The Druid was also improved.
On one hand, the appearance was improved. The Cat Druid had larger eyes and the Bird Druid was fatter. On the other hand, the Bear Druid was more ferocious. This was designed to reverse the aesthetic of the players. Only the Healer Druid was improved. The Tree Druid, which was the little Treant, was cuter and its healing skills were strengthened.
There weren't many changes to the Hunter profession. The main thing was to strengthen the intelligence of the pets. A few pets could speak.
The Warlock profession had an additional control skill, further solidifying their position as the king of control.
In addition, there were some hidden changes, mainly focused on the difficulty of the Instance Dungeon. Soon, everyone could feel that the difficulty of the Instance Dungeon that had been tormenting them had suddenly been reduced.
Many people swarmed into the Alterac Valley battlefield, wanting to compete with their unscrupulous friends.
Lu Li was more concerned about the new Instance Dungeon.
He gave Ruling Sword a very simple position in the early stages. They would try their best to secure the Instance Dungeon First Clear, so that they could survive in the cruel competition with other clubs. Once they were strong enough, they would step into the Wild Boss battle.
The new Instance Dungeon was about the Zerg.
There wasn't much information on the Zerg officially, but they didn't take any deliberate measures to keep it secret.
Collecting information and quest descriptions about the Zerg had become one of Ruling Sword's main quests. As long as it was relevant, it could be sent to the Clearers for a summary. The information about the Zerg, including the useful skills of the Zerg, was also taken for analysis.
In fact, skills had very distinct characteristics of the profession and race.
Lu Li himself entered the Royal Library in Stormwind City. Because the Zerg had once fought with the Trolls, Lu Li looked for some early information about the Trolls.
To understand a person, you could also start from their enemies. There was nothing wrong with this.
There was no accurate information about the origin of the Zerg. Just like many creatures on the Azeroth Continent, their appearance seemed sudden, but it was understandable. It was the same in the real world. For example, the Cambrian explosion of life and the emergence of humans were all very sudden.
There was no way to explain in detail how Chongzi 'ancestors were born in the sea, how they developed from single-celled organisms to multi-celled organisms, how they left the sea and climbed onto land, and how they further evolved into the intelligent Chongzi.
Although their origins couldn't be understood, it was possible to deduce when they first started developing. It was after the Titans defeated the Ancient Gods, the first rulers of Azeroth, that they gave the Zerg the space to develop.
Lu Li found some information about the Trolls from a book called "The Origin of the Trolls".
In the year 16,000 before the Dawnlight Calendar, the Zerg already had their own civilization – the Azyaki Civilization.
At that time, he established Kalimdor's third largest empire – the Aki Empire, which ruled over the western part of Kalimdor. Standing side by side with it was the Troll Empire, the Gurubashi Empire in the southeastern forest, and the Amani Empire in the central forest.
In addition, there was another small Troll kingdom in the far north, in the Nordesen Continent.
These intelligent insect-like creatures were very eager to expand their territory and were very evil. The Aragi insect race was dedicated to eliminating all non-insect creatures in Kalimdor. This was highly consistent with the Wings of Death's ideology. However, the Wings of Death wanted to eliminate all non-Dragon-like creatures in Kalimdor.
Alright, this was the standard evil template. If Lu Li was also like this, then he would definitely be called the War Demon or the Destroyer. (I'm mocking the Destroyer Drax here. He's so weak and he still dares to call himself the Destroyer).
A mountain couldn't hold two tigers, unless it was a male and a female.
The Zerg and the Trolls, two bloodthirsty races, living together without fighting was obviously impossible.
The war between the two continued for thousands of years. Although the Trolls never had an overwhelming advantage over the Aki Zerg, the Zerg were still defeated in the end. The Trolls of the past were indeed very strong. It was very difficult to see the glory of their ancestors from the Trolls on the Azeroth Continent.
The Aki Empire was split into two. Its subjects fled to the remote areas in the north and south of the continent to struggle at death's door.
Two Aki cities were established – the Northern Wasteland's Az-Nirab, and the Southern Desert's Ahn 'Qiraj. Although the Trolls suspected that there were still Aki Zerg nests under Kalimdor, their existence had never been proven.
Let's talk about Az-Nirab first.
Lu Li summarized the fate of this branch from several books such as "The Origin of the Undead – Ner 'zhul", "The Legendary Nordson" and "My Years in Nordson".
