After a period of time, the protagonist woke up again.
He realized that he was still in the same room as before. The corpse of the mutated monster was lying beside him.
However, his health had recovered a lot. The fever that he had after being infected with the virus had disappeared as well.
A little girl was hiding behind an abandoned counter, staring at him curiously and warily.
The protagonist tried to greet the little girl in many languages. He realized that the little girl seemed to be able to understand Mandarin, but she could not respond.
She pointed at her mouth and waved her hand.
"Oh, she can't speak … Is she a character in the plot?" Chen Sha was curious.
The plot continued.
The protagonist stood up and approached the little girl in a friendly manner. He tried to talk to her and realized that the little girl had saved him.
The little girl showed the protagonist a special syringe. It was probably a special instrument developed by the researchers in the base. It could be used to collect blood and administer injections.
The protagonist roughly understood that the little girl's blood had cured him of the virus. That was why he did not turn into a zombie!
The little girl brought the protagonist to a nearby laboratory.
The place was in a mess. It seemed like an intense conflict had broken out. There was a pungent smell in the air. The protagonist took a gas mask from a soldier's corpse beside him and put it on before he dared to enter.
From the documents left behind and the state of the scene, the protagonist deduced the ins and outs of the incident.
The little girl's body contained antibodies to the virus. Her blood was the antidote to the virus.
After the virus broke out in the base, a small mercenary team was ordered to bring the little girl away so that they could move her.
However, they were attacked by zombies during the process. In the intense battle, the mercenary team released a special poisonous gas to kill the zombies. However, there were too many zombies. The entire team was annihilated.
However, the original zombies and the members of the team who had turned into zombies did not survive either. They died from the poisonous gas.
The equipment was damaged and lost its effectiveness. The little girl escaped.
She had antibodies in her body that could protect her from the effects of the biochemical virus and poisonous gas. Moreover, her blood could cure the infected.
However, the blood collection required a special blood-collecting instrument. It was the special syringe that the little girl had used previously. It would be useless after one use.
Just like that, the protagonist continued to search for the exit of the base with the little girl.
In the process, Chen Sha began to face more challenges.
The map began to become more complex, and at times, simple puzzles were needed to be solved in order to move forward.
The difficulty of the monsters kept increasing, and some zombies with mutated abilities appeared among the zombies. For example, they were extremely fast, had extremely high HP, and could become translucent. The weapons of the mercenaries were getting better and better, and their numbers were increasing.
Apart from fighting these enemies, Chen Sha also had to collect a lot of resources from the map. He had to plan carefully so that he would not fall into a predicament of running out of resources.
In addition to collecting ammunition and medical supplies, the protagonist also had to collect syringes.
The little girl's blood couldn't make the main character immune to the zombie virus forever. When the main character was bitten by a zombie, he would be infected again and still need the little girl's blood.
Without the syringe, the little girl would not be able to transfuse blood for the protagonist.
Moreover, the little girl's role was not limited to this.
Although she didn't have much combat ability, she could help a lot.
For example, because the little girl was short, agile, and immune to poisonous gas and viruses, there were certain puzzles that required the protagonist and the little girl to work together to clear.
The little girl's blood had the effect of dispelling infection and restoring health.
When not in combat, the little girl would help the player find some collectible items hidden in the map.
The little girl had an instinctive sense of the nearby zombies. If the little girl suddenly found a place to hide while walking, it would mean that a battle was about to break out.
During the battle, Chen Sha felt that his emotions were also affected by the little girl.
When he worked together with the little girl to clear a trap, he would feel very proud.
When he saw the little girl being surrounded by zombies, he would be very anxious and would want to rush over immediately.
When he saw the little girl becoming dispirited because of the blood collection, he would feel his heart ache and curse himself for being so stupid. It would be great if he didn't get injured during the battle.
…
Unknowingly, Chen Sha was addicted to the game.
Strictly speaking, Ocean Stronghold's game quality (including graphics, models, actions, details, etc.) and the richness of the plot were quite lacking compared to foreign Triple-A games.
However, Chen Sha was still addicted to the game because he could feel the difference between this game and foreign Triple-A games.
The protagonist was a Chinese national. He was a special forces soldier who had infiltrated a multinational organization's secret base to investigate the truth. Although he knew many languages, he would often talk to himself or the little girl in Mandarin when he was resting. This made Chen Sha feel very immersed in the story!
A Chinese main character was very likable in itself.
What's more, to be fair, as a domestic game, it was incredible that the story mode could be achieved to such an excellent level!
One had to know that even games like Counter Strike and Bullet Hole did not dare to touch the plot mode!
Ocean Stronghold's plot mode might be slightly lacking compared to some super classic foreign Triple-A games (after all, the conditions were limited), but it was not that bad.
If it were to be compared to domestic games, it would be an outstanding performance. It would be full marks out of all marks!
What was rare was that although Ocean Stronghold's plot mode was not complicated, it had all the essentials!
The design of the levels was reasonable, and there were various types of monsters and guns. The difficulty of the levels was moderate.
The most outstanding point was the design of the little girl. It could be said that the entire plot mode had been revitalized!
If the little girl was not included, this would not be considered a plot mode at all. At most, it would be considered an 'endless mode'. In any case, it was just clearing levels, killing zombies, and fighting mercenaries. What plot was there?
However, with the addition of this little girl, the plot mode seemed to have been revitalized!
The originally dull and boring battles seemed to have a soul because the players had invested their true emotions into the game!
A game that could resonate with the players could be considered to have a 'plot'!
At the end of the game, the protagonist went through a lot of hardships and finally reached the highest level of the Ocean Stronghold. He defeated the final mutated monster boss and climbed onto the helicopter to escape.
On the helicopter, the protagonist pressed the detonation button. The entire Ocean Stronghold rose into a huge mushroom cloud. The ugly virus experiments, the terrifying mutated monsters, the greedy multinational organization's higher-ups and mercenaries … all of them were buried at the bottom of the sea.
The protagonist piloted the helicopter, and the camera panned to the little girl in the passenger cabin.
She had fallen asleep quietly, and her body was covered with the jacket that the protagonist had taken off.
In the afterglow of the setting sun, the protagonist flew away with the little girl on the surface of the sea, which was covered with ripples from the explosion. The plot mode had ended.
The staff's subtitles appeared on the screen. What surprised Chen Sha was that there were so few people in the production team. There were only sixty-odd people in total!
Among them, there were only twenty-odd people in Tengda's research and development team. The rest were people from various outsourcing companies. Some were in charge of making models, some were in charge of customizing functions, and some were in charge of dubbing, music, and sound effects.
Even so, Chen Sha was still shocked. He did not expect that such a small number of people could create such an unforgettable plot!
Actually, thinking about it carefully, not many resources had been invested into the plot mode. The only character that was memorable was this little girl.
However, Ocean Stronghold's plot mode was still very memorable. This was a good indication of the designer's superb skills!
Chen Sha was so shocked that he did not recover for a long time.
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