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Home > Fantasy > Almighty Game Designer > Chapter 1053

Chapter 1053

Words:1603Update:22/06/24 14:21:16

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Chen Mo looked at the technology on the bracelet.

'Technology changes the world' wasn't wrong, but in Chen Mo's perspective, it was more like 'technology changes the game'.

Games were probably the industry that was the most restricted by technology in the arts and entertainment industry.

Anime and novels weren't restricted by technology at all.

Movies and TV shows were restricted, but they were less so than games, as they were often better than games.

Most of the time, some games weren't perfect, or some compromises had to be made because the technology wasn't up to par. The designers had to choose the lesser of two evils.

For a game like Bloodborne Curse, it would have been impossible for it to become what it was now without the VR technology of neural connection and consciousness implantation to eliminate the player's panic.

The most they could do was put it on the Switch, making the players suffer in a different way.

Obviously, the more ambitious a designer was, the more high-tech support he needed.

Chen Mo had unlocked the last technology on the third floor, which was' Storage Capacity Expansion (Level 2) '. The storage capacity and reading speed of the Matrix gaming pod had increased by leaps and bounds.

Level 1 storage capacity expansion was more than enough for many open world games. Large scale open world games like GTA had reduced the time it took to switch between the main characters and load times to a very short amount of time.

After the next upgrade, even AAA games with an open-world theme would be able to completely remove the loading bar, just like Mysterious Sea Area.

This feeling was similar to when playing GTA, switching from one main character to another. The two were far apart, but the camera zoomed in and the loading was complete. The whole process took only a second, and the players might not even have time to react.

After this technology was unlocked, there was no need for more storage capacity and reading speed in the short term.

The fourth floor was another technology point.

Hardware Cost Reduction (Level 1): After activation, the cost of the current virtual reality gaming equipment will be reduced by 30%.

Chen Mo was shocked, this was what he had been waiting for!

Although everyone was joking, "Expensive isn't the weakness of the Matrix gaming pod, it's your weakness", the price of the Matrix gaming pod was still too high with the current economic development and consumer spending.

Chen Mo was even willing to pay for it himself, but it was only able to reduce the price to around two hundred thousand.

However, for those gamers who were already struggling to buy a 10,000-yuan phone or a 15,000-yuan computer, how could they possibly fork out 200,000 yuan for a pure entertainment device?

Of course, the gaming experience of the Matrix gaming pod was unique. 200,000 wasn't expensive, but no matter what, for many people, it wasn't a matter of whether it was expensive or not. It was a matter of whether they couldn't afford it or not.

In fact, Chen Mo had always believed that the common people, or even the poor, would be the mainstay of the virtual reality world in the future.

Recently, the new games released on the Matrix game pod were mostly standalone games. The reasons were complicated, but overall, this strategy was in line with the current market situation.

Most of the people who could afford the Matrix game cabin were well-to-do families and above. Players didn't have that much time to play games, and they might only take out two to three hours a day to play.

Single-player games could guarantee a certain degree of continuity and freedom in time. There was no need to compete with other players in terms of time. At the same time, selling sales by shares was very in line with the consumption habits of this group.

But what about the future?

Obviously, only catering to the high-end market and making the Matrix game pod a luxury for the rich could allow them to live comfortably, but Chen Mo wasn't the type of person who would be content with a little bit of wealth.

Chen Mo's ultimate goal was to promote the Matrix game pod to every single person in the world, creating a massive virtual reality world in the future.

Some people might think that it was only a game, was it worth it? Although games were good, they still had to be separated from reality. Games were good enough to pass the time, as long as they maintained this level of skill.

However, Chen Mo definitely wouldn't agree.

It wasn't just Chen Mo who wouldn't agree. Perhaps all the passionate and passionate gamers wouldn't allow the game to stop at this point.

What was the ultimate form of the game? Perhaps it was reality. If they didn't work towards the ultimate form of the game regardless of the cost, then the entire history of the game would be meaningless.

Just like when humans invented nuclear energy, it brought about the end of the world. However, this was the only way to progress on the technological tree.

Even if this world was like the Cthulhu Mythos, people would still explore the unknown and go further and further down the path of knowledge.

As for why the poor and ordinary people were the future of the virtual reality world?

From what they could see, virtual reality and the Brain in a Vat was the only way to achieve communism.

That might sound a bit absolute, but even if it wasn't the only way, it was one of the easiest ways to achieve it.

Many people joked that the real world was hard + mode for most people. Whether it was the gap between the rich and the poor, or the hardships of life, or unfair competition, none of these things could be solved in the next few hundred years.

Since the beginning of human civilization, inequality had existed throughout the history of civilization. Although the increase in productivity allowed the poor to live with dignity, 'working hard to survive' was never an option that made them feel comfortable.

The more they talked, the more tears they would shed.

Obviously, for a long time in the future, relying on the development of productivity to achieve communism would be a very illusory thing. Because wealth was always concentrated at the top, the spending power of the rich was limited, but most of them wouldn't give a cent to the poor.

As such, the only way for the poor to escape the real world and live in an equal world was through virtual reality, or the Brain in a Vat.

After all, compared to the scarce resources in the real world, the resources in the virtual world were almost limitless.

The rich could do whatever they wanted in the real world, but the wealthier they were, the less desire they had for the virtual world. On the contrary, the more hopeless the poor felt, the more likely they were to give up on the virtual world.

Therefore, for Chen Mo to further promote virtual reality, lowering the price was a must, and this technology was also a must.

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