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Home > Fantasy > The Great Thief > Chapter 1511

Chapter 1511

Words:1901Update:22/06/25 06:31:22

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"Feng Shao, start the fight," Lu Li was not as calm as he looked. He hoped that the two AoE skills that came out of nowhere would be a little friendlier.

"I'm going," Weilan Haifeng licked his lips, eager to give it a try.

"Wait!" Lu Li quickly called out to Weilan Haifeng. He walked up to Canmeng with a slight change in expression, "Dreamy, go up and attack him."

"What?" Canmeng's eyes widened. Her expression was one of extreme fear. Why did a weak little Hunter like her, who needed the protection of a pet, have to provoke the boss? She was also a little girl.

"Listen to me. You go up and start the fight, then mislead the boss to Feng Shao. Remember to feign death," Lu Li coaxed her.

"Alright," Canmeng nodded in agreement. It was not like there was no precedent for a Hunter to start the fight, but it was definitely not in this kind of terrain where the boss was lying in the middle of the hall. Since Lu Li had asked her to do so, the little Hunter was quite obedient.

An arrow hit the boss's toenail. The seventh boss, Chromaggus, slowly opened its eyes.

It lowered its gaze slightly, and stared at the little Hunter with its flaming eyes.

The little Hunter rolled her eyes and fell to the ground as if she had suddenly died. At this time, the boss turned its gaze to Weilan Haifeng. Who asked Canmeng to mislead Weilan Haifeng before she 'died'?

And so, Weilan Haifeng took over the boss at the position Lu Li pointed out.

"Alright, let's begin," Lu Li nodded in satisfaction, gesturing for Canmeng to stop pretending to be dead and get up to work.

The reason why he allowed Canmeng to pull the aggro instead of Weilan Haifeng, who was more reliable was because he hoped that Canmeng's lucky hand would be able to display some of her power. At the very least, she would not be able to randomly cause Time Lapse and Ignite her body.

If they got these two skills, Lu Li and the others wouldn't have to work so hard this week.

Many guilds saw Seven Hounds (the seventh Boss. It looked like a dog, hence its name) use the two AoE skills, Time Lapse and Body Ignite, when it was on cooldown. They immediately gave up on fighting the last two Bosses in Blackwing's Nest.

Only a few strong clubs had the strength to fight against Flowing Time and Ignite.

Even if this Boss was weakened in the future, there wouldn't be many guilds that dared to face these two skills head-on.

There was a rhyme about this dungeon instance.

Door God's Three Natures, Time and Ignite, Nefa's Red and Blue, were all finished for the week.

In this rhyme, Flowing Time and Ignite referred to these two skills of Seven Hounds. Of course, if it was Body Ignite and Corrosive Acid, it could still be finished in a week, because these two skills had a higher number of Tanks.

Canmeng was the lucky hand, and his luck was very high. Lu Li had the mentality of "what if he had it", so he simply let Canmeng pull the aggro.

Chromaggus was mainly tanked by the Warrior Tank. Its normal attacks were relatively average. If it didn't enter an enraged state and didn't have any debuffs, a Main Tank at Weilan Haifeng's level didn't even need to use any damage reduction skills to tank from start to finish, provided that the Boss didn't use the Time Lapse skill.

Time Lapse: Stunned, the target's HP is reduced by 50%, temporarily loses some aggro, and permanently loses some aggro. After the effect ends, part of the aggro and 50% of the HP will be recovered.

This skill didn't deal any damage, but it would confuse the aggro. Coupled with Body Ignite, if no one quickly reclaimed the aggro, there wouldn't be many players left apart from the Main Tank.

The first skills that appeared were not AoE skills, but the five Dragonblood Pains.

"I …" A [Dragonblood Pains: Bronze] and a [Dragonblood Pains: Green] had killed three people, one of whom was a Priest. What else could Lu Li say? He was also very helpless. It was only the beginning, so it was normal that everyone didn't react in time.

In fact, he was also wrong. He thought that the [Dragonblood Pains: Bronze] at the beginning did not have to be dispelled by the hourglass. After all, the Boss was very stable and didn't have any AoE skills.

However, he neglected one thing. [Dragonblood Pains: Bronze] could stun players for three to four seconds, during which the players couldn't move. Even if other debuffs were added later on, they wouldn't necessarily die. That was under the condition that these people's HP were relatively full.

"Position, pay attention to your positions. Don't let anyone stand beside the Main Tank." Lu Li suppressed his impatience. This Boss hadn't used its AoE skills yet, so he couldn't panic now.

"Take it slow, this is just the beginning." Wander seemed to have sensed Lu Li's fear of this Boss, so he tried to calm Lu Li down.

No matter where this Boss came from or what ultimate skill it had, everyone had to test it out bit by bit.

Now that they knew that [Dragonblood Pains: Bronze] had to be dispelled immediately, if the person who was hit by it didn't have enough HP and was hit by another [Dragonblood Pains], it was very likely that they would be killed by a few people at the same time, just like the three players just now.

"Pay attention to the people who are turning blue … Paladins, Priests, and Druids, remember your tasks. Those who are mobile, help out too," Lu Li continued to command.

[Dragon's Blood's Affliction: Blue] was fatal to Mages. It reduced movement speed by 70%, casting speed by 50%, and reduced 350 MP per second. This debuff was the most dangerous debuff apart from the Bronze debuff. Although it did not deal direct damage, it would consume Mages' MP. It would also cause players to be unable to keep up with the movement speed reduction.

It wasn't like there hadn't been a Boss that could cast debuffs on players in the past. At that time, they had to react quickly and take measures, but this was the first time they had seen so many different kinds of debuffs.

The Druids, Paladins, Priests, and even the Mages who were affected by the curse were all stunned by Lu Li's commands. They were also fully focused on preparing to use their skills, but it seemed like they were always half a beat too late.

Moreover, they often neglected their main tasks, such as dealing damage or healing.

"Enrage, the Boss is channeling Enrage. F * ck, I'm out of mana," Bearded Zaza was very depressed. He was the one who was turning blue, and it took two seconds for the spell to be dispelled. Hunters didn't have much mana in the first place, and in addition to the mana consumption from before, they couldn't even cast a Tranquilizing Shot.

No matter what kind of Boss it was, Hunters had to pay attention to whether the Boss would be enraged.

If it was enraged, the Hunters would have to take action, just like how Mages had to pay attention to dispelling curses.

"Dreamy, get ready, shoot him!" Lu Li shouted.

Canmeng cast this skill and successfully calmed the Boss down. Once the Boss was enraged, it was basically the same as a team wipe. This was the most effective situation in the first stage. "Put a mana recovery totem on Bearded Zaza.

Remember to take a potion next time. You two Hunters, don't use your skills to deal damage. If you run out of mana, use Viper Sting to drain mana. Just keep an eye on the Boss, don't let it enrage me, "Lu Li let out a sigh of relief. The three deaths at the beginning was not a big deal. He didn't plan to finish off the Boss on the first try anyway. What he was most afraid of was the Boss going berserk. That way, they could basically start all over again.

The two Hunters used normal attacks, which did not consume any mana.

Their pets could attack at will, which ensured that the Hunters would have a certain amount of mana to deal. Moreover, Lu Li had specially arranged for someone to watch over them. Once their mana was depleted, the person would immediately dispel it. The Hunters' mana was too little to handle.

After all, everyone was a team that had been baptized by the Little Red Dragon, so they had no problems working together. Although many people died along the way, they still steadily entered the second stage.

Frost Burn!

Deals 1749 Frost damage to all enemies, drains 1749 mana, and increases the attack interval by 400% for 15 seconds.

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