< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Home > Fantasy > Almighty Game Designer > Chapter 602

Chapter 602

Words:1942Update:22/06/20 13:07:31

Report

Chen Mo exited from the gaming pod.

All he had to do was leave his name on the first kill list as an easter egg. It didn't matter if the players saw it or not. As for the other bosses' first kills, he didn't plan on getting involved.

Chen Mo went to the lobby of the experience store and sat down on the sofa.

Zou Zhuo and Shuyi were sitting on the sofa opposite him, obviously playing Kings of Glory.

Sister Shu Yi was playing very seriously, "Quick, little fatty, come and save me!"

Zou Zhuo quickly said, "Coming, coming!"

Quite engrossed.

Chen Mo opened a can of coke, "Are you two addicted?"

Zou Zhuo shook his head, obviously thinking that 'addicted to Kings of Glory' didn't fit his style, "She's addicted, but I'm not."

Shuyi wasn't convinced, "Nonsense, you've been playing for longer!"

Chen Mo chuckled, "Alright, you two stop fighting. Let me ask you a question. How about this, if Zou Zhuo gets sick one day and Kings of Glory starts, who would you pick? "

Shuyi thought for a bit, "Li Bai, my Li Bai is awesome."

Zou Zhuo was speechless.

Chen Mo laughed, "That's right! Of course I'd pick someone who can carry! "

Zou Zhuo was speechless.

Shuyi suddenly thought of something and raised her head, "By the way, manager, I feel like the joystick for Kings of Glory is a bit rough. Can you improve it?"

Zou Zhuo answered before Chen Mo could say anything, "That's because of the screen. It's only a joystick after all. The hand movements you remember are slightly different from what you're actually seeing on the phone. Plus there's sweat and the screen film, that's why it feels like this. It's probably not a design issue, but a limitation of the hardware. "

Shuyi nodded in disappointment, "Oh. Every time I play it, it feels a bit weird. What a shame. "

Chen Mo said, "It can be improved."

Zou Zhuo was speechless, "… Manager, it's rare for me to come across a problem that I understand. I was just showing off a little, did you really have to slap me in the face like that?"

Shuyi had a happy expression on her face, "Really? But didn't fatty say it was a hardware issue? "

Chen Mo nodded, "It was a hardware issue, so we can just change the hardware and everything will be fine. But you might have to pay an extra four or five hundred RMB. "

Zou Zhuo: "…"

Sister Shu Yi thought about it. "This fee … isn't it a bit high?"

Chen Mo laughed, "It's not just for Kings of Glory, it can be used for other things. Forget it, you'll know when the time comes. "

Chen Mo stood up and returned to the office.

Currently, Chen Mo didn't have any plans for a new game, there were two main things he had to do.

On the one hand, it was to create downloadable content for Dark Souls and the prequel for subsequent updates. However, these downloadable content were basically half bought and half given away, so there was nothing particularly noteworthy.

It was just to complete the Dark Souls game series so that he could keep it in his collection.

On the other hand, he wanted to port Kings of Glory to the Switch.

Actually, Shuyi's problem did exist. It was that the feel of playing Kings of Glory on the phone wasn't as good as it could be.

Of course, most players didn't care about this, because this was the characteristic of mobile game players. They played games for convenience, and a little problem with the experience didn't matter.

Hardcore players would upgrade their hardware just for a little bit of experience, and even spend more money than the game to ensure their gaming experience was the same.

To give a simple example, in the same game of PUBG, some players would just use their own computers to make do with the lowest specs. Some players would have to change the host, monitor, and mouse to ensure the best results. There were also some players who could not play on the computer, so they would play PUBG on their mobile games. It did not matter if the graphics were poor or there were many bugs, as long as they could play.

This meant that different players had different requirements for the gaming experience.

Most players who played Kings of Glory didn't care too much about the hardware, as long as their phone didn't lag, that was enough. It was because of this that Kings of Glory purposely lowered the quality of the game so that it could run smoothly on the thousand-yuan machine.

There were problems with the controls in Kings of Glory, but at the end of the day, a virtual joystick was still a virtual joystick. No matter how much they improved it, it still couldn't compare to a real joystick.

It wasn't just Kings of Glory, games with virtual joysticks like Minecraft and PUBG games were difficult to play on the phone.

Although most players didn't care, there were still a few who did. If there was a professional controller, they would be more than happy to buy one. Unfortunately, there wasn't.

In Chen Mo's previous life, when Kings of Glory exploded in popularity, there were some hardware manufacturers that saw this as an opportunity to release peripherals specifically for Kings of Glory.

But they weren't very successful. Although some brands made some money, they weren't very useful, and were still quite niche.

There were many types of peripherals, there were standalone joysticks that connected to the phone, and there were physical joysticks that were attached to the screen. But in general, they were quite crude, and there were more or less delays and lags when connected to the phone.

Chen Mo's solution to this was very simple, which was the Switch.

The best way to improve the feel of virtual joysticks and buttons was to replace them with physical joysticks and buttons. The manufacturers in Chen Mo's previous life didn't do a good job because their technology was terrible, and there were problems with the way the joysticks and phones were connected.

However, these problems would be easily solved after being ported to the Switch platform.

In his previous life, the international version of Kings of Glory was ported to the Switch, and it was much smoother than on the phone.

The left joystick controlled the movement of the hero, and the right joystick controlled the camera.

The top, bottom, left, and right were the scoreboard, shop, return to town, and recover.

The three skills were L, R, and ZL. The summoner skill was ZR.

X was used to learn skills, and Y was used to buy equipment. On certain interfaces, the A, B, and XY keys had other functions, such as A to select, and B to close.

After holding down a skill, the right joystick could be used to choose which direction to cast the skill.

Moreover, after being ported to the Switch, the resolution would be higher, the screen would be bigger, and the position of the virtual joystick and buttons could be saved, and the UI could be further optimized.

Of course, porting Kings of Glory to the Switch was only the beginning, to test the waters. When the time came, Chen Mo would consider porting most of the popular mobile games to the Switch.

The Switch wouldn't be able to replace mobile phones, but it could slowly take over the mobile gaming community. As more and more games were released on the Switch, more and more players would buy the Switch.

Thinking about how PUBG games performed on mobile phones and the Switch, the difference between the two platforms was like heaven and earth.

Playing PUBG games on mobile phones meant that all the buttons were crammed together, and it was easy to accidentally press a button. Moreover, adjusting the field of view, character movement, and aiming were all very troublesome.

However, Legend of Zelda had archery elements on the Switch, and there were plenty of shooting games on the PC. Although it wasn't as convenient as using a mouse and keyboard, as long as you were familiar with it, with some auto-aiming, the experience would definitely be better than on mobile phones.

For Chen Mo, this was planning ahead of time. He definitely wasn't satisfied with the Switch being a niche handheld, but wanted to compete with the popular mobile and mobile games on a larger scale.

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.