Chapter 1070
Words:391Update:22/06/29 18:37:34
Seeing that a lot of students were asking, I explained a little.
You guys can use your imagination to answer this question. If the flow of time in the game is faster than the flow of time in real life, this problem can be easily solved.
Of course, the mechanism of the live broadcast website needs to be changed. One is to make a progress bar for the live broadcast room, and the other is to change the bullet screen mechanism.
You can think of it this way. Watching a live broadcast in sleep mode is like watching a video on Bilibili, except that the buffer speed of the video is twice the normal playback speed.
That is to say, when you watch the tenth minute, the host has already played to the twentieth minute.
What is the advantage of this? First, you can speed up to watch. Originally, you can increase the speed to 25 or 5 times, up to 2 times, but then you might not be able to hear the host clearly. Second, you can skip to watch. For example, if there is a point in the middle that you feel is boring, you can directly skip from the tenth minute to the fifteenth minute and continue watching.
In this way, it is equivalent to saving time for the audience.
Another problem is the bullet screen problem. Just like the video website, the bullet screen that you send now only shows the current time period that you are watching. For example, if you send a bullet screen at the tenth minute, only the audience at the tenth minute will see it.
Think about it. How many people watch the live broadcast and see the infuriating host walking in circles and not being able to find the way? They are so angry that they want to fast forward? The live broadcast in sleep mode can solve this problem very well.
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