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Home > Fantasy > Almighty Game Designer > Chapter 626

Chapter 626

Words:1622Update:22/06/20 13:07:36

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There was a live performance of the theme song from Metroland. Not only that, there were a lot of people wearing red hats in the audience, obviously fans of Super Mario Odyssey. The fans of Super Mario Odyssey were spontaneously cheering.

"Who would've thought that Odyssey would have so many fans overseas?" Even Qian Kun couldn't help but be speechless.

This really surprised many domestic players. Many people thought that it was possible that Super Mario Bros. Many thought that Super Mario Odyssey wouldn't even make it into TGN's Game of the Year.

Regarding this, it could only be said that there was a difference in perception between Chinese players and Chinese players, as well as gaming enthusiasts and professional video game reviewers.

In Chen Mo's previous life, Nintendo's games were considered a minority within China, but it would be ridiculous to say that Nintendo was a minority within the world.

The reasons for this were complicated, including the country's policies (console ban), the nature of the game, the players' tastes, spending habits, aesthetics, and many other factors.

In the parallel world, although the policies didn't exist, there was still a huge difference in the tastes of Chinese players and foreign players.

One of the obvious differences was that Chinese players were driven by goals, while many western players were driven by fun.

This meant that most Chinese players had a very clear goal when they played. The clearer the goal, the more fun they would have. The goal of MOBA games was to kill players, push towers, and win. The goal of PUBG games was to find resources, kill players, and survive to the end.

Any game with a clear goal like this, as long as the quality was passable, the playstyle was novel, and it was an online game, with a bit of hype and popularity, it would be a huge success.

On the other hand, many western players were driven by fun, which meant that they focused more on the fun in the game, and not on clearing the game as fast as possible. Even with a very clear goal like League of Legends, there were still many foreigners who tried this kind of playstyle, and it was often featured in special game highlights.

Of course, this wasn't a one-size-fits-all statement. There were players in China who were driven by fun, and there were players overseas who were driven by goals. It was just that there were more players overseas who could experience the fun of this type of game.

When Chen Mo was making Super Mario Odyssey, he had this in mind. "Odyssey" had this in mind as well. They hoped that this game would be able to expand the player base as much as possible, and even gain a corresponding influence overseas.

Now that the nominees had been revealed, it was time for the exciting final award ceremony.

The emcee came back on stage with the trophy.

"This year is a big year for games. There are all kinds of excellent games, but there's only one title for the best game."

"Next, please allow me to introduce the nominees for this year's Game of the Year."

Once again, the emcee officially announced the list of games nominated for Game of the Year. Every time a name was announced, the audience would burst into cheers.

While reading Dark Souls and Super Mario Bros., Wii During Odyssey, the cheers from the audience were even more enthusiastic than the other games!

Obviously, these two games had achieved great influence in Europe and the United States, and were not inferior to the classic IP sequels of the big companies.

The host paused for a moment. After the cheers and applause subsided, he solemnly said, "Now, I'm very happy to announce that the winner of the best game of the year, chosen by 47 media outlets and fans around the world, is …"

"Thunderbolt Games' Dark Souls!!"

As soon as the host finished speaking, the audience erupted into thunderous applause and cheers!

"This is the first time Thunderbolt Games has won TGN's Game of the Year award. Tonight, Dark Souls has won both Best RPG Game and Game of the Year!"

The camera turned to Chen Mo, who was sitting in the audience. Chen Mo stood up and gracefully hugged the designer next to him, then waved to the audience as he walked onto the stage.

The experience store was also in a state of celebration.

"Awesome! The manager actually won Game of the Year! "

"Hahaha, there must be other designers in China paying attention to TGN, right? Store Manager, you're going to be super awesome! "

"But look at how calm the manager is, he's so awesome! I'm impressed! "

While the audience was cheering, the award ceremony was still going on.

Chen Mo and Denise walked onto the stage one after another. Chen Mo was also full of smiles.

The emcee held the trophy in both hands and handed it to Chen Mo.

The applause and cheers lasted for a long time.

Chen Mo walked up to the microphone and looked at the TGN Game of the Year trophy in his hands.

"Thank you to the judges of TGN, and to all Thunderbolt Games fans around the world.

"On behalf of the entire production team, I would like to thank all of you for your long time support.

"Congratulations to all the games that were chosen. We all have the same goal in mind, to better develop the video game industry, and to let the players enjoy better entertainment.

"Thank you again for your support. Thunderbolt Games will repay you with even better games. Thank you!"

Denise translated every sentence that Chen Mo said. The audience cheered and clapped again and again.

Actually, with Chen Mo's English, he had no problem saying a few simple sentences in English. However, he was here on behalf of a Chinese video game company, so he purposely spoke in Chinese.

In the end, the audience erupted into thunderous applause and cheers that lasted for a long time. With Chen Mo holding the trophy in one hand and waving to the audience with the other, TGN came to a perfect end!

In the experience store, Qian Kun and the others were already popping champagne to celebrate. Many other players were also celebrating. The entire experience store was immersed in a joyous atmosphere.

"Awesome, this time I'm really proud and elated!"

"When is the manager coming back?"

"Let's celebrate first! Dark Souls is invincible, the manager is invincible! "

… …

The TGN Awards Ceremony had ended, but discussions about the awards were still ongoing.

For the players in China, this award wasn't much of a surprise. However, many overseas players were wondering why Super Mario wasn't awarded to Game of the Year? Odyssey?

Although they were both Chen Mo's games, they were two completely different genres, and the core players were different as well.

From Chen Mo's experience in his previous life, these two games were evenly matched in the eyes of professional video game reviewers, with Odyssey being slightly better.

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