The Orc arsonists had a shooting range of about 30 meters. In other words, if they were near the city wall, they could attack the defenders on top of it. The thick smoke and stench were also very useful when approaching the city wall. Reducing the accuracy of the arsonists meant an increase in their survival rate.
Seeing these cheap and good guys, as long as one was in their right mind, they wouldn't refuse to exchange for some.
The second special purchase option was the Uruk-hai Stormers. They had a terrifying defence of full body plate armour, and could also use Sauron's divine power to bless themselves for a short period of time. They could sprint at high speed in an instant, ignoring the influence of the terrain during their sprint. Obviously, once the city was breached, these Uruk-hai Stormers would be the main force to quickly break through the breach.
The third special purchase option was the Warg.
The appearance and size of a Warg would exceed that of an ordinary wolf. An adult Warg was about 6 feet (1.8 meters) tall at the shoulder, 10 feet (3 meters) long, and weighed about 1,000 pounds (270 kilograms) on average. They were usually grey or black in appearance and were very strong.
The Intelligence of an ordinary human was 10, the Intelligence of a wolf was 2, and the Intelligence of a Warg was 6. Wargs had their own unique language – Warg Language. Some Wargs could also speak the common tongue and the Goblin language. When hunting, Wargs would stalk their prey for hours or even for a day, and they would choose the most advantageous terrain and time to attack.
The price of a Warg was as high as 75 contribution points, and it did not seem to be of any help in the siege. More importantly, even if you spent 750 contribution points to buy ten Wargs, their combined combat power would never be comparable to a Troll worth 380 contribution points.
However, the appearance of the Wargs meant something else – the Orc army now had a powerful cavalry. In terms of individual combat power, the Warg riders certainly did not have the momentum of a human heavy cavalry, but it was impossible for a heavy cavalry to penetrate through a camp of 200,000 Orcs in one fell swoop. Therefore, when the Orc army slowed down, the claws and fangs of the Wargs were obviously much stronger than the hooves of the warhorses.
"I can see that Noah Realm C is also trying her best to fill in the gaps," exclaimed Sheyan.
The relationship between the Realms and the contestants was very unique. It was like the relationship between the government and the army. The army obeyed the command of the government, while the government worked hard to manage the logistics. The two of them depended on each other and were indispensable. It could even be said that if the lips were gone, the teeth would feel cold.
Next, Sheyan opened up the 'war machinery' section. It was no different from what he saw before. Ladders, catapults, and siege towers were listed in this order. Obviously, there was no such thing as automation, so the war machinery was powered by manpower. Oh, no, it should be the power of beasts. The ladders required at least one Uruk-hai, the catapults required at least four Uruk-hai, and two loaders and stringers. The siege towers were even more terrifying. They required at least two Trolls or twenty Uruk-hai, and this did not include the soldiers inside.
Hence, using the word 'sky-high' to describe war machines was not an exaggeration. Hence, if there were no accidents, war machines were undoubtedly a privilege for teams. It would be very difficult for an individual to purchase them.
However, in the last item of war machines, Sanzi had a special purchase option. It was a special item that only belonged to him as a Chosen + Summoner!
That was the terrifying Demonized Mammoth!!
A Demonized Mammoth was not just a simple war elephant. In addition to having the 'Charge' ability, it could also provide a terrifying twenty-four places to ride on! It had extremely tenacious vitality and could obtain soul-tearing power from its enemies. Every time a creature was killed, the Demonized Mammoth would recover 3% -10% of its HP (the amount of recovery depended on the extent of the Demonized Mammoth's injury at the time. The more seriously injured the Demonized Mammoth was, the higher the recovery).
According to the default configuration, the twenty-four places of the Demonized Mammoth would be carried by Haradrim archers and spearmen with the distinctive 'Black Snake' and 'Red Shield' markings. These natives from the south were good at fighting while on the move. More importantly, they used strange and powerful toxins on their arrowheads.
If the Demonized Mammoth was carried by a contestant, it could even obtain a part of the contestant's innate bonus!
Seeing this, the contestants made up their minds to purchase one. Although this kind of war machine was so expensive that it required a terrifying three thousand contribution points and three Sauron Badges!
***
Finally, they came to the item list. Apart from many 'Mana Potions' that did not share the same cooldown as recovery potions, the best potion they had seen so far was' Saruman's Gaze '.
This potion could increase the explosive strike rate by 3% -8% depending on the user's attack speed (the increase would be lower if the user's attack speed was fast). When an explosive strike occurred, the user would obtain the effect of 'Saruman's Gaze'.
