The Jungle Deity was a hero that used Malfurion's model, and had a clear role in crowd control and healing, making it a very strong support.
This design was relatively successful as it borrowed some of the skills from Warcraft, and fit the hero's appearance perfectly.
However, Dark Vagabond was a different story.
Her skills were Silence, Dark Arrow, Archer's Talent, and Charm.
Silence, Dark Arrow, and Charm were all copied from Warcraft, but Life Drain was replaced with Archer's Talent. It was a passive skill that permanently increased Dark Vagabond's range and crit rate after levelling up.
Obviously, the designer of COG, Raman Clive, realised that Life Drain was a bit against Dark Vagabond's original design, so he changed it to something more suitable for Archers.
However, from Chen Mo's point of view, Dark Vagabond was a bit overpowered on this map.
First of all, Dark Vagabond could rely on Dark Arrow to summon an unlimited amount of skeletons, allowing them to push the lane like crazy in the early game.
Moreover, whether it was intentional or careless, the enemy didn't pay any money for killing the skeletons, only a small amount of experience.
This meant that Dark Vagabond would have an absolute advantage in the early game with this skill alone, and could use the minions to pull aggro and whittle down the enemy's health.
Moreover, Dark Vagabond's Archer's Talent could permanently increase her range and crit rate, bringing forward the peak of a hero that was meant to be a late game carry.
When Dark Vagabond reached Level 6, she could lead a group of skeleton soldiers and abducted wild monsters to invade the enemy's jungle. Even if she couldn't kill the enemy, she could still plunder the resources in the jungle to greatly supplement her growth.
Therefore, in the hands of someone who knew how to play, Dark Vagabond would definitely snowball into a strong early, mid, and late game hero. This was obviously too strong, and didn't fit the role of the hero.
If she already had the ability to carry in the late game, she wouldn't be able to suppress the enemy in the early game.
Of course, this was mostly because the designer of COG, Raman Clive, was still figuring things out, and didn't know much about it.
The players didn't realise how unreasonable this design was, but they had a vague feeling that Dark Vagabond was a very strong hero.
Chen Mo could tell how crazy this hero was at first glance, so he chose her without hesitation.
Chen Mo's Dark Ranger arrived at the mid lane tower.
COG's map was similar to Chenghai 3c, with three paths from left to right. The middle path was the closest, while the upper and lower paths were the furthest.
However, COG already had the concept of wilderness. There were many wild monsters in the wilderness, including low-level murlocs and turtles, as well as high-level red dragons, mountain giants, and so on.
In terms of the distribution of the Defense Towers, COG was also more scientific. There were three Defense Towers on each path, which could ensure the safety of some heroes in the later stages of the game, so that they wouldn't be caught so badly that they started doubting their own lives.
At this time, the opposing player typed in the public chat, "High imitation of Goddess S?"
After a while, Chen Mo's teammate also typed, "It doesn't look like a fake, it's God S. The letters are exactly the same."
"F * ck, Chen Mo?"
"Even Chen Mo is playing this map?"
"It really is Chen Mo! It wasn't an imitation! My God! "
The three teammates and five opponents were all excited. They confirmed again and again that the Dark Ranger in the middle lane was indeed Chen Mo's.
These people immediately started chatting on the public chat.
"I took a screenshot of him playing with God S, I can brag about it for a week!"
"It really is Chen Mo, I wanted to ask you when you're releasing another RPG map?"
"Can I have a friend slot please?"
Chen Mo was speechless, he really couldn't keep a low profile.
There was no helping it. Even though I was trying my best to hide it, I was still such an eye-catching man. That melancholic gaze, the stubble on my face, my miraculous techniques, and my mischievous appearance at the bottom of the tower all betrayed me.
Dark Ranger (Everyone): "Play well, don't waste your title."
Everyone was speechless.
Everyone gave up on the idea of watching Chen Mo and quickly returned to their positions.
One of his teammates asked, "God S, do you want me to walk with you and heal you?"
Dark Ranger: "No need, I'm a mid laner."
Although the players in this world didn't know what a "mid laner" was, they still understood the meaning of the word just by looking at it.
Considering that Chen Mo was the designer of Warcraft, they suppressed their desire to teach him how to play the game. They really wanted to tell Chen Mo that Dark Ranger usually walked the bottom lane and worked with support heroes.
Chen Mo's opponent was Blood Mage, the hero from Warcraft, Kael 'thas. Of course, his skills were completely different from Carl the Cramp in Dota.
Blood Mage's skills were Flamestorm, Exile, Blood Sacrifice, and Fire Phoenix.
They were similar to the skills in Warcraft, but Blood Sacrifice was used instead of Mana Drain. The passive effect of this skill permanently increased the Blood Mage's max health, allowing the Blood Mage to cast skills at the cost of their health.
Furthermore, Fire Phoenix would summon a Fire Phoenix after dealing damage to an area, similar to Hellfire.
The Blood Mage was a high-damage Mage. The triple combo of Exile, Flaming Storm, and Fire Phoenix could instantly kill most of the weaker Heroes. Although his skills consumed a lot of mana, he could use his HP to cast skills in critical moments, which made up for his mana consumption to a certain extent.
The opposing Blood Mage was very aggressive, using Flamestorm to burn the minions on Chen Mo's side, then pushing the line, trying to pin Chen Mo down.
Chen Mo didn't panic, as he waited for the minions to reach the bottom of the tower before killing them with Dark Arrow. It didn't take long for all six skeletons to stand up.
With Chen Mo's current reaction speed and mechanics, it was impossible for him to miss any minions.
While the opposing Blood Mage was still in awe of Chen Mo's skills, the six skeletons were already pushing the line for Dark Ranger.
Zou Zhuo was on the top lane, asking Chen Mo as he fought, "Manager, can you do it? Blood Mages deal area of effect damage, which seems to counter Dark Ranger. Dark Ranger is easier to fight after learning Silence. Why don't you hold on, I'll help you later. "
Before Zou Zhuo could finish, a system notification popped up, "Dark Ranger has killed Blood Mage!"
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