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Chapter 527

Words:2339Update:22/08/11 19:09:07

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Adventurers were probably one of the most ancient jobs in the Aishi Continent.

In every country, town, and village in the continent, there would always be an adventurer's guild or middleman. They would act as a middleman between employers and adventurers, solving all sorts of problems.

As long as there was a reward, adventurers would be fearless. Not to mention an epic quest like finding a dragon egg, even killing a demon king would be considered a normal quest.

Even Heaven and Hell wouldn't be able to stop adventurers. As long as there was a health bar, even the Main Gods would be willing to give it a try. It was said that even Demon Lords had been defeated by this invincible adventurer army. Evil Gods would tremble at the mere mention of adventurers. The world had been saved countless times by nameless adventurers.

Cough, I was getting off topic. This world needed adventurers only because this world wasn't that peaceful.

In the old generation, only local domain lords could afford to raise professional armies. Magical beasts, demons, evil cultists, and bandits were everywhere. Adventurers would never have enough combat strength … especially since many domain lords' armies and bandits only lacked a mask or a bandit's black flag.

Money could buy combat strength. With an adventurer's endorsement, they would be trustworthy most of the time.

In an era where laws weren't perfect yet, it was possible to save money if something went wrong. It was a great deal.

That was why, no matter if it was the streets or remote villages, there would always be an adventurer's guild. In some places, there would even be a bar or hotel frequented by adventurers. All they had to do was put up a sign and they could act as a guild for handing over quests.

The Mage Country also had an adventurer's guild, and it was the highest-level, large-scale guild at the national level. The location was quite good as it was in a large building in the second street area.

"… My father was right. When you need cannon fodder, you should go to the adventurer's guild."

That was why Rorschach came here. However, it seemed like what he said wasn't quite right …

"Bro, it's fine if that's what you think, but don't you think it's a bit too much to say it out loud? This is the main hall of the adventurer's guild."

Seviala, who was innocently affected by the negative gazes of more than fifty people, complained.

Rorschach pursed his lips and glared back at them. His rank 5 archmage badge was his source of confidence. Every glare he received meant one less threat.

"If I could keep it a secret, I wouldn't want to either …"

Rorschach's heart was bitter, but Rorschach had to say it …

In a way, the arrival of Isabella and Seviala was a great help to Rorschach … in terms of money.

Isabella didn't have much money, but Seviala was a princess of a country. She usually had a lot of investments and extra income. She was a little rich woman.

Now that they were on the same boat, Rorschach would not be polite to this natural benefactor.

So, after Rorschach got the two charging gems and the key to open the door, he didn't hesitate to come to the adventurer's guild to look for cannon fodder … or rather, trustworthy close combat teammates.

But looking at the current situation, Rorschach shook his head silently.

A mere rank 5 archmage could act so arrogantly in the adventurer's guild. It didn't matter how weak the adventurer's guild was. It was just that they couldn't find any qualified cannon fodder.

The foundational reason why adventurer's guilds were everywhere in Eich was because of this demand. Demand made the market flourish, and a flourishing market would allow for an insane amount of capital. But if there wasn't a sufficient market … then naturally there wouldn't be enough supply.

This was the Mage Country. There was no lack of extraordinarily powerful archmages here. Although archmages couldn't be said to be omnipotent, ordinary adventurers wouldn't be able to do anything that they couldn't do.

There weren't any common public security missions. Even the local ruffians were careful not to provoke any magic organizations. Bandits were basically asking for death if they appeared. When they needed military force, the archmages who could "pacify" the situation would be more reliable than anything else.

Even if there were some combat missions that slipped through the cracks, they would be taken up by the mage apprentices who were in a hurry to gain experience. Apprentices who had archmages backing them would be able to do whatever they wanted, even against mercenaries and adventurers who were far stronger than them.

If they really needed to find people to do missions for them, why wouldn't they go to the Mage Guild, which had more resources and more high-level combat strength? The Mage Guild had plenty of archmages who wanted to earn credit points in exchange for magical information.

As long as they had money, they would be able to hire archmages. Other countries definitely wouldn't be able to enjoy royal treatment.

The result was that the adventurer's guild in the Mage Country would only accept classic street missions such as helping a neighbor girl find a cat, or cleaning up the messes of various archmages.

Yep, that's right. Cleaning up all sorts of messes.

