< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Chapter 288

Words:1648Update:22/06/17 23:20:53

Report

Ordinary VR games required heavy, enclosed VR glasses. However, Hongxin games had custom-made HX, GLASS smart glasses that projected the image directly onto the retina. It was more convenient.

Lu Zixin put on the smart glasses. In his perspective, the game image, Hongxin's logo, and so on appeared. Then, it was a three-dimensional version of the game image.

There was a race track around him. On the race track, there were sexy car models performing. Beside them was a sea of audience, cheering. The model of the audience's character was not built in detail. On closer look, many people's models were the same.

As for Lu Zixin himself, he was sitting in his own racing car, preparing to start the race.

Bang! The starting gun sounded, and the race officially began. Lu Zixin stepped on the accelerator and the car rushed out.

Beside him were a few NPC racers who were driving faster than him.

Lu Zixin's intention was not to win the game. He was there to experience the game, so he had been observing his surroundings.

From the perspective, this racing game was not bad. The surrounding scene was more realistic, as if he was really in a virtual game world.

However, the loopholes were also very obvious. For example, Lu Zixin was accelerating. The surrounding scene changed instantly. His brain was misled by the wrong information and sent the corresponding stimulus response command. However, his body could not feel the corresponding change.

After a long time, it could cause players to feel dizzy and vomit.

This was only a racing game. If it was a sports VR game, the drawbacks would be even more obvious.

Furthermore, there were some slight problems with the coordination between the car seat and the game, making the experience not so perfect.

After Lu Zixin tried the racing game, he tried the VR gunfight game.

This time, the problem he felt was even more obvious. After activating the HX, GLASS VR game, the player's perspective was completely blocked by the projected image.

In his eyes, it was a street with a complicated terrain, and enemies were lurking everywhere. In the game screen, it was shown that he was just a gun, just like in a traditional Net Gun Battle game.

Even if there was a 360-degree omnidirectional walking machine, the player's speed, the walking machine, and the game screen could not keep up. This way of playing would easily cause discomfort to the brain and deteriorate the gaming experience.

Lu Zixin turned off the game, and the three of them waited for his evaluation. Lu Zixin thought about it and said, "The graphics are pretty good, but the flaws are obvious."

"The change in scenery and the change in people's feelings are not coordinated, and the sense of participation is low. In the game, I feel like I'm a pair of hands or a gun."

"The auxiliary equipment and the game content can't be synchronized in time. The senses can clearly sense it, giving people a feeling of confusion."

"There are too many restrictions on the venue and equipment. The walking speed and direction are limited. The judgment of jumping and squatting is wrong …"

Lu Zixin shared his thoughts, and the three of them memorized them one by one.

He concluded, "With the current level of VR games, it is unrealistic to want to develop widely. At most, it's better than other VR games, but the limitations are still too great! "

After being attacked by Lu Zixin, Liu Tong said helplessly, "This is a bottleneck that restricts the development of VR games. It's not just us, but other companies don't have any good ideas either. In comparison, our smart glasses are already very convenient. "

"However, VR games can't do without auxiliary experience equipment, such as auxiliary seats, walking machines, or body positioning devices."

"Yes, do you have anything else? Let's study this problem today," Lu Zixin said.

"No."

The three of them and Lu Zixin discussed together and raised some of the problems they had encountered previously. However, the more they spoke, the less confident they became.

First of all, Hongxin Games' goal was to use VR games as a new breakthrough and regain share of the game market.

However, VR games now had congenital restrictions. The production cost of games was high, and if they wanted to do the details well, they would have to invest a lot.

Furthermore, the smart glasses could only give players a visual experience at most. It was difficult to experience other senses, such as touch, smell, and so on. When the graphics and body movements of VR games were not coordinated, the human brain would feel disgusted. It was like motion sickness and seasickness, causing nausea and vomiting. It was very unfriendly to players.

If they used auxiliary equipment to help experience, the auxiliary equipment would be a huge limitation. First of all, the current technology could not make the equipment completely compatible with the human body, resulting in an uncoordinated game experience.

Furthermore, there were many technical restrictions on the auxiliary equipment, and the cost was high. It was not something that ordinary players could afford. These auxiliary equipment also took up a lot of space. 99% of players would not have a space dedicated to playing games. Housing was so expensive that they had to take a loan to buy a toilet, let alone make room for auxiliary equipment.

"Now that you mention it, I feel like we're thinking too much!" Zhu An reflected. "Even in the era of 6G Internet, VR games can only go the high-end route. It's very difficult to open up the mass market!"

"I think we can make some changes in other aspects." Liu Tong said, "We don't have to be like other game manufacturers, making racing, shooting, or suspenseful adventure games. We can make visual experience games!"

"For example, set the game's plot so that players don't need more body movements. They can experience the plot while playing some action-oriented VR games. This way, they might only need a game custom-made smart glasses and a few small sensors to complete it."

"That's a good idea!" Lu Zixin praised. "The biggest advantage of our VR games is the lightweight HX. GLASS glasses can abandon heavy equipment and make such a plot-oriented VR experience game. That's a way!"

"Games made in this way are only niche!" Yue Hui said, "The cost of making this kind of plot-oriented game into a traditional flat game is lower. The profit might even be higher. There's no need to make it into a VR game at all."

"What's more, most players are attracted by adventure, action, excitement, and competitive games. I don't think the sales of this kind of game and equipment will be very good if it's just for the plot."

Everyone had their own views, and each had their own reasons. Even Lu Zixin found it difficult to judge.

They discussed it all day, even when they were eating and drinking at night. However, there were too many problems and restrictions. When VR games first appeared, they were very popular. In the past two years, they had completely weakened because there were too many restrictions.

"If VR games want to be popular, there are a few things that have to be done." Liu Tong concluded. "The equipment is light, cheap, the cost of game production is reduced, and a certain amount of game space is guaranteed. The sensor technology and human sensory simulation technology have to keep up …"

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.