The issue of cheats was still brewing.
For Emperor Dynasty Entertainment and Zen Entertainment, although there were announcements on the official websites of Wolf Soul and Fire Assault, as well as manual testing and banning, the cheats were still spreading.
The main difference between these cheats and the cheats before was that the system couldn't do automated testing, and had to rely on manual testing, which was much less efficient.
Moreover, most of the time, manual inspection could not guarantee 100% fairness. Some were really FPS experts, or some players who had a brilliant idea and performed amazing maneuvers. Sometimes, it was difficult to determine if they had cheated or not, without the corresponding game data to support it.
Some players who used cheats too obviously were quickly banned after being reported frequently. However, it was clear that there were mistakes in the ban list, and there were also people who were not banned.
Some of the smarter players only used cheats that were harder to detect, such as changing the angle of the shot, or locking the muzzle on the body instead of the head. Coupled with the players' superb acting skills, even the in-game opponents wouldn't be able to tell, let alone the manual testing staff. The only question was, why was this person so good?
These people used cheats to confuse the difference between themselves and the experts, causing some experts to mistakenly ban their accounts, while they were able to avoid detection.
All of a sudden, the gaming environment of Wolf Soul and Fire Assault became very bad. Many experts were criticized as cheats after doing something amazing, and were even reported by other players.
The players lost trust in each other, no longer looking for problems with themselves when they lost, no longer admiring the opponent's marksmanship, but instead calling them cheats.
The people in charge of Emperor Dynasty Entertainment and Zen Entertainment were all extremely busy, and all the customer service staff were working overtime to deal with the cheats.
As for the Game Committee, both Emperor Dynasty Entertainment and Zen Entertainment were pressuring them, but they didn't get an answer, only knowing that they were working overtime to come up with a solution.
But how long would it take? No one knew.
Some people suggested locking the VR gaming pod's number to prevent cheats from being used in any FPS game, or even any online game.
But that was only a wish.
This was the same problem Chen Mo faced. To change the VR gaming pod's number, the player had to agree and give the highest authority. Moreover, it wasn't within the rights of the game company to ban the VR gaming pod.
Even if the Game Committee wanted to do this, they had to consider the impact and whether the players would accept it. It was conceivable that the resistance would be immense.
Just like in Chen Mo's previous world, PCs were so popular. What if the relevant departments required every computer to have a real name? Requiring every shooting game to be able to track the IP address of the PC? One could imagine how great the resistance would be.
Gamers needed privacy, and they had a natural distrust toward game developers and related departments. Even players who didn't use cheats didn't want their VR gaming pod to become a ticking time bomb.
Of course, the VR gaming pod didn't have any privacy to speak of. The Game Committee could investigate anyone through the gaming pod. However, this kind of thing had to be limited to a small area and couldn't be done with great fanfare. Otherwise, the players would definitely rebel.
Another reason was that there had never been a large scale cheating incident like this before, so locking the VR pod's ID wasn't within the scope of consideration. The Game Committee was caught off guard.
In terms of technology, the VR gaming pods in this world weren't as advanced as the ones in science fiction. Things like the VR gaming pods didn't have automatic identification, DNA testing, or past criminal records. They didn't have any of those.
From Chen Mo's point of view, the VR gaming pods in this world could only collect the player's thoughts to control the in-game character. It could also send visual, auditory, and tactile sensations back to the player.
Apart from that, it could also check the player's physical condition, including age, blood pressure, heartbeat, and other illnesses.
Everything else was gone.
This was because VR gaming pods were initially developed for gaming purposes. Who would have thought of recording the player's resident ID to prevent cheating at that time?
Of course, the benefits and resistance weren't worth it. No stupid VR gaming pod developer would do something that would take a lot of effort and get scolded.
Therefore, Emperor Dynasty Entertainment and Zen Entertainment couldn't do anything. All they could do was hope that the Game Committee could quickly update the technology so that the detection system could detect cheats as soon as possible.
Some people suggested to the Game Committee that the VR gaming pod be tied to the player's ID, so that they would be able to track the cheats.
But the Game Committee didn't reply. Obviously this was too cruel, even more cruel than Chen Mo asking for a Thunderbolt Game Pass to get the highest clearance in the VR gaming pod. The authorities couldn't just do whatever they wanted.
In just a few days, the players of Wolf Soul and Fiery Assault were full of complaints.
On the other hand, Overwatch's attitude changed completely after Chen Mo's announcement.
…
At the start, a bunch of players were cursing on various forums and websites, saying that Chen Mo was invading their privacy and had malicious intentions. Many even threatened to withdraw from the game.
Chen Mo's reaction was very straightforward. You want a refund? You can have it!
Some of the players really cared about their VR gaming pod's clearance. For these players, Chen Mo had harmed their interests, so Chen Mo was more straightforward and refunded them.
There were also some players who wanted to use this as an excuse to pressure Chen Mo, hoping that he would take back his decision. Chen Mo's attitude towards these players was very clear. Impossible.
If you want to accept it, then accept it. If you don't, then don't play.
As for the players who refunded, their accounts would be permanently banned along with their ID. Since you've already refunded and don't want to play Overwatch, permanently banning them wouldn't be a problem, right?
Chen Mo didn't know how many of these players wanted to continue using the threat of refunds and quitting the game, but he was sure that there were, and quite a few of them.
From Chen Mo's experience, once cheats started appearing on a large scale, it meant that the situation was very serious. It might have already appeared before, but no one noticed it at the start.
If they didn't take decisive measures, it would be impossible for them to find all the cheaters with the current speed of the manual ban.
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