It was the same for the bug hunting activity that followed.
The Morning Dew Gaming Platform launched this activity with the intention of proving to all players that there were very few bugs on the platform and that everyone could play without worry.
The reward for finding a bug could range from a thousand to a hundred thousand. That was comparable to the saying 'a word is worth a thousand taels of gold' in the gaming circle.
But what did the players do?
After failing to find the bug after much effort, the players on the platform did not think that the platform was very kind. They also did not realize how much effort the platform had put in with the developers to eliminate these bugs. They only thought that it must be the platform's problem if they could not get the reward!
Therefore, many players spread rumors online, using fake methods to say that the official platform did not fulfill its promise, stirring up emotions and creating chaos.
When the official platform exposed the problem in their videos and invited them to reproduce the bug in a live broadcast, these people all pretended to be dead again.
And the most incisive example of this was the removal mechanism on the gaming platform.
According to the rules of the platform, as long as the game did not have a recommendation rate of more than 55% during the trial period, it would be forcibly removed. Half of the revenue would be returned to the players and the other half to the game developer.
Even after the trial period, if the game provoked public anger and the recommendation rate exceeded 65%, it would still be forcibly removed.
This was obviously a good rule. It was equivalent to giving the final say over the developers to the players. The players could decide the fate of the game on the platform themselves.
On other gaming platforms, it was common to see such a phenomenon: a certain game had terrible gameplay, many bugs, and malicious paywalls. However, no matter how low the players gave it, no matter how much they did not recommend it, the game would still continue to make money steadily.
In any case, as long as the game could get a recommendation spot, as long as it was exposed on the leaderboard, there would always be new players attracted by the promotional pictures and videos.
As for the platform, these games would still give the platform a share of the money. Why would they remove them?
Some small platforms would even take the initiative to help these games change their ratings and reviews, making a lot of money.
However, on the Morning Dew Gaming Platform, such games would most likely be destroyed by angry players during the trial period. There would not be a chance to continue scamming new players.
Even some old games that had been on the shelves for a long time would occasionally do something outrageous. For example, they would suddenly raise the price of the game, or they would tear off their skin and crazily cheat people of paywalls in the later versions of the game.
On the other platforms, the players were helpless and could only curse a little. Even if they crazily farmed one star, these games wouldn't suffer too much of a loss.
However, on the Morning Dew Gaming Platform, if the old gamers wanted to take advantage of their seniority and organize such an event at the end of their lives to reap leeks, they would have to consider the consequences. They would have to think about whether they would be killed on the spot by angry gamers before they could even lift their scythes.
Obviously, Morning Dew Gaming Platform had given up the rights to be a platform, as well as the huge profits that could have been obtained. They had given up this right to the players without reservation.
If the players could take good care of this right in their hands, they could use their own efforts to create a platform that was truly controlled by the players, a platform that wouldn't be casually cut by the game merchants.
But what did the players do?
After realizing that he had this right, he maliciously clicked on not recommending the game, just to get a partial refund and that 50% disguised discount.
For this small profit, he had given up on his long-term interests in the future.
This kind of behavior would not only cause some good games to be taken off the shelves, but it would also lead to more serious consequences.
The environment of the entire platform would be destroyed as a result, and it would no longer be able to achieve better development. The rights were abused, so these precious rights could no longer be used, and they became a piece of waste paper.
What was especially disappointing was that this kind of behavior was only the behavior of a few players in the beginning, but most players were gradually incited. This kind of trend became popular, and in the end, many games were pushed to the edge of being taken off the shelves.
…
After analyzing these contents, the topic of the video changed to the summary stage.
"Morning Dew Gaming Platform has many easy ways to make money, but it has chosen the most difficult one: working together with the game developer and the players to achieve a win-win situation.
"Set restrictions on the game developers and strictly limit the number of bugs in the game.
"Give up the rights to the players, and the players can directly judge and attack the unscrupulous developers' behavior, make them suffer losses, and serve as a warning to others.
"Even when the game is taken off the shelves and refunded, Morning Dew Gaming Platform will not take a single cent. Half will be given to the developers, and the other half to the players.
"If this goal can be achieved, then the developers on the platform will not dare to fool the players anymore. Under the rational judgment of most players, the outstanding games will survive, and the rubbish games will be eliminated. The environment of the entire platform will become better, and there will be more and more players and games.
"Morning Dew Gaming Platform achieved a win-win situation for all three parties by giving up their rights and giving up part of the benefits.
"However, this is ultimately just a beautiful wish.
"Therefore, this is actually a soul interrogation for the players: You know what is the right thing to do, but in the face of the temptation of benefits, can you persist in doing the right thing?
