Chen Mo smiled as he looked at the stunned crowd, "The new project, World of Martial Arts, can be seen as a VR multiplayer version of Wulin Legend. While it retains the core of Wuxia culture, the story, combat system, game mechanics, art resources, and so on will all be redone."
Qian Kun said, "… Manager, isn't that just a new game? You're redoing everything, not even the story or character design. It has nothing to do with Wulin Legend at all!"
Chen Mo laughed, "Of course, it's just a new game, and it has nothing to do with Wulin Legend. I'm saying this to make it easier for everyone to understand. Next, I'll briefly explain the design of the game. "
Everyone listened attentively.
Wulin Legend was a good PC game, but Wulin Legend could only be considered below average after making so many games. Although there were still a few diehard fans playing it, it had to be said that the game was outdated and niche.
Chen Mo was only a C-grade video game designer when he made Wulin Legend. He didn't have the money or the manpower, so the game had its flaws due to various factors.
But now, Chen Mo had enough abilities and resources. Then, would this game known as World of Martial Arts bring about any revolutionary changes?
Chen Mo explained as he flipped through World of Martial Arts' design concept.
"First of all, this is a VR game that matches the standards of AAA games. This means that the art resources, physics engine, etc. will all be made with the highest standards of Uncharted Water. The graphics will be detailed down to every pore.
"Of course, the problem with this is that we need to redo the entire combat system, including Neigong, Skills, Lightness Skill, etc. The combat system will use Monster Hunter's physics engine, and different parts of the body will have different effects.
"Neigong determines the player's stamina (including combat, Lightness Skill, etc.), as well as the power of skills. High level Neigong is the most valuable resource in World of Martial Arts.
"Skills determine the player's attack style, and have special effects. For example, Kungfu with the ability to counter attacks will provide some automatic combat effects. Other than that, all sorts of precious weapons will increase the player's combat ability.
"Lightness Skill allows the player to climb any building. The better the skill, the faster the player can run, and the harder it will be for the player to find their tracks. Their footsteps can even completely disappear. This can be considered the climbing and sneaking elements of the game.
"I won't go into the specifics of the combat system. To put it simply, World of Martial Arts' combat system can be considered to be Dark Souls or Monster Hunter, which has qi, lightness skills, and specific skills added into it. It can be used to differentiate players' skills."
"Other than that, of World of Martial Arts is similar to Wulin Legend, of Martial Arts is similar to Wulin Legend. There will be rich life skills like hunting, fishing, mining, and alchemy. "But in World of Martial Arts, the life skill system will be greatly simplified. For example, mining and refinement will be combined into one, herb gathering and pill refinement will be combined into one, and the time needed to level up will also be greatly reduced. As for why, I'll explain it later."
"As for why most of the content has to be simplified … it's because this is a multiplayer game with fragmented time.
"As for why most of the content has to be simplified … it's because this is a multiplayer game with fragmented time.
"Also, it's not like a traditional online game. Strictly speaking, it's similar to Escape. Many people will be playing the game in the same story, and their actions will affect the progress of the game. At the same time, everyone has a unique identity, and they can perfectly blend in with the background story of the game.
Chen Mo continued explaining as he looked at the dumbfounded crowd.
"The game itself is an open world. The size of the map … is smaller than Assassin's Creed Origins and the Legend of Zelda. It's slightly bigger than PlayerUnknown's Battleground. Cities, sects, and special locations are spread all over the map, and you have to eliminate all loading bars. Twenty-four players will be playing the game in the open world at the same time, and the standard duration of each game is two hours.
"The game provides single player, two player, and four player matchmaking modes. It supports a maximum of four players. Within two hours, the players will quickly experience the entire process from being a fledgling to becoming famous. They will eliminate the relatively boring nurturing parts and speed up the pace of the game so that the excitement of the entire game will be presented to the players within two hours. "
"The way the players win is to become the leader of Wulin or the overlord of Wulin. The background of the story is that the good and evil are opposing each other, and the entire World of Martial Arts is in turmoil. The players will play the role of the young disciples of various sects, and they will search for miracles throughout the entire World of Martial Arts to increase their strength, and through the Martial Arts Conference and the battle between the good and evil, they will become the final winner. "
Qian Kun was shocked, "So you're saying that it's similar to PlayerUnknown's Battleground? Only one player wins out of twenty-four players? "
Chen Mo nodded, "You can think of it that way. The various martial arts skills and miracles are like the weapons and equipment scattered all over the ground in PlayerUnknown's Battleground, and the progression of the story in World of Martial Arts is like the shrinking of the blue circle in PlayerUnknown's Battleground. We have to strictly control the progression of the story and ensure that the duration of each game is less than two hours, or even shorter … After all, the players nowadays are more inclined towards fragmented gameplay.
"From the gameplay perspective, World of Martial Arts might be similar to PlayerUnknown's Battleground, but the experience will be completely different. That's because the players can use more different strategies.
"In PlayerUnknown's Battleground, the players are on opposing sides. As long as they meet, it's either you die or I die. But it's different in World of Martial Arts. The players can be enemies, partners, lies, disguises, and other things. "
Su Jinyu was confused, "Disguises? How do we disguise them? "
Chen Mo explained, "There will be more than one hundred Wulin characters in the game, but there will only be twenty-four players. Every time the players enter, they will choose a different character. In other words, the players won't know whether a certain Wulin character is an NPC or a player. "
Qian Kun was shocked, "Can we do that? Can we make an NPC pretend to be a player? Our AI technology hasn't reached that level yet, right? It's fine if it's just fighting, but if we want to progress the progression of the game and talk to the players, the NPC will be exposed very quickly, right? "
Chen Mo smiled, "Yes, we haven't reached that level yet. But why must we make an NPC pretend to be a player? We can use the game's mechanics to encourage players to pretend to be NPCs.
"Think about it, if the players reveal their identity, what will happen? They will definitely be killed by other players, because this is a zero-sum game. There can only be one winner in the end. So, for the players, the smartest thing to do is to pretend to be an NPC and hide in the dark.
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