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Chapter 240

Words:1938Update:22/06/29 07:41:38

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From the day the tripartite alliance was signed, peaceful development would be the main theme for the next two days.

For the large churches in Dounia, this meant that there was an additional parish and population gathering point. A new source of faith and natural resources were waiting to be discovered.

For the newly formed churches that were barely able to reach Level 1 or Level 1, the entire world had changed.

From this day onwards, they would no longer be a bunch of playthings. They wouldn't have to worry about not even having a chance to develop. Unfortunately, the majority of the churches were heading towards extinction before they could even touch their first large territory.

The city of Dounia was changing every day. The large churches were investing in the city, hiring or training professionals on the way. New missionary districts and missionaries were appearing one after another, and all kinds of activities were being held in the city.

As for the small and medium sized churches, it was even more ridiculous. They would often see entire families moving. Descenders of unknown origins would bring all sorts of strange and unheard of residents to move in.

Not to mention Rorschach, even the natives of Ansorenne, the Seymour people, had never seen so many strange people of their own kind.

Actually, if one thought about it carefully, this sort of large family migration was to be expected. Perhaps the small and medium sized churches didn't have a large population gathering point, but it was impossible that they didn't even touch a single village or town. If they were that weak, they wouldn't have the resources and energy to invest in the new city project.

Right now, their energy and resources were limited. The most basic thing was to maintain the security of the villages and towns, which required the permanent presence of elite Descenders. Furthermore, the vile environment of Ansorenne made it extremely risky to protect the city. Bandits, the demonic fog, the claws of evil gods, and malicious competitors could all cause the destruction of the town and the death of the Descenders.

Thus, it was natural that with a new large population gathering point, it wasn't worth it to continue maintaining a small stronghold with high investment and low returns. Thus, everyone focused their energy on Dounia.

The original town wouldn't be given up so easily. If the residents didn't have any special restrictions, they could move to a more comfortable and safe new city. Their moving in would play an important role in the future development of these churches. At least to the new believers, these non-humans who had followed the churches since the Wasteland era were all resolute seniors.

The scattered manpower was mobilized, and the residents moved as much as they could. The resource points in the wilderness were forcefully developed, and those that couldn't be moved could only be given up. In the end, what appeared in front of them was a large family migration.

The Game Church, which was also a small and medium sized church, wasn't an exception. Not long ago, it was still an egg (Level 0) level.

On the contrary, the Game Church, which only invested two to three years, didn't have much accumulation, so it was unusually resolute to move.

The short and adorable dwarves jumped down from the airship one after another, causing a lot of exclamations. Even the experienced and knowledgeable descenders rarely saw these half-plant intelligent local lifeforms, let alone a church that accepted these weak residents.

But this time, there were more than twenty-seven thousand "people." Although they were all small creatures, it was still a majestic sight.

Three years ago, the Dwarven territory of the Game Church only had about three hundred people, and they had been massacred. Now, not only had they recovered, but they had even developed to the size of tens of thousands of people.

In the end, it was because the Dwarves had the characteristics of plants. Even if they died in accidents, they could still give birth to new babies by inserting their broken limbs into the ground.

This was a common practice in the biological world. The weaker a creature was, the stronger its reproductive ability was. The stronger a creature was, the harder it was to reproduce.

Ansorenne was like this, and so was the Aishi. In the Aishi world, the species with the strongest reproductive ability was the humans. They produced babies every day of the year, and the weakest was probably the Dragons.

Under the protection of the Game Church, the safety of these weak creatures increased dramatically. They didn't need to suffer the cruel baptism of nature, and their amazing reproductive ability easily created an explosive population.

Actually, the reason why the humans of Eich were able to become the overlords of the world was because of this strategy. The humans obtained the knowledge and power bestowed upon them by the Elves and Dragons, allowing them to reproduce at an astonishing rate and take over the entire world. According to this strategy, could it be that the future of the world belonged to the weak species like the Dwarves?

Rorschach patted his cheeks lightly and threw his wild thoughts to the back of his head. This had nothing to do with the current situation.

While the little creatures were getting a new life, the Game Church also released the strength that it lacked the most.

A dark-skinned Elf walked out of the cabin lazily, attracting a lot of attention. Rorschach's Ranger mentor, Su Nanna, came. Behind her were the Lionman Boult and the Swordsman Hermit.

This wasn't all. The Dwarves didn't have three permanent Descenders, but five to seven.

One Descender was enough to maintain a village of 300 people. This wasn't only because there weren't many residents, but more importantly, there was only so much wealth. The bandits and predators that could be attracted wouldn't be too strong either.

When the number of people in a gathering point exceeded 10,000, it wouldn't be a small scale in Ansorenne. Even the Dwarves could be sold as slaves and rations, so this wealth naturally required more guards.

Even from a utilitarian point of view, with such a large population, they would be the main source of faith for the Church of the Game. Since their "ancestors" had once received protection from the Church of the Game, the devout faith of the Dwarves, who were already pure, naturally became even more important.

In a sense, the Dwarven Town had become a hindrance to the development of the Game Church. It was a good thing that they had strong reproductive abilities and devout faith, but with their weak bloodline and physical bodies, it was difficult for combat professionals to appear. They couldn't make up for what the Game Church lacked the most, which was combat power.

On the contrary, it would restrict a lot of combat power. As the population expanded, the number of permanent guards had to increase as well.

This also meant that the Game Church couldn't enter the virtuous cycle of expanding their territory, increasing their strength, and expanding their territory again. In the long run, the losses outweighed the gains.

Other churches would either choose to give up, cut off the shackles of this vicious cycle, or choose to leave these weak residents to their fate. However, the Game Church wasn't too "rational."

They couldn't let these little creatures be attacked by beasts and bandits, causing their population to drop to less than a hundred.

However, the result of not giving up was this ugly reality.

As the population expanded, the Game Church was held back by more and more manpower and combat power, which affected the progress of the overall development.

Fortunately, all of this would come to an end one day, and the Game Church would be rewarded for their perseverance.

Looking at these little creatures happily entering their bright new home, it wasn't just the Descended Ones like Rorschach and Su Nanna who breathed a sigh of relief. Even Lori, the God of Games, breathed a sigh of relief.

In a relatively peaceful environment, these weak tribes would be able to develop. Perhaps they wouldn't be able to become outstanding warriors, but in a relatively civilized city, there would be a need for clerks, technicians, and service personnel. At the very least, these tribes would already be outstanding farmers.

Moreover, with their short bodies and half-plant bodies, not only did they not consume much living space, they also didn't need much food. There was no concept of privatization in their tribe either, and a two-person room could accommodate around twenty of them.

Moreover, according to what they learned during this period, these little creatures in the wild weren't stupid. On the contrary, they weren't good at fighting. Instead, they were clever and intelligent. Perhaps they would adapt well to life in Dounia, and would be of great help to the Game Church.

The Game Church didn't have high expectations for them. At least for now, they were just relieved that they could finally spare some manpower for proper business.

However, Rorschach, who had been in contact with the dwarves for a long time, felt that these clever little fellows would surprise everyone in the near future.

Along with the airship, it wasn't just the city guards who returned. The explorers and explorers who were searching for resource points and villages in the wild had also finished their current missions.

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