(This is tomorrow's update. I have to go to Nanchang tomorrow. Because the automatic update can't be used for some reason, I decided to post it today.)
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Clang! Clang!
Clang! Clang! The dagger cracked under the continuous attacks. After all, it was just a normal weapon. Normal wear and tear was a very serious matter. Before Søren reached Grade 2, he always carried at least three weapons with him so that he could use them as backup in case they were damaged in battle. Normal equipment could be bought from blacksmiths, but rare enchanted equipment was very rare. Søren only found a suitable weapon when he explored an ancient ruin.
It must be mentioned that Søren's weapon was very special!
It wasn't a dagger, but a scimitar.
It was very difficult to buy a qualified scimitar in the southern cities, even if it was a normal White grade weapon. This was because a White grade weapon made of slightly better steel would cost around five Kindler coins. Therefore, for a long time, players who had just entered the Clash of the Titans were fighting to get a good White grade weapon. As for the dagger in Søren's hand, it should be a Gray grade weapon. A real White grade dagger should be a weapon made of folded steel.
"It's better to get a scimitar first!"
Søren leaned to the side and twisted his waist 180 degrees. The dagger struck the back of the skeleton's neck, instantly shattering the last trace of death energy. The skeleton's entire body scattered into broken bones. He looked at the 45 Slaughter EXP he received and threw away the broken dagger in his hand. He muttered, "There aren't any scimitars in the southern cities. If I want to buy a suitable one, I'll have to go to a place near the grasslands."
Søren naturally didn't use a normal scimitar.
According to his strictest requirements, the scimitars he needed couldn't be found in the northern grasslands. Only the best blacksmiths in the Underdark could forge the scimitars he needed. The Full Moon Scimitar in the Sage Desert was too light, and the Eviscerating Scimitar in the Northern Grassland was too brittle. The only weapon that Søren felt comfortable with was the heavy scimitar that had some of the characteristics of the Tang Saber and the Damascus Saber. This kind of scimitar was very heavy. Just the back of the scimitar was enough to kill an Ogre, and its destructive power could be maximized. Søren had once cut through a three-foot-thick marble with a single slash.
One chi was about 30 centimeters, and three chi was close to one meter thick!
Even an adult dragon wouldn't be able to withstand the power of his saber. Otherwise, there wouldn't be a legend in the Underdark about a violent dual-wielding bandit. Some even said that if he hadn't become a Lurker, but a Berserker, Sword Saint, or Weapon Master, he might have been able to solo an Ancient Red Dragon.
Using a heavy scimitar in battle requires a minimum of 14 Strength!
Søren's original pair of scimitars was a Legendary weapon that was specially forged in the Underdark. One of them weighed 18 kilograms, while the other weighed 16 kilograms. Only players with 18 Strength could wield them.
His figure gradually merged into the shadows.
Søren didn't expect to be able to get a rare weapon right from the start. As long as he could get his hands on a high-quality military weapon, he would be satisfied.
Generally speaking!
A Kindler could be bought for about 15 Kindler Coins.
At this stage, the Southern Dukedom was still using the silver standard system. Silver Derahls were recognized as the currency, and gold could only be regarded as a precious metal. Even the Kindler made by the believers of the Goddess of Wealth was only circulated among the high-ranking nobles. A Kindler was worth 10 Silver Derahls. Whether it was a Kindler or a Silver Derahl, 20 Kindler Coins weighed exactly one pound. As for the Copper Derahls, many of them were privately forged by the lower class. Many of them were crudely made, and the ratio between them and the Silver Derahls would fluctuate.
The players had even cursed for a long time because of this.
It was because the Clash of the Titans was so realistic that there wasn't even a unified currency.
If it weren't for the Goddess of Wealth's currency lever, the conversion of the currencies of various races and regions would have made many people collapse.
However, the extremely realistic rules of the world were still highly sought after by many people.
Søren was one of them.
To him, the Clash of the Titans was a completely different world. It was also an indispensable part of his life, and could even be said to be an extension of his life.
This was why he accepted everything so easily.
… … …
As they went deeper into the cave, the eerie feeling became more and more intense.
Søren saw the first fork in the road, and there were three completely rotten corpses.
"It's a trap."
Søren picked up one of the corpses with one hand and muttered, "Looks like this guy was shot to death by a crossbow. There should have been a powerful crossbow trap set up here. "
Three of the corpses' ribs were broken, and Søren could tell at a glance that this guy had been shot at least ten times.
It was difficult to set up a trap with so many attacks.
Søren shrugged and found some Silver Derahls, some unknown rotten paper, and a bronze medal. He put away the Silver Derahls and looked at the paper. The words on it were completely blurred. As for the bronze medal at the end, he was very familiar with it. It was the symbol of the Adventurer's Guild, an official Level E adventurer.
