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Home > Fantasy > Almighty Game Designer > Chapter 270

Chapter 270

Words:1560Update:22/06/20 13:06:13

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After the Thunderbolt Gaming Platform was fully updated, it immediately caught the attention of the players.

After Chen Mo announced that he would be using Thunderbolt Gaming Platform's resources to promote their games, it became a hot topic in the gaming industry.

After a long argument, a twenty-four-hour war of words, and Chen Mo's long Weibo post, the incident became a hot topic and everyone knew about it.

There were even players who didn't play Chen Mo's games who downloaded the Thunderbolt Gaming Platform to join in the fun.

Now, the debate over Thunderbolt Gaming Platform had calmed down. Those that needed to be argued had been argued, and those that needed to be scolded had been scolded. Now that Chen Mo had made his stance known, the fake reviewers could no longer use conspiracy theories to smear his name. The situation was leaning towards Chen Mo's side.

Now, with the Thunderbolt Gaming Platform's complete update, all the distributors were sweating.

If Thunderbolt Gaming Platform wasn't successful, for example, the games sold poorly or had low popularity, then it would be good news for the distributors.

But what if Thunderbolt Gaming Platform did well? That would be bad news for these channels.

At that time, if these distributors wanted to survive, they would have to lower their commission to the same level as Thunderbolt Gaming Platform. This meant that their profit margins would be greatly reduced.



The players were also paying attention to Thunderbolt Gaming Platform's performance.

"Thunderbolt Gaming Platform updated today, you can download other people's games now!"

"Really? I'll go take a look. "

"There are so few games, only a hundred or so?"

"After all, it's just the beginning of other people's games. There will definitely be more of them later on."

"Let me take a look at the recommended games. Hmm, not bad. They're all indie games of decent quality. Looks like Chen Mo has good taste. "

"There's a designer's work that I like. Let's buy one. We don't get much commission, but the designer gets more. It's considered supporting his work. "

"The changes to this platform aren't bad. It feels different from Emperor Dynasty Gaming Platform and Fantasy Gaming Platform. It's quite well-rounded."

"Yes, especially the recommendation page. There are many types of recommendations, and they are all different. They will also recommend different games according to the players' preferences. Also, the discounts are so great, with all kinds of free weekends, special discounts, and so on! "

"Wish list? Oh, it feels like a shopping cart. I can pay attention to the game first and buy it when it's on sale. Hmm, this function is quite nice! "

"You don't say. I suddenly feel like shopping there."

"Moreover, the various functions are very rich. In addition to game data, there are all kinds of game guides, game reviews, player reviews, and so on. It's much richer than the average gaming platform."

"Not bad, not bad. Actually, I didn't pay much attention to domestic independent games because the other gaming platforms always recommended trash to me. It's too difficult to find a fun independent game. I saw a few good games this time. I won't say anything else. Buy, buy, buy! "

"Yep, I've added a new game to my game library, Satisfaction!"



The players more or less found new games that suited their tastes on Thunderbolt Gaming Platform and bought them.

Twenty-four hours after the Thunderbolt Gaming Platform revamp, Zhao Yunting compiled the data from the first day into a report for Chen Mo.

Currently, the best-selling game on Thunderbolt Gaming Platform had already sold 90,000 copies. Of course, this was mainly because the game was sold relatively cheaply at 1 RMB. The game with the highest revenue was a 10 RMB puzzle game called "Flying Ahead", which sold 20,000 copies and generated 220,000 RMB in revenue.

Both of these games were prominently recommended by Chen Mo, which was one of the main reasons why they sold so well.

Moreover, due to the high ratings of these two games, the platform split the profits one to nine. In other words, the designers of these two games earned 450,000 RMB and 220,000 RMB in 24 hours.

After this data was revealed, it immediately caused a stir in the independent video game designer community!

The first day's data proved that Thunderbolt Gaming Platform was worthy of being the third largest gaming platform in China. Its recommendations were very effective, and the purchasing power of the players on the platform was very high.

At the same time, with the support of Thunderbolt Gaming Platform, the reviews and reviews from the players were very rich. The designers could get a lot of feedback from the players and make changes to the game accordingly.

The author of Flying Ahead was also very excited. He even posted a post on the forums to thank Thunderbolt Gaming Platform.

If he could keep this up, he would be able to earn more than three million RMB this month. This was something he didn't even dare to think about in the past.

He had tried publishing games on other platforms before, but the bigger distributors would take seventy to eighty percent of the profits. Only ten to twenty thousand RMB would end up in his hands. Adding in the tax deduction and research costs, he wouldn't be able to earn much even if he worked his ass off for a year, barely enough to keep himself warm.

For Flying Ahead, improving the quality of the game was one thing, but the support of the gaming platform was another key factor. Chen Mo gave ninety percent of the profits to the designers, which was equivalent to increasing his income by four to five times!

The designers who were still wavering were all excited, fighting to be the first to publish their games on Thunderbolt Gaming Platform to fight for a better recommendation spot.

The designers who had signed exclusive contracts with other platforms were filled with regret, cursing themselves for listening to someone else's words. They should have waited a bit longer.

As for the distributors, they were dejected. Who knew how many CEOs who were chatting happily in their beautiful offices were smashing their desks in anger.

… …

A week later, the major gaming platforms started to adjust their share with the designers. From the original twenty-eighty and nineteen percent (with the developers taking the majority) to forty-six and thirty-seven percent (with the designers taking the majority).

Giants like Emperor Dynasty Gaming Platform and Fantasy Gaming Platform might still be a bit more stubborn, but the smaller distributors had no choice but to adjust to a twenty-eighty split (with the designers taking the majority). Just like that, the number of games on their platforms decreased.

The smaller distributors were all in despair. Who knew how many people were cursing Chen Mo behind his back.

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