While Thrall was releasing his compatriots in Lordaeron, Ner 'zhul continued to consolidate his base in Northrend. He built a huge castle in the sky above the Ice Crown to control the huge undead army.
But when the Lich King expanded his territory, a lonely, hidden kingdom began to resist his power.
This ancient underground kingdom known as Azjor-Nirab was established by a cruel race of human-like spiders. They sent their elite troops to attack the Ice Crown and gave Ner 'zhul the crazy idea of conquering them.
Ner 'zhul was dismayed to find that these spiders were completely immune to his mind control and were strong enough to compete with his undead army.
The Spider King of the Web Monsters controlled a huge army and had an underground tunnel network that covered half of Northrend's territory. Their guerrilla tactics made the Lich King run for his life, but he gained nothing.
In the end, Ner 'zhul won the war against the Web Monsters. Under the attack of the berserk Dreadlord and countless undead warriors, the Spider Kingdom of Az-Nirab was turned into ruins.
Although the Web Monsters were immune to Ner 'zhul's mind power, Ner' zhul's powerful psychic ability allowed him to manipulate the corpses of the spider warriors and make them fight for him. He also built suitable fortresses and buildings for these spider warriors.
After unifying Northrend, the Lich King was ready to carry out his true mission. The Lich King extended his will to human territory and summoned all the dark souls who were willing to listen to his voice …
The defeated Spider Web Monsters lowered their noble heads to the Lich King.
Now that he thought about it, if these Spider Monsters had eliminated Ner 'zhul, then there wouldn't have been so much trouble later on. There wouldn't have been the new Horde, and the Alliance and Horde wouldn't have existed. This game really couldn't be played anymore.
As for the Ahn 'Qiraj Bug Race.
In fact, this information was easier to find. After all, the War of the Shifting Sands happened not long ago, and many people who participated in that battle were still alive.
The influence of that war had never ended.
What was important to note here was that Chongzi and the bugmen were two completely different concepts.
Chongzi didn't have any intelligence. Currently, there were many places on Azeroth where Chongzi existed. On the other hand, the bugmen were intelligent creatures. They were equivalent to commanders in the bug race. Currently, the bugmen were almost extinct on the continent.
The magnificent Ahn 'Qiraj Fortress was originally the prison where the Guardians imprisoned C' Thun. The poor bug race didn't know this.
They entered this stronghold and began to spread their branches and leaves, recovering their strength. They wanted to one day appear on the continent and sweep through the world. This was surprisingly similar to the Great Demons. They both wanted to restore their former glory.
While the bugmen of the Aqir Empire were searching for strength, they were corroded by the sealed C 'Thun.
This branch of the Aqir bug race was called the Ahn 'Qiraj bug race.
Although Azshara and her Night Elf Empire knew of the existence of this fortress, they couldn't prevent it from being forgotten in the long river of time. Moreover, this fortress stood tall in the vast and desolate Silithus Desert. There were almost no intelligent creatures that set foot on it.
It wasn't until the Archdruid Fandral Staghelm gave the order to revive the land of Silithus that Ahn 'Qiraj once again entered the sights of the elves.
In "The Son of the Archdruid", the author described in detail the scene at that time. At that time, the Archdruid sent his brave son, Valastan, and a group of trusted Druids together to carry out this mission.
They trudged back and forth in the scorching desert with great difficulty, looking everywhere for an underground reservoir that could turn this piece of land into a dense forest.
Finally, Valastan led his comrades and stepped into where Ahn 'Qiraj was. Although several Druids warned him to avoid this fortress, Fandral's son still continued forward without looking back.
The numerous Qiraj bug people that were sleeping in this cold and deathly silent hall were also awakened by Valastan who had rashly stepped in.
C 'Thun, on the other hand, also discovered the awakening of the Qiraj bug people from the depths of the prison in Ahn' Qiraj. He immediately drove the numerous bug race into a fierce and aggressive rage.
The high-level Qiraj bug people then began to organize the inferior bug groups. Among them, the largest group was the mutated scorpions – these evil bug race had many forms, and everything they did was only to follow the will of the various Qiraj overlords.
The existence of the Qiraj bug people caused Valastan and the accompanying Druids to turn pale with fright. They immediately escaped from Ahn 'Qiraj and built a small outpost in Silithus in order to monitor the movements of these bug race.
