Repent and be Saved's story took place in ancient Huaxia. It was originally a peaceful village, but more and more people suddenly lost their souls and became wandering spirits.
These people would gradually lose their memories and rationality. They would wander around unconsciously and attack people with complete souls. They would also unconsciously move in a certain direction.
Some survivors called that direction the 'Yellow Springs Road'.
According to the old people in the village, people who were originally dead would be captured by the Black and White Impermanence and sent to the netherworld to be judged by Yama to decide whether they would be reincarnated into the Six Paths of Reincarnation or sent to the Eighteen Levels of Hell.
However, for some reason, the Black and White Impermanence no longer received those who were about to die. Thus, whether they were at the end of their lifespans or those who had died a violent death, they could only wander on the Yellow Springs Road. They could not go to the netherworld.
These wandering spirits and malicious ghosts were instinctively summoned by the netherworld. However, they could not find the right path. As time passed, they became more violent.
Thus, the human world gradually became purgatory.
The main character played by the player was an ordinary person who was about to die. His soul was no longer complete. However, he vaguely sensed that something was calling out to him from a certain direction in the distance.
In order not to become a mindless wandering spirit and to find out the truth, the main character stepped on the Yellow Springs Road and entered the netherworld as a mortal.
The game's flow was roughly divided into several parts:
The initial village in the human world;
The town that was completely occupied by wandering spirits and malicious ghosts;
The dangerous Gates of Hell;
The Yellow Springs Road filled with wandering malicious ghosts;
The Three-Way River filled with spider lilies;
The River of Forgetfulness and the Bridge of Helplessness at the end of the Yellow Springs Road;
The Village Viewing Platform and the Three-Lives Stone by the Bridge of Helplessness;
The majestic Yama's main hall;
The chaotic Six Paths of Reincarnation;
The deepest layer of hell …
In addition, the game's boss would also choose characters from traditional myths. For example, Meng Po on the Bridge of Helplessness, the four judges of the netherworld: Lu Zhidao from the Department of Investigation, Zhong Kui from the Department of Punishment, Wei Zheng from the Department of Reward, Cui Jue from the Department of Justice (purple, green, blue, and orange respectively), the Ten Kings of Hell, and so on.
In addition, according to Boss Pei's requirements, all the monsters would be refreshed every time the player died. Thus, there would be a Buddha statue at a certain distance to receive them.
Dilapidated temples, Buddha statues, Earth temples, Earth statues, and other elements would be distributed throughout the entire journey.
There was no Buddha in this world, only broken Buddha statues, hinting at the legendary Dharma Ending Age.
Buddha statues were save points that allowed players to recover and respawn nearby monsters. Earth statues, on the other hand, allowed players to collect nearby Remnant Souls and use them to strengthen their characters' Attributes.
There wasn't a lot of content in the game. Due to the limited budget, the entire game was only about twelve to thirteen hours long. Of course, the players had to be familiar with the combat and advance steadily.
If it was a newbie, the time it would take to clear the game could be extended to dozens of hours, or even infinitely long.
The game was not linear. Sometimes, players had to turn back halfway to reach the next scene.
For example, in the beginning, the player had to first go to a town that was occupied by malicious spirits and defeat the ghosts that gathered in the town. After that, they would obtain some special items that could deal with wandering spirits (prayer beads, talismans, etc.). Then, they would return to the starting small village and kill a dying old man. Only then would they be able to follow his soul to the Yellow Springs Road.
If the players didn't go to the town and instead killed the old man and followed his soul to the Yellow Springs Road, the journey would be very difficult.
Similarly, the players could also choose in Yama's main hall.
They could go deep into Yama's main hall and kill all the judges and Yama to become a real malicious spirit.
Or they could enter the chaotic Six Paths of Reincarnation and be reincarnated as a new person, far away from this terrifying world.
Or they could go deep into the Endless Hell and kill the crazy Guardian, sacrificing themselves to suppress the vengeful spirits …
The game had three to five different endings, each of which depended on the players' choices at certain key points.
The key hints for making these choices were hidden in the game's plot.
In the game, the players could hear some words from the NPCs. They could also kill some wandering spirits or bosses and obtain the remaining memories in their souls, obtaining some memory fragments that could be read.
On some key items or scenes (such as the Three Lives Stone), the players could also obtain some very obscure hints from these items.
Scenes like the Three Lives Stone could also be used repeatedly. Depending on the player's progress in the game, they would be able to see different content every time they went to the Three Lives Stone, which would affect some key plot twists.
Of course, when the players went on different plot branches, there would be different monsters in the same location. Reusing the scenes could save some money.
These hints were the key to dissuading the foreign players.
Pei Qian did not request for these hints to be written in poetry. After all, poetry was too difficult.
As long as they were written in obscure ancient Chinese, most people who had gone through nine years of compulsory education would be able to roughly guess the meaning.
It was not that Pei Qian did not like poetry, but Lu Mingliang and the others would not be able to do it even if he made such a request.
…
These were all preliminary designs.
In the early stages of the game's development, they only had to roughly confirm the game's scenes, bosses, and flow of the story. Then, they had to ensure that the preparatory work (such as proposing art requirements) could be completed smoothly.
More detailed content and details could be continuously improved during the development of the game. Some settings and content could also be changed at any time.
Ma Yiqun explained the game's worldview in detail to everyone, as well as their responsibilities.
Relatively speaking, everyone was not interested in editing manuscripts. Instead, they were more interested in Repent and be Saved's plot.
That was because the quality of the manuscripts that Zhongdian Chinese Network had chosen so far was not very good.
If there was a good book that had an interesting beginning, a fast-paced, a novel plot, and a fascinating plot, everyone might be more excited.
However, that was not the case.
In other words, no matter how they chose manuscripts, it was impossible for a book to become popular on the entire website.
As for guiding authors, that was even more nonsensical. After all, most editors did not know much about the game. What if they were to guide others and cause more harm?
However, Repent and be Saved was different.
Tengda Games' latest masterpiece!
Tens of millions of yuan invested!
Boss Pei would personally handle it!
No matter how they looked at it, this game was bound to be a hit. Even if it could not earn as much as Ocean Stronghold, it would definitely gain a good reputation like Game Designer.
If they could participate in the development of this game and even write a part of the game's plot, they would be able to brag about it to their friends!
After listening to Ma Yiqun's introduction, Zhu Anxing's eyes lit up.
"Brother Ma, I want to write!
"Can we post the written content directly on our website? We can treat it as the game's official website.
"We can split the tasks. Everyone will be in charge of a part of the content, including the game's chronicle and the background stories of the various bosses and NPCs. They can be used as supplementary content for the game.
"Although we might not need to use them, it's much better than us aimlessly and building a car behind closed doors."
Ma Yiqun pondered for a moment and realized that Ma Yiqun was right.
In any case, they had nothing to do now. Even if they were to write online novels, many people would not know what to write about.
In that case, they might as well write Repent and be Saved's plot together. Once they were done, they could choose a part of the plot to include in the game.
Ma Yiqun nodded. "Alright. Everyone, please think about Repent and be Saved's plot while you review the manuscripts.
"In the future, we'll have a meeting every week to discuss the plot design. I'll give feedback to the project team."
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