The advancement of the magical world was actually a path of self-evolution for the strong, from a mortal to an immortal.
The so-called combat job system was only a path of evolution that had already been proven to be practical. Perhaps it wasn't the strongest, but it was definitely the most versatile and the most perfect path developed by the predecessors.
It was an entire job system, a network of intersecting paths that extended in all directions and were highly versatile. The path was also extremely smooth, greatly reducing the difficulty of climbing vines.
If one followed this path, even a rookie with average talent would be able to reach a certain height.
But if one wholeheartedly followed the path of the predecessors, then one would reach a point where there would be no path left. Reviewing the past and learning the new, the main point was still that "new."
Everyone had their limits. No matter if it was talent or time, no one would be able to squander their time without any worries. A madman who shouted "I want to exhaust all the truths" would die on the path.
Generally speaking, before reaching the Legendary level, everyone would focus on learning the common combat professions.
In large amounts of learning and actual combat, one's strengths and weaknesses would be displayed. No matter whether one would learn from one's strengths or make up for one's weaknesses, it would be time to make a choice.
"The so-called Legend is to find out where one's talent is the strongest, continue to study it, and reach an extraordinary level. This is the true meaning of Legend."
No matter if this view was correct or not, at least most Legends did so. They chose one or two or three areas where they were the strongest and used it to the extreme. They even had a Soul Imprint as proof of their heart, which was also a sign of specialization.
And stepping into Legend was the same as choosing one's job and choosing one's future … Except for a very small number of individuals, more than 99% of the strong would only have this one chance in their entire life.
Being able to become a spellcaster, Rorschach didn't have anything to complain about.
Spellcasters were a large category. They were job classes that used the natural laws, knowledge of nature, and knowledge of magic to fight and live. A spellcaster's ability ultimately depended on what kind of laws they grasped and to what extent.
The spell lists and high-level spells provided by the Magic Guilds and guilds were like laws, products, and products that had been thoroughly researched. They might be useful, but they might not be suitable for you. And if you felt that they were useful, others would also feel that they were useful. If you researched them thoroughly, they would easily be seen through in a real battle.
Spell Casters above Legend all had their own research fields and research teams. The natural order and research results they held in their hands were their strong reliance.
"Tier 3 Swordsman, Tier 3 Ranger, Tier 3 Martial Monk, Tier 3 Magic Swordsman … Tier 6 Nature/Steel Mage, no, Forging Mage."
Rorschach's Rule was the All Things Forger. To put it bluntly, it was a powerful OEM factory that could process natural and mineral materials to mass produce all kinds of powerful combat weapons.
As Rorschach studied necromancy, he realized that the scope of "everything" was much broader than he had expected. Rorschach was now confident that he could play the role of a high-level necromancer.
Was this rule strong? It was quite powerful. It came from the fact that Titan's Creation Authority was quite high. In a sense, an arms dealer on the battlefield could change the situation of a battlefield.
Was this rule strong? Actually, it was quite weak. Not only did it not increase his direct combat ability, but it also limited Rorschach's spell list.
If Rorschach and a Tier 6 Mage were placed in a Colosseum, under the premise that both sides knew each other's strengths, Rorschach had no idea how to win at all.
Creating weapons and summoning cannon fodder all required a large amount of magic power, and these were only the outer areas.
Forbidden spells were indeed powerful, but in a one-on-one or small team battle, casting a forbidden spell was tantamount to courting death.
When all of his abilities were laid out on paper, Rorschach could only smile helplessly.
"The most suitable profession for me is still … logistics."
A logistics spellcaster providing various weapon bonuses for a team, summoning all kinds of cannon fodder when necessary, and assisting the team in battle … Being the main force in the frontlines, he was thinking too much!
Rorschach estimated. Not to mention the other top professions, even the cannon fodder Warrior profession, which was looked down upon by the public, would have no chance of fighting back as long as a Warrior above Tier 7 got close to him.
"I probably won't be able to fight back. There are too few offensive spells, and the opponent won't even give me time to fight back … So I'm at the bottom of my rank for some reason?"
But if he was only a logistics player, how could Rorschach be satisfied? He still had too many things to do, too many places to go.
There was a period of time when Rorschach hesitated whether to go back and start over, but because of the lack of maneuverability, he could only helplessly give up in the end.
In a way, this was one of Rorschach's fortunate worries. He mysteriously leveled up in a job class that he wasn't prepared for, so he naturally had to bear the consequences. Compared to his peers who were at most at Tier 4 right now, it was difficult to tell whether he had profited or suffered a great loss.
Rorschach consulted many people, and he also received advice from the professional staff of the Game Church. If he wanted to be a frontline combatant, then he could consider training a team, and then use his own abilities to arm them …
"… Isn't this still support?! That team, can it really be considered my own strength? "
Rorschach had a headache, some mental exhaustion, and some annoyance, but some things really couldn't be solved. It was like a university graduate complaining that he entered the wrong profession, and only realized that it was wrong when he was in his thirties … Why didn't he regret it earlier?
Fortunately, after fate had closed all the doors for him, it had quietly opened a window for him.