"Unfortunately, based on the current results, the answer of most players on the platform is' no '.
"The name 'Morning Dew Gaming Platform' also means that the founder of the platform has already predicted the fate of the platform from the beginning.
"For example, the morning dew, the days that pass are many.
"The dew in the morning is clear and pure, nourishing the flowers, but it will soon be dried by the sun, blown off by the wind, dissipating into the air, and buried in the dust. Life is so short.
"Obviously, in the eyes of the founder, this platform is the same.
"It is clear and pure, untainted by dust. It does not conspire with any game merchants or channel merchants, and it has always remained pure.
"It nourishes all the games, just like the morning dew nourishes the flowers. Every passerby can appreciate the beauty of the flowers and smell the fragrance of the flowers.
"However, it cannot exist for long. Just like the morning dew, it will always be affected by external factors and soon disappear without a trace.
"Just as I said at the beginning, it is still an extravagant hope for some humans to maintain their rationality for a long enough time.
"Perhaps after this bug search activity, the games on Morning Dew Gaming Platform will soon be taken off the shelves by the players, and the platform will eventually cease operations because it cannot make ends meet and quietly disappear.
"However, all players, please remember that there was once such a gaming platform that really made a huge sacrifice and made such an attempt.
"However, you did not seize the opportunity."
…
The video ended there. It did not ask for likes, shares, or favorites, nor did it end like a normal ending with a goodbye to the audience or a "see you next time".
The abrupt end of the video made people feel a sense of emptiness in their hearts.
This made the creator of the video, "Young Master Tian", even more mysterious.
From this video, it was obvious that Young Master Tian was not a professional UP Master. This was because he did not seem to want to get close to the audience and gain popularity. In fact, throughout the entire video, he did not even mention his own name or use his own voice.
It was as if he could not wait to tell everything and had no other wish.
However, Young Master Tian's copywriting and video editing skills were very outstanding, even better than most of the video creators on Aili Island. In terms of video editing, even Teacher Qiao had to admit that he was not as good as him.
After Yan Qi finished watching the video, he was momentarily speechless.
This video was simply enlightening!
His previous confusion, doubt, complaints, and other complex emotions had all vanished into thin air.
Previously, he had always felt that the Morning Dew Gaming Platform had made one mistake after another and played a good hand to pieces. It was truly heartbreaking.
However, after watching this video, he realized that the so-called "mistakes" of the Morning Dew Gaming Platform were all intentional!
Even this seemingly ordinary name actually had a deeper meaning. From the very beginning, it had predicted the fate of this platform.
Previously, Yan Qi had always felt that the boss behind the platform must be a layman who did not understand games. That was why he could make so many ridiculous decisions.
However, from the looks of it now, the boss clearly knew everything.
He knew what the outcome of his actions would be, but he still did it without any hesitation. This was obviously a kind of determination that he would not regret even if he died nine times. It was a kind of life without regrets when facing death!
Yan Qi even subconsciously reflected on his own thoughts.
Previously, he had always felt that the way the Morning Dew Gaming Platform did things was very amateurish. At the end of the day, it was because it felt that players were not worth trusting at all.
There were too many examples that proved that there was an evil side to human nature.
Although humans were rational and intelligent creatures, they could sometimes be very blind and short-sighted.
There were many restrictions in reality, and these aspects might not be so obvious. However, in the online world, especially in the game world, because everything was virtual, the good and evil of human nature would be magnified.
Therefore, in the process of a battle of wits and courage with the players, game designers would naturally consider the worst case scenario.
When designing a rule, the first thing to do was to consider how the players would take advantage of the loophole and gamble on this loophole in advance.
When designing a plot, the first thing to do was to consider how the players would interpret the worst-case scenario and think of how to avoid such a situation in advance.
As time went by, as a game designer, it would be difficult to trust the players. Instead, they would tend to take all the content and decide everything for the players like a parent.
However, was that really the right thing to do?
If the players could only play the role of a marionette within the rules drawn by the game designer, what fun would there be?
What Morning Dew Gaming Platform did was actually choosing to trust the players.
They believed that the players could distinguish between immediate and long-term benefits. They believed that the players were rational and intelligent. They believed that the majority of the players on the platform would give a fair and just evaluation.
Judging from the current situation, the Morning Dew Gaming Platform had paid a heavy price for this kind of "trust", but just as the video said, the morning dew nourished the flowers. Even if it was quickly dried by the sun and blown away by the wind, this kind of behavior was still meaningful.
The founder of the Morning Dew Gaming Platform had a premonition that this would happen. To him, this might have been what he asked for.
It was the players who should be regretting, because the opportunity was originally in their hands. It was just that they did not grasp it.
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