The so-called "tortoise team" came from the Alliance's derogatory name for the Horde players. It was called "tortoise team", mocking the Horde players for being cowards.
As for why they mocked them … of course, it was because the Alliance national team had been defeated by the Horde tortoise team.
Because the Horde's casual teams had to queue for a very long time, usually 30 to 40 minutes before they could enter Mt. Oksan, the Alliance national team pushed them all the way to the Graveyard. They lost at the speed of light and didn't get much glory. For many Horde players, this was a huge loss.
Therefore, these players began to rack their brains to think of a way to resist the attack of the Alliance's national team without a voice command.
I don't care if I'm comfortable, but I can't let you be comfortable.
After the Horde players fully utilized their intelligence, they came up with a strategy that specifically targeted the Alliance national team, and it really worked.
The so-called "tortoise team" was a tortoise hiding in its shell.
Since the Horde battlefield was tight on the outside and loose on the inside, they would make a big deal out of the intersection. The main force of the Horde would gather at the intersection and occupy an advantageous position. Then, they would use flares, traps, and blizzards to completely seal off the path. Not even a single Alliance player in stealth could pass through.
If the Alliance players charged in, they would just be giving away glory. If the Alliance players attacked the guard tower or the captain, then when the Alliance players charged into the guard tower or the captain's room, their formation would fall apart. Then, the main force of the Horde players would charge in and focus fire on the Alliance players that got separated.
Once the captain and the guard tower were out of danger, they would retreat back to the intersection and continue to defend.
Of course, this meant that they had completely given up on the opportunity to charge out and burn the Alliance tower, but so what? For the Horde players, they didn't care at all.
The Alliance players entered Mt. Oksan instantly, but the Horde players had to wait for 30 to 40 minutes. For the Horde players, if they lost quickly and waited for another 30 to 40 minutes, they wouldn't get much glory. On the contrary, if they used this method to drag out the battle for another 20 to 30 minutes, they would get more glory after winning.
For the Alliance players, even if they lost quickly, they could still enter the battlefield within seconds and finish the next battle in 10 minutes. They could still earn back the glory. If they dragged on for more than half an hour and still lost in the end, then it would be a huge loss.
The Horde players could afford it, but the Alliance players couldn't.
Therefore, after the stalemate lasted for more than ten minutes, the national teams of the Alliance would often become very anxious. They would either rush to the crossroads in a hurry to die, or stand on the plains and stare at the Horde.
But the Horde isn't afraid. I'm here anyway. I'll definitely win in the end because your reinforcements are dropping faster than mine.
This tactic quickly spread among the Horde's casual teams, and even the Horde's national team adopted this tactic. No matter how strong the Alliance was, they would block the ice road for ten minutes as a sign of respect. If the Alliance was smart enough, they would retreat as soon as possible.
In the end, the Alliance stopped and waited for the Horde to come out. The Horde didn't come out either and waited for the Alliance to come out. In this vicious cycle, everyone stopped farming Honor Points. Whoever queued for Mount Oshan was an idiot …
Later on, the Alliance moved to the left, while the Horde moved to the right. Both sides did not defend, and it all depended on who was faster. Of course, this was a story for the future.
…
Right now, Chen Mo was basically facing the same situation as the Horde's tortoise team. The other side had already retreated to the ice road, and it was obvious that they wanted to keep this up.
It was impossible for them to fight in a group. The last time they fought in a group, they lost a lot of lives. Although the Horde didn't know why the Alliance, who had been suppressed before, suddenly became so fierce, they knew that they would be idiots if they continued to fight head-on.
It was only enough for them to stay at the intersection and defend. Only then would they be able to maintain their lives.
Chen Mo obviously didn't want to stand on the plains and stare at the Horde. Instead, he chose to rush to the Ice Fortress and kill the Horde's captain.
The classic tactic in Alterac Valley was "Peeling the Onion". There was even a book in the game that introduced this tactic.
To win on the battlefield, the ultimate goal was to defeat the enemy's general. However, the general's stats were related to the number of towers that they had.
In other words, if they didn't burn a single tower and directly attacked the general, they would be wiped out even if they had 40 players.
Therefore, the "Peeling the Onion Tactic" meant that the players had to start from the outermost defense tower, destroy the opponent's tower, take over the graveyard, push forward step by step, and finally kill the enemy's general.
This tactic was similar to MOBA games, where they would push the first and second towers, and push the highland crystals.
This was also the only correct tactic in the current game system. Relying on killing the enemy's reinforcements was a loophole in the game's design.
Therefore, the strategy that the Horde came up with by accident had become the best solution for them in this situation.
If it was someone else who was the leader of the Alliance, this battle might not even be necessary.
At this time, Chen Mo had already led the Alliance players to the entrance of the Ice Fortress. The Horde had also reacted and rushed out from the ice road.
"The Alliance is definitely going to kill the captain. Go and defend!"
Chen Mo led the main force of the Alliance to rush to the Ice Fortress to kill the Horde's captain. Although the Horde didn't rush over immediately, many of them were ready to make a move.
Seeing that the east and west towers had been reclaimed, the Horde leader felt a lot more at ease. He was ready to lead the main force to attack the Horde's captain when the Alliance was halfway through the battle.
But at this time, the flag on the high ground of the tower was burned!
The Horde leader was stunned. Didn't they just reclaim the high ground of the tower and arrange for hunters to defend it?
At this time, the hunter typed in the battlefield channel, "There's an entire Alliance team here at the high ground of the tower!"
This sneak team was obviously causing a lot of trouble for the Horde. If there were too few people defending the tower, the flag would be stolen. If there were too many people, the frontline would be empty and they wouldn't be able to stop the Alliance's attack.
The main force of the Horde was obviously hesitant. The high ground of the tower was actually not far from the Ice Graveyard. Many players at the back subconsciously wanted to help. At the same time, the Alliance was fighting the captain. Some of the Horde players wanted to ignore the high ground of the tower and fight the Alliance head-on.
They wanted to go, but they hesitated. The Horde's formation was pulled apart. A few curious players came to the entrance of the Ice Fortress to take a look, but they were instantly drowned in the torrent of Alliance players.
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