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Home > Fantasy > Almighty Game Designer > Chapter 620

Chapter 620

Words:1837Update:22/06/20 13:07:35

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At this time, the military decided to use nuclear bombs to blow up Manhattan, which had been completely infected, to prevent the virus from continuing to spread.

Alex chose to step forward and use a helicopter to carry the nuclear bomb away from New York and sink it to the bottom of the water.

The explosion of the nuclear bomb tore Alex into pieces. At this point, everyone's heart was in suspense. They knew very well that Alex, as a virus, as an existence that truly stood at the top of the food chain, was not tolerated by human society. This was very likely to be a tragic ending. However, everyone was also looking forward to Alex surviving the terrifying nuclear explosion.

Just when everyone was in despair, a crow landed on the garbage and was absorbed by Alex. At the end of the story, Alex was successfully resurrected!

This ending surprised many players, and the meaning behind the story was also very thought-provoking.

As a human, Alex decided to drag everyone in New York to die with him. However, Alex, a virus body that was only born for 18 days, risked his life to transport the nuclear bomb to save others.

Alex was already at the top of the food chain. As long as he was not out of his mind, he would never die. In order to save these humans who had nothing to do with him, he was even willing to take the risk of being melted by a nuclear bomb. This formed a strong contrast, which also made Alex's image full and vivid.

The reason why Alex's character was ruined in The Origin 2 was that he abandoned this setting. Alex is supposed to be a loner assassin. That's "no."











"As long as I want to kill you, you will die without a doubt." At the same time, Alex had his own values and his own persistence. Obviously, he shouldn't become an ambitious person who wanted to rule the world, and he shouldn't become a villain who talked a lot of bullshit.

Of course, Chen Mo wouldn't allow that to happen. Alex's image had been perfected. As an iconic character in the game, his image would forever be fixed at the moment when he carried away the nuclear bomb and revived with the help of the crow.



After completing the first round, many video game media outlets had also made their own reviews of Killing the Original. The reviews were not high, basically around 8.

This was determined by the quality of the game itself, but the reviewers had also clearly written about the merits of Killing the Original.

On the one hand, the image of the protagonist Alex was very successful. It could be said that the entire plot, battle arrangement, and level unlocking of "Killing the Original Form" were all carried out around Alex. Therefore, although other characters had no sense of existence, Alex had undoubtedly become a classic game character.

On the other hand, the game had pushed the excitement to the extreme. Every player could experience things that they couldn't do in the real world in the game. They could kill as a character that was neither good nor evil in the game world.

In terms of sales, "The Killing of Original Form" had obviously achieved sales and popularity that far exceeded its actual quality. It became a highly topical work before the New Year!

Of course, looking at the various statistics, although the sales of Brutal Kill: The Origin was even close to Dark Souls' at the beginning, it started to slow down.

Even so, the sales and popularity of Killing the Original were enough to make a large number of domestic developers jealous. Moreover, the internet cafe version also contributed a large portion of the income for "Killing the Original". This could be considered a unique approach.



Inside the experience store.-

The VR experience area was still full, and this situation would probably continue until the New Year.

Although the reviews for "The Killing of Original Form" weren't very high, this didn't affect the love that the players had for it.

This was especially true for players from the Imperial Capital, who came all the way to the experience store to try out the game. This craze would probably last for a long time.

Chen Mo and Qian Kun were already planning for the New Year event.

As it was nearing the New Year, many online games that were still in operation would definitely take this opportunity to have some events. On one hand, it would increase the popularity of the game, and on the other hand, it would increase revenue.

For many games, it wasn't a matter of whether or not they wanted to have an event, but whether or not the players would rebel if they didn't have an event …

Many players hoped that developers would release good looking skins and clothing during the New Year, as they would feel uncomfortable if they didn't.

Chen Mo had a lot of games on hand, so he had to take care of all of them during the New Year.

Standalone games from a long time ago weren't considered, but online games that were still in operation.

For PC games, it was mainly League of Legends.

On the mobile side, there were Thunderbolt Tabletop, Onmyoji, Shores of the Earth, and King of Glory.

Although Onmyoji had been going downhill for a long time, there was still a large group of diehard players who were still playing the game.

In terms of VR games, there was the long-lived Minecraft and Overwatch with a large player base.

In addition, Super Mario Bros. For games like Odyssey and Dark Souls, they could also sell downloadable content during the Chinese New Year or simply release some free updates.

Other than that, Chen Mo didn't forget to continue selling his Switch. He was wondering if he should release a Spring Festival edition of the Switch, with a China style red packaging and a China style logo, with an appropriate discount and some free games.

Yes, the players will definitely buy, buy, buy!

LoL's operations were the simplest. This year's S2 World Championship was held in Shanghai as usual. However, the champion wasn't IF or NRG, but EC.

Of course, there was no need to explain the twists and turns of the story. In S1, League of Legends was still in its infancy. The teams that were able to win the championship relied on their individual strength as well as their brilliant tactics.

However, from S2 onwards, as the Clubs became more and more professional, the strength of the various teams no longer depended on a few high ranked players. Instead, it depended on the Club's management, teamwork, tactical research, adaptability, player pool, and so on.

The Chinese league had its ups and downs, but in the end, it was the veteran team EC who came from behind and won the S2 championship as a dark horse.

Fortunately, the championship trophy was still kept in China.

In the parallel world, the Chinese professional league of LoL was one step ahead, one step at a time.

With Chen Mo's help, League of Legends had the widest player base in China, and was also the first to establish a league. Under the intense competition, all the major clubs were becoming more professional, leading Europe, America, and Korea in this regard.

In addition, since League of Legends was a domestic game, and the S1 championship trophy was kept in China, the players had high expectations for the major teams. If they couldn't win the championship, they would be ridiculed by the players.

For example, although IF was an old powerhouse with a few popular players, they would still be flamed to death if they didn't win the championship.

In this environment, the Chinese teams were under a lot of pressure, but it also made the Chinese professional league of LoL work even harder to achieve results.

Esports was constantly changing. If they slacked off for a month, they could be overtaken by countless people. The Chinese players weren't any worse than the foreign players. Even the LPL players from Chen Mo's previous life had defeated the arrogant Korean teams in the Intercontinental Competition and the All Stars. This showed that the Chinese pro players had the potential, but they lacked the spirit and the rules.

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