Zou Zhuo's first reaction when he saw the Tauren Warrior called "Playing the Piano to Me" was …
Oh my god, I'm so tall!
Yes, according to the data in World of Warcraft, a male human was 6 feet tall, or 180, while a male Tauren was the tallest, at 8 feet, or 240.
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Every male Tauren player was 2.4 meters tall, and every one of them was a Yao Xiaoming …
Some students might not be convinced. What about me, a big troll?
A male troll was 1 foot tall, a little more than 2.1 meters tall, the same height as a male Draenei.
A troll player would definitely be unconvinced, saying that if a big troll straightened his back, he would definitely be taller than a bull!
The problem was, if you hunched your back like a shrimp, who could you blame …
Therefore, Zou Zhuo was experiencing the real Yao Ming's perspective, and it felt completely different.
The little fatty was only 1.7 meters tall in the real world, and he was the type that was on the edge of being despised in the capital. But now, he had suddenly grown more than half a meter taller, and the distance between his vision and the ground was different.
But he didn't feel like he was a crane in a flock of chickens, because he was surrounded by Taurens, and they were all about the same height …
The second reaction was …
Oh my god, I'm so wide!
Not only was the front wide, but the sides were also wide. As a strong race, the Tauren's arms were three times thicker than a human's thighs, and they could walk horizontally on the main road — there was no difference between walking horizontally and vertically anyway.
There was also some physiological discomfort.
First of all, Taurens only had three fingers and two toes.
Strictly speaking, the two forks on their feet should be considered hooves, and they didn't have the ability to bend their toes.
This feeling was like a healthy person waking up and suddenly discovering that his fingers on both hands had been amputated. Originally, his four fingers were fine, but now, his ring finger and little finger were directly amputated.
Fortunately, these two fingers were especially thick, and he wouldn't lose his grip when holding a weapon.
Another strange thing was that Zou Zhuo could feel his tail behind his butt …
Humans didn't have tails, but Taurens did. Not only could Zou Zhuo feel his own tail, but he could even control it to swing left and right to chase away the flies around him.
What the f * ck, there were no flies around here!
From time to time, there would be a slight itch on his lower back and thighs, and Zou Zhuo couldn't help but want to scratch it.
At first, Zou Zhuo was worried that it wouldn't be easy to control such a tall body.
It turned out that Zou Zhuo had worried too much. It seemed that the game had made adjustments to address these problems. The Taurens were especially stable when they walked or jumped. As long as they walked properly and did not deliberately trip themselves, they should not fall.
After playing with his tail for two minutes, Zou Zhuo thought, Zou Zhuo remembered to look at the game.
After playing with his tail for two, Zou Zhuo of Tauren, Zou Zhuo Zhuo Finally remembered.
When he was born, he, the Adventure, he was that Chen God. Chen had, had God, he had Ming Ming Ming.
Everyone had experienced this kind of magic backpack when Oasis went online in Stormwind City. It was a light yellow bag with some strange magic inscriptions on it. It could achieve the effect of a 'Dimensional Backpack'. It looked like a normal backpack, but in fact, it could be filled. It wouldn't be heavy no matter how many items it contained.
Also, Once, a, the King Chen, Once, and Belt, Once, a, a, Twas, Calso, Twould Once, a Would, the would, one, and,
The Ring was also on his waist, but it didn't take up much space. He could check the Quest Log when he opened it. The spells and skills he learned were also recorded in the Ring.
The last page of the Ring was the world map, but Zou Zhuo found that, apart from the Red Cloud Terrace, the rest of the map was blank. It seemed that he had to explore these places on his own before they were drawn on the map.
His current weapon was a wooden hammer, which Zou Zhuo found to be a little light. However, since it was a newbie's equipment, it would be changed soon.
When Zou Zhuo focused on the equipment, detailed information of the equipment would appear, including its quality, damage, additional attributes, and so on.
In addition, the HP bar and damage value display were turned off by default. Players could determine the HP level of the monster based on its damage.
This was to enhance the players' immersion and sense of immersion in the game, but it could only be played this way in the early stages of the game. When it came to five-man dungeons or even group dungeons, players would need to have a clear standard to measure DPS. They would also need to have a clear estimate of the HP of the boss and the players. At that time, they could turn on the value display according to their own needs.
As for the skills, they were directly imprinted in the players' minds through Consciousness Implantation. Zou Zhuo knew that there were two skills, Heroic Strike and War Stomp. The latter was the Tauren's racial talent.
All of these skills could be found in the spellbook, and Zou Zhuo only had a rough idea of how to use these skills.
Other than that, there were some UI elements at the edge of his field of vision. On the top right of his field of vision, there was a small circular map with his current location written on it. There was also a small sun, which meant that it was daytime. On the top left was his profile picture, name, and HP bar.
On the bottom left was the chat panel, which used text to display the conversations of nearby players. However, because it was next-generation VR, Zou Zhuo could hear the conversations of nearby people.
There were also different channels in the game. By default, players would speak in the nearby channel, and people around them would be able to hear them as long as they were close. However, if players were to speak in the party channel or other channels, only the people in that channel would be able to hear them.
The reason why they needed to display the contents of conversations on the interface was mainly because some people might find it annoying to have people talking beside them all the time. At this time, they could block out the voices around them and only use the words on the interface to see what the people around them were saying.
At the bottom of his field of vision, players could freely call out the skill panel when needed. This was to allow players to see how many seconds were left on the cooldown of various skills.
If players were especially familiar with the skills in the later stages of the game, they could ignore the skill panel and fight blindly.
Another thing that Zou Zhuo was more concerned about was the time.
It was midnight in real life, but it was daytime in the game. Obviously, the flow of time in the game was different than in real life.
This was because most players would start playing the game in sleep mode after midnight. If the in-game time was the same as in real life, they would most likely be doing quests at night, which would be too awkward.
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