there wasn't a single game company that could make such a decision.
Therefore, under the premise of not being exclusive, the 70% distribution ratio was very impressive.
"The Hongmeng version's distribution ratio is so cool!" Now, all the game developers couldn't stop talking about it. At the same time, they were even more proactive and interested in the development of the Hongmeng version of the game.
After all, they would receive more money!
"Well, I have finished introducing the basic situation of the steam game online mall. Next, I welcome your questions!" After announcing the steam game online store, it was time for the Q&A session.
Logically speaking, the reporters should be the ones asking the questions. However, many game developers were more anxious than the reporters. As professionals in the game industry, they could already see the beautiful scene of online game sales just by listening to it.
In fact, there was no lack of smart people in this world. Many game developers had already thought of using the internet to sell their games.
However, it was precisely because these smart people had thought of these problems that they anticipated the various troubles and difficulties that online sales would face.
If these difficulties could not be solved by the Daqian, then everything would be just a castle in the air. It would not be able to attract these developers to invest in it.
"If our game is sold online, how can we curb piracy? In theory, as long as one person buys our original game, this game can be duplicated into countless copies and flooded the Internet, forming an unstoppable wave of piracy! " The boss of a game development company asked on the spot. This was the question that all game developers paid the most attention to.
After all, the piracy problem of this game was too much of a headache for everyone.
"Regarding this question, I would like to ask all of you a question. Could it be that if the game is not sold online and is only sold in stores in the real world, piracy can be eliminated?"
"No, as long as you buy the disc and then copy and paste it, all kinds of pirated games can appear on the Internet. I have already said before that 70% of pirated games are spread directly through the Internet. "
"If we don't sell the game directly on the Internet, then many players who can't buy the latest game nearby, or players who are unwilling to go out, can only choose to use pirated games, even if they have enough money to support the original game!"
"On the contrary, if we sell the game directly on the Internet, then we can develop many players who can't buy the game in the real world for various reasons. These players can easily buy the game on the Internet!"
"Apart from that, I believe that everyone must be clear that for games, the cost of the disc, the cost of the disc, the cost of the disc, and the related time cost are very large for the sales of the game. Many games can only be sold in a small area because the game developers can't afford to release the game in a large area. "
"But in the online stores, these costs do not exist. As long as there is a file, it can be copied into tens of thousands, millions, or even hundreds of millions of files. There is no distribution cost!"
"That's right. If that's the case, as long as my game is released, all the players will be able to buy it in an instant. They won't have to queue in the real world and wait for the goods to arrive. Doesn't that mean that I'll be able to earn hundreds of thousands or even millions of sales overnight?" Many game developers immediately threw the problem of piracy to the back of their minds and began to imagine the beautiful era and convenience brought by online sales.
"Mr Jia, I admit that online sales are very good. But I am afraid this is only for PC games. What about your console and handheld platforms? What about online sales?"
"Online sales can download the game's data, but you can't download a cartridge!"
"If you remove all the sales channels in the real world, then how will the game cartridges be sold?" Sony's representative stood up and asked.
"First, I am only announcing the steam game online sales platform at this press conference. I did not say that I am going to close down the steam game stores. Console and handheld games can still be sold through the steam game stores!" Boss Jia said calmly.
"But based on the data we have, there are less than 3,000 franchisees in the world. How are we going to meet the demand of the global market?" Sony's representative continued to ask.
"That's right, Mr. Jia. We very much agree with your idea of online sales. However, based on the current situation, there are still many areas in the world that are not connected to the Internet. Even in areas that are connected to the Internet, many home computers are not connected to the Internet. According to incomplete statistics, there are still 62% of personal computers in the world that are not connected to the Internet. Such users can only install games through CD-ROMs. For them, only physical stores can satisfy them!" Another game developer voiced his doubts.
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