Even though Pokemon fans belittled the Legend of the Sword and Fairy and thought that all the sales were given away, Pokemon fans didn't care about the Legend of Sword and Fairy. However, they didn't understand that 120 million sales were still 120 million regardless of whether the sales were given away or bought. Even if half of the players didn't play the game after getting it, there would still be 60 million players.
With this number of players, unless the Legend of the Sword and Fairy was lousy and the players had no interest in the sequel, the sequel wouldn't have a bad result.
Therefore, the fact that the Legend of the Sword and Fairy 2 sold more than 3 million copies was the proof. These were all contributed by the players of the Legend of the Sword and Fairy. Due to financial reasons, Hua Xia only contributed less than 200,000 copies of the original game.
In other words, the other 3 million copies were contributed by foreigners.
The sales of the Legend of the Sword and Fairy 2 would depend on its first wave of praise. After all, the number of players in the Legend of the Sword and Fairy was very high. As long as the reputation of the Legend of the Sword and Fairy 2 was good, the sales of the game would definitely increase.
In fact, the quality of the Legend of the Sword and Fairy 2 was better than the Legend of the Sword and Fairy in all aspects.
First, the quality of the game's graphics. When the Legend of the Sword and Fairy 1 was developed, it was based on the PC and GB platforms.
However, because Nintendo and Daqian had a falling out, the Legend of the Sword and Fairy 1 was ported to the Qian Ji platform and became a free-to-play game.
Although the porting was good and the graphics were optimized, it was impossible to recreate the game from the beginning to the end. Therefore, the Legend of the Sword and Fairy 1 was based on the GB platform. Although the graphics were at the peak of the GB platform, the graphics were much worse than the other games on the Qian Ji platform.
However, when it came to the Legend of the Sword and Fairy 2, the graphics were at the peak of the Qian Ji platform. Two years ago, Boss Jia saw the existence of the forum of the Legend of the Sword and Fairy and knew that there were a lot of fans of the Legend of the Sword and Fairy overseas. Therefore, not only did he forcefully approve the development of the Legend of the Sword and Fairy 2, but he also gave the order to provide money and manpower to make the most powerful game in the era of Myriad Possibilities.
Therefore, both the handheld version and the PC version of the Legend of the Sword and Fairy 2 were developed according to the highest standards of this era. 3D characters and motion capture technology were used in the game. The PC version of the game had a capacity of 1.25 gigabytes, and the handheld version had a capacity of 687 MB. One had to use a 1GB storage card to store the game.
Therefore, all the players were dumbfounded when they saw the timing demo of the Legend of the Sword and Fairy 2.
The reason why Final Fantasy 7 was able to achieve the ultimate glory of role-playing games was because they used 3D character technology for the first time.
However, the 3D effect of the Legend of the Sword and Fairy 2 surpassed that of Final Fantasy 7. Therefore, in terms of graphics, the Legend of the Sword and Fairy 2 deserved to be called the king of the era!
Then there was the gameplay of the Legend of the Sword and Fairy 2. There was nothing much to say about this because all the role-playing games in the world had the same turn-based combat system.
At least, the combat system of the Legend of the Sword and Fairy 2 was like this at the beginning. However, everything changed when Xu Changlong handed the Thousand Words Book to Boss Jia and asked him to change the combat system of the Legend of the Sword and Fairy 2.
Since the Daqian game was a huge international success, many Hua Xia companies saw the potential of the game. Therefore, in 1995 and 1996, Hua Xia had more game companies than Hua Xia in the previous era.
One of them was a game studio called He Luo Studio, which released Jin Yong's Legend of Heroes.
Boss Jia, who worked in the game industry in the future, knew the importance of He Luo Studio to Wuxia games. Therefore, he ordered Daqian Games to acquire He Luo Studio.
Boss Jia did this not because he wanted to make money. After all, historically, He Luo Studio had never been able to make money. He just didn't want the few studios in China that could make traditional Wuxia games to die prematurely due to financial problems. He didn't want the players to wait for more than ten years before they could get a sequel that wasn't considered traditional.
However, He Luo Studio rejected Boss Jia's offer. The reason was simple. They didn't want anyone to control them. They wanted to make games that they liked and didn't want to be restricted by big companies.
After all, young people in this era were quite arrogant. Moreover, there were opportunities everywhere in Hua Xia's PC market. It wasn't like 2020, when Hua Xia's PC and PC market was completely controlled by big companies. There were no more opportunities.
However, no matter how arrogant you were, you couldn't stop the power of capital. After He Luo Studio rejected him, Boss Jia calmly said that he could guarantee that He Luo Studio didn't have any higher-ups and would develop the game independently.
Secondly, he could get the rights to Jin Yong's original game so that Jin Yong's Legend of Heroes wouldn't be in the grey area. He could let the second generation game Wulin Legend continue to be developed under the name Jin Yong's Legend of Heroes 2. Thus, He Luo Studio was successfully acquired by Daqian.
However, what the Daqian didn't expect was that Xu Changlong, the CEO of He Luo Studio and the creator of Jin Yong's Legend of Heroes, would create a new combat system for Legend of Sword and Fairy 2 for free when he found out that the Daqian was going to develop the Legend of Sword and Fairy 2.
Comrade Xu Changlong felt that the combat system of the Legend of Sword and Fairy was too monotonous and unchallenging, especially the equipment system, which was even more crude. Therefore, he actually spent half a month to design a whole new system for the godly work in his heart.
Other than the meridian system, acupoint system, and martial arts system from the Legend of Heroes series, Xu Changlong also created a flying sword forging system, a realm cultivation system, a primordial spirit system, a spiritual weapon system, and a spiritual beast system for the Legend of Sword and Fairy.
What a pure fan he must be to put in so much effort and put aside his own Jin Yong's Legend of Heroes 2 to create a system for his friends' game.
Boss Jia was very satisfied with the system and gave it to the development team of the Legend of Sword and Fairy to use it.
However, the development team of the Legend of Sword and Fairy 2 was very unhappy. They didn't need anyone to tell them what to do and rejected Boss Jia's order.
At first, Boss Jia comforted the development team with Zhong Yu's kind words and told them to accept the excellent suggestions.
However, Zhong Yu was scolded badly and the development team of the Legend of Sword and Fairy 2 expressed that they were very strong and principled.
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