Five months later.
The first elite Elemental Magic Puppet had been sent back to the Salubo Family.
The feedback from Wizard Forgan showed that the higher-ups of the family were very satisfied with Grimm's "obedience" and did not suspect that he had done anything to it.
After all, the periodic explosions in Grimm's private alchemy lab could not be hidden from others. Thus, the family was able to grasp Grimm's whereabouts and the basic success rate of creating Elemental Magic Puppets through the spies they had planted in the Blazing Flame Monarch.
The violent explosions that occurred every two months, as well as the occasional appearance of Quasi Wizard and Wizard Magic Puppets in the Wizard's Pagoda's mission system, showed that the once powerful Fire Wizard had now put all his effort into creating Elemental Magic Puppets.
This could be seen from the quantity and quality of the Magic Puppets he created.
Although it was a pity that a portion of the Magic Puppets ended up in the hands of wandering Wizards and acolytes through the mission system, the Salubo Family still managed to obtain most of them through various means.
Grimm was well aware of this, but he did not interfere. He would still put a certain number of low-level Magic Puppets into the Wizard's Pagoda's mission system at a fixed time every month.
After half a year of orderly operation, the acolytes attached to the Blazing Flame Monarch had practically reached the point where everyone had an elemental magic puppet. These super powerful puppets also allowed the acolytes' abilities to skyrocket. They no longer had to be as careful when entering and exiting the Black Forest.
The Blazing Flame Monarch's two hounds, the Three-headed Magical Hound Anguja and Medusa, guarded the outer perimeter of the Black Forest for Grimm. Magical creatures that could pass through their territory and enter within 300 miles of the Wizard's Pagoda were carefully selected.
Those that were too ferocious or posed a potential threat were all kept at a distance of a thousand miles. If any of them dared to barge in, Anguja and Medusa would send troops to eliminate them. If the other party was too powerful, they could even summon Mary, who had been roaming around the Black Forest with her people.
Three pseudo-grade 2 Blood Knights, a powerful Vampire Wizard, and a Quasi Wizard Bliss were enough to take down any magical creature that had yet to gain a foothold.
If not for Grimm's strict rule that forbade Mary and the rest from stepping out of the circle of influence, Mary would have led her people into the depths of the Black Forest long ago.
Mary was fearless because she didn't understand the true terror of the Black Grove!
Strictly speaking, the area they controlled close to a thousand miles to the north of the Blazing Flame Monarch was still at the borders of the Dark Forest. All sorts of strange magical creatures lived and rested here, and their strength was at a level that the Blazing Flame Monarch could handle.
If they went any deeper, there was a high chance that they would encounter those terrifying grade 2 monsters.
With the current abilities of the Flame Monarch's Wizard's Pagoda, it was still unable to deal with a level two Magical Beast. Once Mary's rampage attracted the level two Magical Beasts to the vicinity of the Flame Monarch, the entire Wizard's Pagoda might only be able to defend itself, not daring to venture out.
This was not alarmist talk, but something that was very likely to happen.
Just like how human Magi liked to view the magical beasts of the Dark Forest as an inexhaustible resource, how could the native magical beasts of the Dark Forest not be hostile towards human Magi? If those high-grade magical beasts discovered a human Magus sneaking into the Dark Forest, they would definitely hunt him down and kill him!
Hence, Mary, who was under strict restrictions, became bored and had nothing to do after exploring the area of influence within a thousand miles.
In order to prevent Mary from getting into any trouble out of boredom, Grimm suddenly thought of something and threw the apprentice of the Wizard's Pagoda, Sabrina, to her.
He had heard Sabrina mention an ancient relic when he took her in, and there seemed to be some good stuff there. But as Grimm had been busy running around, he couldn't find the time to take a look. As such, he tossed the task to Mary and got her to complete the first exploration mission of the Flame Monarch's Wizard's Pagoda.
After some selection, the team mainly consisted of Mary, Endor, and Meryl, as well as Sabrina and Bliss. It might seem like the team was lacking in numbers, but their hidden strength was far beyond what anyone could imagine.
Mary had three fake grade 2 Blood Knights under her, and she was also a powerful Vampire Wizard. Her team's battle prowess was more than half of the team's overall strength. As Wizards of the Wizard's Pagoda, Endor and Meryl obviously had elite Magic Puppets with them.
Even Bliss and Sabrina, who were still quasi-Wizards, had a Wizard-level magic puppet each.
