The one-hour gaming time was up.
The host came to the front of the stage.
"Alright, that's the end of the hour! I wonder if any of you have found a game that you like? "
"Let's move on to the next stage of the competition. First, let's take a look at the results of these twenty games. Please look at the big screen."
The audience looked at the big screen, which showed the total playtime and number of recommendations for the twenty games.
The audience was in an uproar!
"What the f * ck, is this real?"
"Is, is this game that ridiculous? Are they crazy? "
"How could the numbers be so different?"
"They must be blind! Host, is there some sort of shady deal? "
On the big screen, everyone's attention was drawn to Flappybird's numbers. It was written: Total playtime: 349 hours, 544 recommendations!
The game in second place, Hunter Island, only had a total playtime of 92 hours, and a total of 330 recommendations!
The host was also shocked. He had just found out about the numbers, and his first reaction was the same as the audience, thinking that the numbers were wrong!
The three judges looked at each other in dismay. They couldn't believe the data.
What did this mean? There were seven hundred people in the audience, and they had spent an average of half an hour on the game!
544 out of the seven hundred people were willing to share the game with others.
These numbers were simply heaven-defying!
Chen Mo wasn't too surprised, as the numbers were within his expectations.
In reality, Flappybird wasn't a very addictive game. In fact, it was quite torturous. If the game was put on the market for players to play, most of them would close it after five minutes.
However, the audience was in the middle of a video game design competition. Flappybird's competitors weren't mature games, but beginner games that were a mess.
Other games wouldn't be able to attract the audience for long. Therefore, most of the audience would choose to come back to farm for points. Some of the more stubborn audience members would even spend all their time farming for Flappybird.
Therefore, it wasn't surprising that Flappybird was able to get so many playtime.
The host pressed his headset and whispered a few words. A moment later, he raised his head and said to the audience, "Everyone, I have just confirmed with the technical staff backstage. The data is correct. This is the final data of the 20 games."
There was still a commotion in the hall.
Many viewers still did not believe that Flappybird could achieve such results, especially those who had no interest in the game and would immediately close it after playing it for a while.
However, most of the audience accepted this fact.
"Is this game really that good? Such a crude pixel art style, such a simple gameplay, and yet it was number one? And it's so much ahead of the second place! "
"What's so strange about that? Think about how much time you've spent on this game."
"... Forty minutes."
"I spent almost an hour! I'm still feeling a little dizzy from grinding points. "
"Yeah, every time I close my eyes, I see that stupid bird jumping around. I can't help but want to poke it …"
"Look, there are almost six hundred people on the leaderboard. The top two hundred all have more than 20 points, and there are many who have 40 to 50 points. Think about it, how long would it take to get 20 points?"
"This … it would take at least twenty minutes … If it wasn't a good feeling, it might not even be an hour."
"So, this is the real data."
"Wow … this game is unbelievable …" The audience that did not believe it at first began to doubt it.
The host cleared his throat and said, "Alright, since the technical staff has confirmed the results, our current first place goes to Designer No.7's game, Flappybird!"
"Next up is the judges' comments. After that, we will have the next round of recommendations."
The host paused before continuing, "I'd like to remind everyone that Flappybird is currently ahead of the second place in terms of both playtime and recommendations. According to the rules, every player's recommendation is equivalent to thirty minutes of playtime. This means that the second place game, Hunter Island, has to surpass Flappybird's 128 recommendations to be able to compete for first place."
"Next, please give your comments to the three judges."
The host raised his hand, indicating that the three judges could begin.
The three judges looked at each other, and Qiu Hengyang said to Shi Huazhe, "Sir, please speak first."
All three of them were B-grade video game designers, and did not work in the same company, so there was no difference in status between them. Shi Huazhe was the oldest, so Lin Hai and Qiu Hengyang respected him and let him speak first.
Shi Huazhe's face was livid, and he moved the microphone closer to his mouth, clearing his throat.
"You call this a game?! I'll be the first to disagree! If you call this a game, then wouldn't games be something that any Tom, Dick, or Harry could develop?! "
"Can a street singer be considered a singer?!"
"Can a graffiti artist be considered a painter?!"
"Can a modern poet be considered a poet if you hit enter a few more times when writing prose?!"
"Nonsense!"
Shi Huazhe was furious, and he slammed the table with his knuckles.
"First of all, this game has no story, the gameplay is simple, the graphics are crude, and the feel is terrible! That's why I'm saying that as a game, it's a failure!
"Secondly, this game completely exploits a loophole. It stimulates players to compete with each other, to stimulate players' wishful thinking, and to forcibly lengthen the game duration!
"That's why the numbers you see, whether it's game time or recommendations, are all fake! Why is that? Because it's a crooked game!
"Because of that, my stance is clear. I will not agree with this game taking first place!"
After Shi Huazhe finished speaking, he pushed the microphone to the side and panted heavily.
"Good! Well said, Mr. Shi! "
No one knew who shouted this, but the audience roared with laughter.
The applause came from one of the contestants, most likely the author of Hunter Island.
Chen Mo calmly opened the bottle of mineral water on the table and took a sip. Shi Huazhe's reaction was within his expectations.
Obviously, Shi Huazhe hated games like this, because he was bad at it, and couldn't appreciate the fun of farming points.
Chen Mo's Super Focuser made Shi Huazhe suffer in the game for ten minutes, so it was reasonable for him to be angry.
The host obviously didn't expect Shi Huazhe to be so angry, and quickly changed the topic, "Alright, Mr. Shi Huazhe has already given his opinion. Next, Mr. Lin Hai."
Lin Hai looked at Shi Huazhe, then looked at Flappybird, and hesitated for a moment before turning on the microphone.
"This game … I agree with Teacher Shi Huazhe on one point. The gameplay itself isn't very rich, and the quality isn't very high either. In terms of quality, it really doesn't deserve to be the champion of this competition."
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