< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Home > Fantasy > Fatal Shot > Chapter 12

Chapter 12

Words:1874Update:22/06/17 17:24:12

Report

Genius One Second Remember If You Want To Go? To provide you with exciting novels to read.

There were many types of damage effects in War. Among them, the "Heavy Injury" and "Weakened" statuses were the most common for players.

[Heavy Injury] — When HP is less than 5%, the character will be in the Heavy Injury state. With all HP values at an extremely low level, movement would become extremely difficult. Not to mention fighting, one might not even have the strength to use a blood tonic to heal.

In addition, when HP was less than 15%, the character would also be in the Weakened state. This was similar to the Heavy Injury state, but the severity was less severe.

Feng Luo's shot had taken away more than 95% of the Heavy Machine Gunner's HP, instantly putting him in the "Heavy Injury" state. Due to the impact of the bullet, the Machine Gunner's body fell backward.

Coincidentally, when he fell to the ground, his hands were still tightly gripping the "Fire Serpent" heavy machine gun. As a result, the direction of the gun's barrel was slightly tilted.

Then, unfortunately, a few bullets hit the gray-armored Warrior who was hiding behind a mound of dirt and preparing to apply blood tonics on himself.

“-245!”

“-214!”

“-199!”

“-203!”

“-235!”

A series of damage numbers appeared above the gray-armored Warrior's head. The impact of the bullet had even knocked the blood tonic in his hand to the ground.

"F * ck! Old Huo, what are you doing? "

The gray-armored Warrior was stunned by the attack behind him. He shouted after realizing that it was a Machine Gunner's bullet. [Love ↑ Go △ Small ↓ Say △ Net w





It must be mentioned here that there was no setting in War where players could ignore the attacks of their teammates after forming a team. There were also no settings such as "Peace Mode" or "PK Mode."

In fact, in War, players could attack each other under any circumstances. It was just that after forming a team, attacks between teammates would be considered "accidental damage," and the damage would be reduced to one-third.

The gray-armored Warrior was no more than 200 meters away from the Machine Gunner. Within this range, the damage of the machine gun would not be reduced by any distance.

Therefore, even one-third of the damage was still very high, and it instantly took out almost 1,000 HP from the gray-armored Warrior.

This setting of "accidental damage" undoubtedly increased the realism of the game, but it also greatly increased the difficulty of the game.

Because if that was the case, in War, it would be impossible to use human wave tactics to take down high-level Bosses like in other online games.

This was because if there were too many people fighting the Boss, it was very likely that a Warrior who was pulling the aggro at the front would not be killed by the Boss, but would be killed by the ranged attacks of the Manipulators and Gunners behind them.

After feeling that he had been "accidentally injured," the gray-armored warrior turned around in dissatisfaction. What he saw next stunned him.

The Machine Gunner known as "Old Huo" fell to the ground in panic. The Heavy Armor Warrior hurriedly raised his shield to block in front of him.

However, an armor-piercing bullet was already one step ahead, flying past the edge of the shield with incomparable precision and hitting the Machine Gunner's head!

Bang!

-145!

Although it was only a white normal damage, it was enough to take away the last bit of the Machine Gunner's HP.

Seeing his comrade turn into white light, the Heavy Armor Warrior's face froze.

Machine Gunners needed sufficient vision and space to shoot, so it was obvious that he could not block in front of the Machine Gunner. Instead, he raised his shield and stood beside his comrade.

Because he knew that his opponent was only one person, and that he was being suppressed by the heavy firepower of the machine gun, he was not worried that there would be any problems.

However, he did not expect that the Sniper would dare to fight back in such a situation. Moreover, he only used one shot to break the defense of his comrade's head and severely injure him.

By the time he reacted and wanted to raise his shield and rush forward to protect his comrade, it was already too late.

"And what grade of gun is he using? How can its destructive power be so strong? Just one shot and it broke Old Huo's Excellent-grade protective mask! "

The Heavy Armor Warrior did not understand this question, but Feng Luo was very satisfied with the effect of the new bullets in the M110 magazine.

Double armor-piercing bullet (D-Grade ammunition)

Increases attack by 5%. Attacks cause two damage effects. The first attack has an extremely strong destructive effect against the defense of D-Grade and below.

This kind of bullet actually used a structure similar to a large bullet case and a small bullet. When the large bullet hit, it would produce an extremely destructive explosion effect, while the small bullet could cause a second damage.

Because the first explosion destroyed the defense of the part hit, the second damage coefficient would appear as a weak-point damage. The principle was similar to the effect caused by Feng Luo's two bullets hitting the same part.

This was also why two damage coefficients, one white and one yellow, appeared above the Machine Gunner's head.

This kind of bullet was also made by Feng Luo himself. The cost of one bullet was as high as 80 credits.

It was expensive, but the effect was excellent. This was because this kind of double armor-piercing bullet had a high probability of directly destroying equipment with a defense coefficient below D-Grade.

Defense coefficient, attack coefficient, material coefficient …

These were all special coefficients set in War, which had a great impact on the attack and defense of players.

The higher the attack coefficient, the easier it was to destroy the opponent's defense. If the difference between the two was large, it could even ignore the defense and directly penetrate. One shot could also cause weak-point damage or even fatal damage effects through equipment.

In addition, the difference between the attack coefficient and the defense coefficient would also affect the damage coefficient.

When the difference between the attack coefficient and the defense coefficient was one grade, the damage would be reduced by half. When the difference was two grades, the damage would be reduced by 90%. When the difference was three grades, the "defense not broken" characteristic would appear.

However, the attack coefficient of a sniper rifle was generally very high. When attacking players, it was almost impossible to encounter the "defense not broken" situation.

The attack coefficient of Feng Luo's M110 was "D +." Compared to the average D and E grade defense coefficient of current players, the destructive effect was very significant.

Coupled with the "double armor-piercing bullet" had a chance of breaking armor, normal equipment with defense below C-Grade would not be able to withstand more than a few shots.

"F * ck, if this kid can destroy Old Huo's Excellent protective shield with one shot, doesn't that mean he can destroy my armor with one shot?"

The Heavy Armor Warrior had also figured out the reason. He knew that Feng Luo's sniper rifle had an astonishing attack coefficient or that he had used special bullets. He immediately shrank his body behind the shield, not revealing a single bit.

Most of the defense coefficients of his armor were only D-Grade or D +. Even his shoes were only E-Grade. This kind of defense was clearly not enough.

Although Heavy Armor Warriors countered Gunners, when a Heavy Armor Warrior was completely unable to block the damage of a Gunner, the advantage would be reversed. This was because a slow Heavy Armor Warrior would undoubtedly become the best target for a Sniper to kite.

However, Feng Luo did not have the time to kite this Heavy Armor Warrior.

At that moment, another Level-47 Heavy Armor Warrior had already brought three Energy Manipulators and was less than 300 meters away from Feng Luo.

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.