-In the experience store-
The players in the experience store had a much better view than those watching on streaming websites, as there was a dedicated viewing area on the second floor of the experience store!
With a large screen and holographic projectors, the viewing experience was much better than watching on streaming websites!
The experience store didn't use an official stream source, as Chen Mo could get one himself.
Chen Mo gave the organizers a heads up before the start of the match. Although the tournament was set up on the LAN (to ensure the lowest latency), the data generated during the tournament would still be sent to Chen Mo in real time.
The data was very little, as there were only a few hundred kilobytes of footage of Warcraft.
After Chen Mo received the data, he could replay the match on the Warcraft client and display it through the holographic projector.
The game was already loading on the big screen in the experience store. There was a small screen on the bottom left corner of the screen to capture Starlight's facial expressions.
As for Origin … there was no way to capture facial expressions!
As the match began, the holographic projector began to display the match.
The players in the experience store were getting impatient, and cheered as soon as they saw the screen.
"It's starting, it's starting!"
"Wow, I'm so excited, it's more exciting than any other Warcraft match!"
"Of course, it's a battle between humans and artificial intelligence, it's completely different!"
"Shh, don't talk, just watch!"
Everyone was completely focused on the big screen and holographic projector, watching the opening match of the war between humans and machines.
Although the game didn't look any different from Warcraft from the big screen, it was completely different in the eyes of the players.
After all, the opponent was artificial intelligence!
The war between humans and machines was a set of three, which meant two wins out of three. This was to prevent luck from affecting the outcome of the match as much as possible.
In these three matches, the map would also change. They were all popular maps in the current tournament, and they would appear randomly.
This was a slight advantage for human players, because the strategies used in different maps were often very different. For example, a TR game could be used on a small map or a large map, but it couldn't be used on a large map.
If Origin wanted to play at a high level in multiple maps, it would have to write more complicated programs. The more maps there were, the more likely it was that Origin's tactics and calculations would fail.
This was also why Origin could not play with random races. With the current technology level, it was already very difficult to create such a top-notch elven AI. There was no time to create other races.
However, Seventh Vision was obviously very confident in Origin and believed that it was capable of dealing with any map.
Chen Mo, Li Jingsi, Goph and other true Warcraft pros were also sitting in the audience, watching the screen intently.
As for the commentator this time, it was digwa.
Obviously, this was the best of the best in China's Warcraft. Chen Mo's experience store was way better than any other streaming platform.
However, Chen Mo didn't go out of his way to do a livestream, as the event in the experience store was completely voluntary. Chen Mo didn't want to make it too grand, so he decided to give his loyal players a little benefit.
"Both sides have similar openings. Ancient War Tree is closer to the beginning, and both are Demon Hunters. But now we'll see what kind of items they drop. "
"Geez, Starlight's luck isn't that good. After leveling the first map, a level five mob dropped a Celebrity Mask? Geez, that's bad. That's useless against Demon Hunters. "
"On the other hand, Origin … What the heck, Stormlion Horn? Yours is even worse, it's not even as good as a Celebrity Mask! I can't even talk to the two of you if you drop something like that. Are you both Africans? "
The crowd burst into laughter.
It had to be said that these pro players were quite eloquent, especially when they had a good understanding of the game. They could explain the situation of the match very clearly, and they could also tell jokes to amuse everyone.
All in all, the crowd was on the side of the humans, hoping that Starlight would win.
Warcraft wasn't the same as Go, there was still a bit of luck involved. The audience couldn't help but laugh when they saw Origin get such a trashy item.
Looks like even AI has a difference between Europe and Africa!
The match continued.
Both sides entered a relatively stable growth phase, but the small conflicts never stopped. Once again, Origin demonstrated its incredible operating skills, and the audience could not help but gasp in amazement.
All sorts of extreme mages, pulling down low health, there was nothing that Origin couldn't do in terms of mechanics.
Of course, this was under strict restrictions. If there were no restrictions on the mechanics, Origin could make sure that all of its minions went all the way. But that would be too much of a bully, and it would be unfair.
Therefore, Origin's APM was strictly restricted. It could only perform the highest priority actions, and couldn't go all the way. But even so, this sort of technique was far better than most human players.
On the other hand, Starlight didn't handle the small details well, perhaps due to nervousness or something else. For example, he could have used Old Deer to tie down the Huntress, and could have finished her off with a basic attack. However, he was too confident and allowed the Huntress to run away.
This was normal, as Starlight was a human, there was no way his mechanics were perfect. Fortunately, Warcraft wasn't like Go, it wasn't just a game of wits. There were also elements of the map, fog, and treasures.
The strategies of both sides were surprisingly similar, starting with the Demon Hunter, followed by Old Deer, and then Old Deer. The general direction was similar, only some of the details were different.
After all, Warcraft had been developing strategies for a long time, and the optimal strategy for elven battles was basically set. Origin couldn't break away from the game's mechanics to create their own strategy, they could only use existing strategies to improve upon them.
It was just like when an AI played against a human player, it would need to learn a lot of strategies before it could develop its own strategy.
As the match progressed, the atmosphere in the stadium became more and more tense.
"That's … good."
"It's so hard. It felt like they were evenly matched at the start, but the more they fought, the more it felt like they couldn't win."
"I can only say that Origin is terrifying in the offline tournament. Now I know why Origin likes to use elves. Obviously they have better micro control."
"This is tough, this is tough!"
Unlike Go, the situation in Go was much more complicated. Even people who were good at Go couldn't tell which side had the upper hand in a battle between humans and machines.
Just like in Chen Mo's previous life, many professional players thought that AlphaGo was at a disadvantage, but in the end, AlphaGo's own judgment was always above fifty percent.
Warcraft was different. What was happening on the battlefield, the number of players on each side, the number of players on each side, and the number of players that died in the battle could all be seen clearly.
Even players who haven't played Warcraft before would be able to enjoy the show and understand what was going on.
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