And the bug race that was entrenched in the fortress was also growing stronger day by day in front of their eyes.
Then, without any warning, a large army surged out from the underground tunnel under Ahn 'Qiraj. And the ones leading this swarming army were the Qiraj bug people. They commanded the numerous mutated scorpions to completely engulf the surrounding desert, and then further spread to other parts of the land.
At this point, Valastan sought help from his father. Fandral then formed an army consisting of Druids, sentries, priestesses, and guardians of the jungle to deal with the threat of the Qiraj bug people.
At that time, the Great Druid Fandral Staghelm was an ancient Night Elf with a reputation that spread far and wide. When he was young, he was already a very prominent member of the Cenarion Circle. Staghelm's tall stature and fiery temper made him a difficult and powerful Druid in the eyes of the world. He often contradicted his teacher because of this, but he was personally named by Malfurion as one of the most talented disciples among all his students.
That battle changed the fate of many people.
The Night Elves repeatedly tried to drive all the Qiraj bug people back into the sand dunes of Silithus, but the bug race followed up with a counterattack, and they were always able to regain the advantage from the hands of the Elves. For several months, the situation of the battle repeated like this, and the battlefield was also filled with incomplete and scattered corpses of the Night Elves and bug people.
The War of the Shifting Sands had thus begun.
Fandral and his comrades maintained the battle while building many outposts in the south of Kalimdor. They relied on these outposts to continue the fierce battle with the bug people.
As for the Qiraj bug people, they were finally driven back to their base in Silithus under the tireless efforts of the Druids and their allies.
However, just when victory was at hand, the battle ushered in a sudden reversal.
Under a carefully planned feint attack by the Qiraj bug people, Fandral's son, Valastan, fell into the hands of the bug people, and was then torn to pieces alive in front of Fandral's eyes.
Valastan's death completely defeated the Great Druid, and caused the hearts of many Night Elf soldiers to waver.
The Qiraj bug people did not let go of this excellent opportunity, and once again swarmed out from Silithus, attacking and uprooting all the way to the Tanaris Desert in the east. And these hot-headed bug people then entered the sanctuary of the Bronze Dragon Legion – the Cavern of Time.
This rash attack angered the Bronze Dragon Legion, causing them to turn around and take action.
Under the leadership of Anachronos, they gathered the assistance of the Red Dragon, Green Dragon, and Blue Dragon armies, causing many powerful dragons to join the Night Elves' battle formation, and together they drove the Qiraj army back to the Wall of Ahn 'Qiraj.
However, even with the help of the giant dragons, the huge battle formation of the Qiraj bug people was still difficult to completely destroy. Fandral was worried that this battle would never come to an end – thousands of elves had already died under the sharp claws of the many bug people, and he really did not want to sacrifice his own people one step further.
Therefore, he and the dragons finally found a way to bring an immediate end to the war, which was to lock the bug people in Ahn 'Qiraj forever.
The Night Elves and the giant dragons gathered in front of Ahn 'Qiraj to complete their mission. Fandral ordered the Druids under his command to combine their powers into one, and the Elves and Anachronos then summoned a vast barrier, isolating the whole of Ahn 'Qiraj.
The dry land outside the cursed city suddenly collapsed, and a magic wall made of rocks and roots suddenly appeared. From this wilderness, this solid barrier called the Wall of Beetles was erected, sealing the Qiraj bug people inside forever.
In the end, Anachronos created two divine weapons: the Beetle Gong and the Quicksand Scepter.
The dragons then handed the scepter to Fandral for safekeeping, and if there really came a day when he had to step into Ahn 'Qiraj again, he could use this divine weapon to open the Wall of Beetles again.
The threat of the bug people had thus ended, but Fandral did not feel even the slightest bit of comfort. Valstann's death still lingered in his heart, and he immediately shattered the Quicksand Scepter, and the numerous fragments would also be scattered in the world for the next thousand years.
When the War of Quicksand broke out, the three giant dragons Allegos, the Dragon of Dream Merlinthra, and Kerestraz sacrificed their lives to create the Wall of Beetles.
Although the Wall of Beetles had successfully sealed the Qiraj bug people, the bug race empire was still restless.
Now, countless cannon fodder, oh no, players, were about to step into this monster nest. Large amounts of equipment, gems, reputation, skill points, and countless wealth attracted everyone to come one after another.
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