Hence, if the entire exploration team went all out, they could match up to a ten-man team of Wizards.
As for Grimm, he was either in a state of physical and mental decline, and had to eat a lot of nourishment every day, or his body and mental strength were about to explode, and he was preparing for the next Elemental Magic Lair.
Grimm had to temper the sea of lava beneath the Blazing Flame Monarch once a month. For ten days to half a month after the tempering, Grimm's mental space would continuously tremble and shrink. But this was only temporary. With proper recuperation and nourishment, Grimm's mental strength would increase by 0.04 points after the tremors in his mental space were eliminated.
Although this number seemed insignificant, if not for the A.I. Chip's meticulous statistics, Grimm would not have been able to detect his improvement. But this progress was real. As long as Grimm put in the hard work, he would eventually be able to convert his mental strength into elemental essences.
When that happened, the elemental essence of his body and his mental strength would reach a balance, and the basic conditions for him to advance to grade 2 would be met.
In order to make the most of his time, Grimm would use a voodoo spell to temper his body while he was weakened after tempering his mental strength.
His body had already completed its elemental essence conversion, and his Body of Fire would no longer be damaged by elemental flames. However, this only increased the compatibility between his body and the elemental flames, and did not completely unearth the hidden strength in his body.
Hence, Grimm used voodoo spells to stimulate his body to continuously release its potential, and then used a carefully prepared feast of mana to strengthen his foundations.
Under the A.I. Chip's precise control, his mental strength and the basic values of his body slowly but steadily increased.
As a result, time slowly passed in this cycle of reincarnation day after day …
The small team from the Wizard's Pagoda that had gone out to investigate ancient ruins had narrowly escaped death and returned to the Blazing Flame Monarch. The area they had gone to was actually the burial grounds of some ancient Wizard sect. After tens of thousands of years of transformation, it had become a vicious place where ghosts and spirits wreaked havoc.
If not for the experienced Poison Centipede, Endor, who had discovered something was wrong, the entire team would have been possessed by the spirits and become half-dead people wandering in the dark caves.
Relying on their ferocious firepower, the team used Elemental Puppets to open a path, and only then did they manage to escape the forbidden land of death. Their reckless actions had caused nearly half of the spirits in the burial grounds to escape, causing a 'ghost calamity' that was neither too big nor too small.
In order to avoid being blocked by the scattered Magi of the Tower Forest Union, the team retreated that night and returned to the Blazing Flame Monarch.
This expedition had caused a few female Magi to suffer from varying degrees of spiritual contamination, and it took a lot of effort to get rid of them one by one.
However, this expedition was not completely fruitless. In a few tombs that they had explored earlier, they had found and brought back some strange runes. Inside, Grimm had successfully extracted some ancient inscriptions and runes.
Of course, most of them were the personal biographies left behind by some ancient Magus who was supposed to be the owner of the tomb. Naturally, there was no lack of words that boasted of his achievements and power. However, after getting rid of the 'rubbish' that was flashy and impractical, Grimm found some things that were useful to him.
Same-type Wizard Weapons, or what Magi now called Soul Equipment, had been popular in ancient times, and there had been far more of them than there were now.
However, the production of Soul Equipment required the blood sacrifice of tens of thousands of people. If the ancient Magi were allowed to do as they pleased, the already weak human race would not be able to withstand their abuse. This would be a huge blow to the Magus World!
Thus, a serious conflict broke out between the ancient Magi and the World Will at that time.
The World Will had finally perfected the law system and rejected the Magi's direct control of the world's laws. This indirectly weakened the power of the ancient Magi.
This conflict between the ancient Magi and the World Will lasted for tens of thousands of years, causing a lot of damage to the Magus World.
The power that the Ancient Sorcerers possessed was greatly reduced. In order to avoid further backlash from the World Will, the powerful Sorcerers among the Sorcerers could only leave the Sorcerer World one after another. They stepped out of the realm and went to other planes and worlds to find a new foothold.
From then on, an unwritten rule was formed in the Magus World. All Great Magi who had crossed the fourth grade had to leave the Magus World and go to other planes. This was the only way to prevent the powerful power of the Great Magi from harming the Magus World.
With the departure of these Great Magi, many Magus Systems and Sorcery Systems had disappeared in the Magus World. Soul Equipment was undoubtedly one of them.
Most of the Soul Equipment that could be found in the Magus World were remnants from ancient times. The current Magi had also lost the method to create Soul Equipment and continuously strengthen it.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.