If the user's HP was not full, 35% of the explosive strike damage would be converted into a healing effect. If the user's HP was at max, the explosive strike damage would carry an additional 70% of the damage.
The potion could be brought out of this world, and it would last for up to twenty-four hours after use.
But now, Party Ace saw a long row of special purchase options at the bottom! Seeing these items, they realized that good things could only be obtained after cutting off all means of retreat!
Among them, there were three items that left the deepest impression on Party Ace.
'Morgoth's Blood'. This was the terrifying crystallization of Morgoth's life force. No living creature could withstand the crazy and violent power contained in it. You could only smear it on your item. If your item was strong enough, it would be upgraded, but it might also be corroded by Morgoth's Blood and disappear.
It cost 200 contribution points to purchase Morgoth's Blood. The first item was sold at a 50% discount.
***
'Magma of Mount Doom (Ice Version).'
As the only thing in the world that could destroy the One Ring, it still possessed magical and powerful power, but only the Ringwraiths, who lived in the Underworld but walked in the mortal world, could process it into a drink that was harmless but beneficial to the human body.
Yes, you had to drink it for it to take effect.
Every portion of Mount Doom's Magma (Ice Version) could be drunk by up to ten people. The souls of all the warriors who drank Mount Doom's Magma (Ice Version) would be connected by this powerful and blazing power. No matter how much damage they suffered, they would not die. Instead, they would be in a state of near-death and be protected by the power of Mount Doom. As long as one person who drank Magma of Mount Doom was still alive, they would not die even if the other nine people were defeated.
Under the protection of the power of Mount Doom, those who were on the verge of death could not move to save themselves, but they could be saved by others. Even after they escaped from the near-death state, as long as they did not move, cast spells or use items, they would not leave the protection of Mount Doom.
There were only two ways to break this power. The first was to destroy Mount Doom, and the second was to defeat all the people who drank Magma of Mount Doom. However, once the distance between the people who drank Magma of Mount Doom exceeded 100 meters, the effect of Magma of Mount Doom would lose its effect.
'Magma of Mount Doom (Ice Version) lasts for 24 hours.'
'Magma of Mount Doom (Ice Version) costs 2000 contribution points and a Sauron's Badge.
The first purchase does not require a Sauron's Badge. '
***
'Grima? 'Wormtongue's Saliva.
'Grima? 'Grima Wormtongue' was the advisor of the Kingdom of Rohan in "The Lord of the Rings" and a pawn of Saruman the White. He won the trust of the King of Rohan with his eloquence and used Saruman's Charm to weaken the King.
'After drinking this item, the probability of persuading storyline characters will greatly increase. Of course, the higher the position of a person, the more stubborn and difficult they will be to persuade.'
'Grima?' 'Wormtongue's Saliva costs 500 contribution points. 50% off for the first purchase.'
[Description: Yes, you have to drink it for it to take effect. Forget about that indescribable taste. However, the effects will not stack if you consume more than one item at a time.]
***
'Sauron's Magic Eye Potion.'
'After drinking this potion, there is a chance to summon Sauron's Magic Eye while attacking or casting spells. It will have an instant death effect on storyline characters and a 5-second deterrence effect on contestants.'
The probability of Sauron's Magic Eye appearing is affected by the user's attack speed and the strength of the storyline character being attacked. The higher the strength, the lower the probability.
Some characters are immune to the instant death effect of Sauron's Magic Eye, but they are not immune to the deterrence effect.
The potion lasts for 15 minutes and costs 500 contribution points. 50% off for the first purchase.
***
After reading the description, Sheyan's expression changed. He seemed to be asking the Realm about something. He then nodded in satisfaction. It seemed that he had found a shortcut. Then, they found that the 'Equipment Exchange' column was originally only for exchanging equipment for subordinates. The best equipment that could be exchanged for contestants was only dark blue equipment.
But now, there were sub-options for black equipment, silver storyline equipment, and dark gold equipment! Although the sub-options were all 'forging in progress', what was even more frightening was that in the 'Special Exchange' column, there was an option for legendary equipment!
"Legendary equipment that can be exchanged for will be available soon!!" Even Sheyan was shocked by the news! The Realm had really invested a lot in this! There was no doubt that once this news spread, people would die for wealth and birds would die for food. There would definitely be a lot of people who were willing to stay and take a gamble. (To be continued. If you like this work, you are welcome to come to qidian.com to vote for me. Your support is my greatest motivation.)
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