"… I really didn't expect that there would be a turning point when I advanced into Myth Rank 7."
Myth Rank 7 was the rank that changed the most in this era. From a certain perspective, it changed an entire era. Not only did it greatly reduce the difficulty of advancement, but it also increased the success rate of advancement by ten times. At the same time, it also opened up the future of advancement, allowing the powerful individuals of the new generation to be far more useful than their predecessors.
Alright, there was no need to mention it again. That change was the magic armor.
Three to four. The most important thing for a Legend was to find one's own rules and path.
And in Legend Rank 4 to Legend Rank 6, all one had to learn was to strengthen and perfect this rule.
For example, Rorschach himself grasped the ability of creation when he was Tier 4. Back then, he was only able to forge steel creations. When he was Tier 5, he came into contact with wood creations and elemental energy creations (the symbol of a forbidden spell was a divine beast). The reason he was able to advance into Tier 6 was because he tried the transition between life and death, and the quantitative change reached a qualitative change.
Now that he thought about it, Rorschach felt that he was able to mysteriously advance and learn necromancy magic was an important piece in the puzzle.
Steel, wood, tangible objects, intangible objects, living objects, and inanimate objects. Mysteriously, Rorschach's Artificer of All Creation was gradually completed and strengthened … and then, naturally, he advanced to the next level.
Six to seven, Legendary to Epic. The most important thing was to turn the invisible power of the rules into a real entity, a real existence.
For example, a powerful individual with the power of lightning could bind lightning to a magic sword, creating a powerful melee magic sword that could summon lightning with a swing of the sword. After this individual died, the magic sword he left behind would still contain tremendous power and be known as a Myth-ranked weapon.
At this stage, the power of natural laws that could be transformed into tangible objects wouldn't need to be used. It wouldn't be able to resist the world's modification. Supernatural powers would become natural powers, using less energy to create greater effects.
This stage could be said to be a qualitative change that would turn the world upside down.
The reason why this stage could be said to be a huge change was because it was far too difficult for anyone in the past to obtain a Myth-ranked weapon.
It was difficult to obtain the materials, design ideas, and forging techniques. Even if one managed to obtain all of these, they would only obtain a Myth-ranked weapon. In the future, they wouldn't be able to improve much.
But in this generation, there were magic armors.
According to the latest statistics, 87% of Myth-ranked individuals would ultimately choose a Myth-ranked weapon to be a magic armor.
As a Myth-ranked weapon, magic armor's advantages were far too obvious.
First of all, it was a complete body made up of many components. One could purchase and assemble their own components according to one's needs. During this process, the smithy and bank would be able to help one greatly. This was far more comfortable than crafting by oneself.
Second of all, it was a humanoid creation. Yes, this was very important. Conceptually, it was a "person". It was an existence that was most suited to carry Concepts and natural laws. One could combine with it and use it as a clone.
Perhaps it might be difficult to understand, but there were actually such existences in the Aishi … Yes, they were the Gods and their clones.
The concept of a human was extremely important here. Wasn't the human form that carried the Divine Concept and Divine Throne the same as a God and a Divine Throne? Only the truly experienced experts would know the mysteries of this aspect. However, many people had mentioned before that if a humanoid magic armor was used as a carrier for an Epic-ranked Divine Weapon, one would have an extra life.
The most important thing was the magic armor's ability to expand.
If a cold weapon was used as a Myth-ranked weapon, that sword would be that sword. It would be impossible to change it even if one wanted to.
When one first reached level 7, of course, it would be easy to use. As one's personal power level increased, one's opponents would also become stronger. Any Myth-ranked weapon that was limited by its material or existence would gradually become a collector's item.
It wasn't that the Myth-ranked weapon's power level couldn't keep up. The main reason was that if a Myth-ranked weapon was damaged, it would mean that the owner's Concepts and natural laws would be damaged. That would be even more troublesome than having one's physical body heavily injured.
If a weapon was afraid of being damaged, then its practicality would be greatly reduced.
After the magic armor was transformed into a Myth-ranked weapon, not only could it still replace its parts, after obtaining the Concept of Humans, it would also possess a certain level of self-recovery ability. Coupled with the magic armor's own defensive and offensive capabilities, it was really easy to use.
It was just like how if a person was injured, they could be saved through surgery or organ transplants … They could also be strengthened through modification techniques.
Typically speaking, once a level 7 individual obtained a Myth-ranked magic armor, he would be able to break free from the influence of gravity. As long as he had a magic armor, he would be able to roam the stars by himself. This was how the famous Aishi Universe Knights came to be.
It could be said that only after crossing over this level would one be considered to have truly matured. The so-called Star-Ranked Universe Knights were at least level 7 existences.
Alright, there were many benefits, but there were a few disadvantages. However, they weren't fatal. This was also the reason why almost 90% of people chose the magic armor in the end.
Rorschach was no exception. In fact, after graduating from the magic armor profession, he had already made many preparations in this area. He had always been busy with purchasing, designing, and assembling.
But now, he had an even better choice, a daring choice.
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