"What an unlucky guy."
"Looks like after he died, his companions used his body to block a few traps."
Sure enough, adventuring was the best way to make money.
Søren only needed to search the corpses for a while to find more than ten Silver Derahls and two shiny Kindler Coins.
It was almost the same as the income he got from killing all the gangs in the slums.
"One, two, three."
Søren tossed the corpses aside. Perhaps it was because he had experienced too much in the Clash of the Titans, but now that he was facing the corpses in person, he felt nothing. "Including the skeleton at the beginning, all four of them looked like warriors with leather armor. Spellcasters shouldn't join such a low-level adventurer team."
"What about the rogue?"
Wizards, Priests, Druil, and Warlocks were all typical tall, rich, and handsome professions.
An Arcane Missile Scroll cost 30 Kindler Coins, so how could they join such a low-level adventurer team?
Because of their insane combat power, all the spellcasters in the Clash of the Titans were respectfully called Spellcasters. However, Spellcasters were also a synonym for hardship. There were more than 30 types of Tier 1 Arcane Spells, and learning all of them through Arcane Scrolls would cost around 1,500 Kindler Coins. If they wanted to find a native teacher, they would only need to spend half of that, but it would still cost around 700 to 800 Kindler Coins.
And that was only the cost of learning Tier 1 Arcane Spells!
Druil Priests could use Divine Spells, but whether it was the Divine Blessing Ceremony or the Nature's Gift Ceremony, it would cost more than 500 Kindler Coins to prepare. If they chose to worship a God, part of the cost would be covered by the Temple, but it would still cost around 300 Kindler Coins. Although Warlocks had the advantage of awakening their Bloodline and could automatically learn magic, the Bloodline Advancement Ceremony was even more expensive.
If Søren remembered correctly, the first Bloodline Advancement Ceremony would cost around 1,000 Kindler Coins.
This was because his Warlock companion had borrowed most of his savings.
In comparison!
Melee professions had a much easier time. All they needed was a sword to kill people.
Under normal circumstances, Spellcasters were only around Level 5, while Melee professions had reached Level 8 or even Level 10.
The difficulty of making money could be felt by looking at Søren's current net worth.
More than 90% of Spellcasters had to live a miserable life in order to save up such a huge amount of money.
There was once such a saying in the tavern!
— — "An adventure with an uncertain return of more than 100 Kindler Coins would not be able to invite those Spellcasters!"
Low-level Spellcasters had low combat power.
If they wanted to exert enough power, they would need to be at least 5 Profession Levels, so most low-level adventurers did not have any Spellcasters.
Therefore!
Søren judged that there must be a Rogue.
Without a Spellcaster's Detection Trap, which had a success rate of more than 90%, he could only rely on the Rogue's Profession Experience.
Don't expect too much of a Rogue's chances of discovering a trap!
At this stage, Rogues were good at picking locks, but they did not have a good grasp of Trap skills. There were many cases where they failed to dismantle a trap and died in it.
Since there were high returns, there were also high risks!
After a successful adventure without any casualties, it was necessary to treat everyone to a drink when they returned to the tavern.
In fact.
Søren did not have many chances to treat everyone to a drink in the tavern.
…
Soon.
Søren found the corpse of the Rogue in front of the cave.
He was not interested in judging why the Rogue died here. Instead, he directly picked up the corpse and looked at the missing half of the head. His face was pale: "A strong acid trap?"
It should be a strong acid trap.
It was one of the most troublesome and fatal traps for Rogues in the early stages!
Otherwise, there were very few traps that could melt half of a corpse's head. There were many pits on the ground left behind by the strong acid.
"Looks like we're in trouble."
Søren took out a small mallet and gently knocked on the ground. In order to prevent the traps from being triggered by rats, many traps were triggered according to the standard of an adult's weight. Therefore, Halflings were always the most popular Rogues among adventurers. Acid traps were divided into two types: magic traps and physical traps. The former was set up with a magic circle and then connected to a trigger device. The latter was set up with refined acid on the trigger device and sprayed out the acid after it was triggered.
Before entering the Bloodline Awakening stage.
Even Warriors with Profession Level 5 and above could be killed by the acid trap!
Even if they survived, they would be almost crippled.
In the later stages of Profession Enhancement, there were many Bloodline Awakening Ceremonies. Although there were many Warriors with high Vitality who could withstand acid, explosion, lava and so on, they could still fight with vigor!
But at this stage, Søren was not confident that he could withstand a strong acid trap.
If he was hit.
He would definitely die!
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