For example, privately summoning an otherworldly demon, high-level devil, or Elemental Lord that couldn't be cleaned up. For example, breaking the rules of the Mage Guild by creating a test subject that ran away. If news of this leaked out, the archmage would be hunted down by the mystics. For example, "My teacher hasn't left his laboratory for seven days. Last time, he said that he wanted to do an otherworldly summoning experiment, communicate with an Evil God, or experiment with a new spell. Can you guys go take a look?" No archmage with normal intelligence would accept such a dangerous mission.

Not only were these missions incredibly dangerous, but the archmages would also bully the archmages. How could the proud and arrogant archmages possibly accept such a mission?

The result was that most ambitious young adventurers wouldn't stay in the Mage Country. Saul, which was the center of attention for all countries, was an excellent starting point. Most adventurers who stayed in the Mage Country were either trying to get by or simply enjoying their retirement.

Even the veteran adventurers who stayed in the Mage Country for a long time were all old foxes. Naturally, they knew what missions they could accept and what missions they couldn't.

Rorschach walked around the Mage Country and discovered that at least 40% of the adventurers here were mages wearing various mage robes. It would seem that they were all here from the Mage Guild to make a living. It was truly difficult to make a living as an apprentice.

Typically speaking, employers wouldn't be picky about whether they hired ordinary adventurers or part-timers. Part-Timers were actually better. After all, there was always a high demand for mages in other parts of the continent. But right now, Rorschach was a little dissatisfied.

What he needed were melee job classes, pure warriors, idiots who were brave enough to wear decorative armor and charge into an archmage's mage tower, charging with their eyes closed against traps and magical traps … Brave warriors, idiots who were brave enough to shout, "You don't need to tell me who the enemy is, just tell me where they are!" … Brave warriors!

Anyone with an intelligence level wouldn't casually step into an unknown mage tower or mage laboratory. This was probably the most dangerous place out of all the life forbidden zones. And, this level of danger would only increase as the master's power level increased and how long the mage had abandoned the place.

But it would seem that all the adventurers here were old foxes who wouldn't be easy to trick or recruit.

* Smack! *

I filled up the mission list in two bites and pasted it on my mission board. The Mage Guild's electronic screen was still displaying this new mission.

Then, everyone inhaled a breath of cold air.

"Mission: Cooperate in exploring an abandoned laboratory of a mage above Level 10. (With the owner's authorization. The owner mentioned that it hasn't been used for several hundred years. Don't know what's going on inside.) Reward: 50,000 gold coins or equivalent magical tools or exploration items with priority to purchase at a lower price. "

What did it mean to be above Level 10? They were probably at the very top of the world, existences who could fight against the Gods.

Even if they left their laboratories unattended, as long as one of the things inside went out of control, no matter how many people went in, it would be a suicide mission.

This mission was a gamble of luck. If everything was fine inside and didn't go out of control, they could safely receive their reward.

"Why don't you give it a try? Maybe it's really safe inside. "

"Don't. If something really happens, you're not even qualified to be cannon fodder."

"Heh, this mage really is here to find cannon fodder. Who would dare to go to such a place?"

The adventurers' reactions were all within Rorschach's expectations. For such a difficult mission, it wouldn't be easy to find cannon fodder.

Amidst the commotion, Rorschach also noticed that most people's gazes were focused on a few specific directions.

There would often be a table of well-equipped adventurers in those directions. When people realized that they couldn't complete a mission, they would always think of those who could.

Now, what the public was looking at was naturally the strongest in the eyes of this group of adventurers.

Rorschach memorized the appearance and characteristics of those people at the table. If they came to apply, they would have priority.

But he wasn't worried that no one would apply. After all, there might be no danger at all … Although Rorschach himself felt that the probability was basically zero, especially when he found out that the flower shop was actually the original place where the Seven Virtues were first born, Rorschach felt that it was better to treat it as a nuclear wasteland level danger zone. Yes, the kind where a nuclear war could erupt at any time.

Rorschach wouldn't accept those who were purely opportunistic. But if there was enough power to bear the risk, it wasn't impossible to consider it.

"Let's wait. News needs time to spread. With such a generous reward, there's bound to be people who will come."

Rewards of gold coins and high-grade magic items were hard currencies everywhere, but the most attractive was the priority to purchase exploration items at the very end.

Many things couldn't be bought, or they could be easily sold for ten times the price.

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