The granddaughter of a professional Saintess? That Mu Na?
Rorschach was stunned at first, but he quickly realized what was going on.
This kind of blood relationship was probably no different from Sias and Sydeon. They were still foster father and daughter.
However, this was undoubtedly a kind of attitude. Rorschach also knew that Mu Na had a special place in her tribe and in Marsha's heart, so there was no need to be too serious about it.
"Alright, your granddaughter can start as a high-grade priestess. Our Cathedral has just been completed, and we're lacking high-grade priestesses."
"Of course, she still needs to learn your knowledge. The first Cathedral in the entire wasteland is truly impressive. This is also the main reason why we have such high hopes for you. Not only did your teachings spread quickly among the Seymour people, but they also don't have a sense of invasiveness or danger. "
It seemed like this matter couldn't be hidden from these old foxes.
"I believe you won't regret today's decision. My granddaughter has always been an outstanding priestess, and my granddaughter, Salia, is also an outstanding warrior and guardian."
Was this an additional investment? Thinking about the Guardian of Mount Sainte who almost forced them into a dead end, the Game Church that lacked everything naturally had no reason to reject.
"We're just about to form the Temple Knights. Right now, we only have one Head Knight and two Deputies. Can we start with Deputy Head Knight? "
From a certain perspective, Rorschach wasn't a qualified negotiator. He was even too straightforward when it came to behind-the-scenes deals that should've been hidden under the table.
However, when both sides were actively negotiating, this kind of 'straightforwardness (recklessness) without any aristocratic style' saved a lot of time for probing and bargaining. Not only did it avoid conflicts caused by repeated friction, but it also left a good impression on others.
And this good impression could be seen as the foundation of a long-term friendship, especially when both sides could take what they needed from the other side.
In fact, the Game Church's strength and resources weren't outstanding among the various churches. They could be considered poor before, but as an elder of Mount Sainte, Marsha had a lot of bargaining chips in her hands.
However, in the end, she still chose the Game Church as her ally. Naturally, she wasn't forced to choose randomly.
Although the Game Church was small, it had everything. Not only was it a major shareholder of Vila Nova Dônia, but it was also the initiator of the new city construction plan.
Although they were lacking in manpower, not only did they have sufficient hardware foundation, they had also made some achievements.
He was probably the only one who had successfully preached amongst the Seymour people, and while the teachings of the Master of Games were a little mischievous, it encouraged healthy competition without any obvious negative effects and wasn't overbearing.
This was extremely important to the local residents. A god that advocated war and slaughter was always revered and even avoided.
Now, the only Great Holy Church was a testament to her success in the religious sense. It also represented the potential for great development in the future.
In the city, the mainstream media, or rather, the only media, was in the hands of Martha. As an experienced politician, Martha understood what it meant to control public opinion.
This included the way they had been doing things throughout that night. This was the typical style of the Game Church — not being greedy.
When one was still weak, blindly expanding wasn't necessarily a good thing. That would easily alert the surrounding competitors and outsiders.
Stabilizing one's footing, managing relationships with those around them, absorbing the nutrients provided by their connections and resources, and improving bit by bit. Although the progress seemed slow, it was actually a steady and stable foundation.
At least on that night, when they tried to interfere with the internal affairs of the Seymour people and Cape Town, they were all 'taught a lesson' by Old Sias. Their losses weren't small.
Of course, one of the main reasons why the Game Church stopped was because they had too few people. They couldn't afford to lose or gamble. Even if they gained huge benefits, if too many of their core members died and shook their foundation, there would be no future.
They had enough potential, their teachings were positive, and their core members were easy to deal with. Most importantly, they had already confirmed that they didn't intend to play the game of conquerors and colonizers. It was no wonder that Martha had placed her bet on the Game Church.
On the other hand, in Martha's eyes, having fewer people was also an advantage. It would be easy for the Seymour people to be placed in important positions. The inspection process was simple, and as long as they performed well, it would be easy for them to be promoted … This would be the core of the future elders.
If everything went smoothly, and the core members of the Church had Seymour people, most of the believers would be Seymour people. Naturally, the Church would be able to take root in this land.
There was no such thing as love for no reason in this world. Martha had only made this decision after much consideration.
For the Game Church, there was no way they would reject a piece of meat that was delivered to their doorstep.
Since they had already decided to make a name for themselves here, it was necessary to expand their staff. Naturally, they would give up on a piece of human resources that was delivered to their doorstep.
A local leader like Martha meant endless connections, natural resources, information, and human resources. She also had the unseen and untouchable but incredibly important reputation, and even … orthodox.
Martha was the spiritual leader of Mount Sainte. Since she had formed an alliance with the Game Church, the original priestess of Mount Sainte would become a priest of the Game Church. In that case, in the eyes of the Seymour people in the wastelands, wouldn't the Game Church also become a so-called orthodox and local church? At the very least, their image would become very positive, which would make missionary work much easier.
Furthermore, the Game Church was at a crucial point in its expansion.
The lack of priests and knights wasn't an excuse Rorschach used. The current Game Church was completely different from a year ago. Since they had already gained a firm foothold in Vila Nova Dônia, they naturally needed to expand and expand. The first thing they needed to do was to gather human resources and build an organizational structure.
Since they wanted to preach and organize religious activities on a large scale, they needed priests and the like. With just the few Descended Ones, especially since there was a severe lack of priests among the Descended Ones, it was necessary to build a professional organization of priests.
There were rules and regulations. The Game Church also had a complete system of priests in Aishi, including bishops, high-level priests, and priests. However, they lacked people.
Due to certain reasons, the natural talents of stowaways would be greatly lacking in the area of priests … Alright, to put it bluntly, it was obvious that stowaways who had been baptized by the power of Chaos in the River Styx would have an obvious obstacle in their understanding and usage of divine power. After all, Order and Chaos naturally conflicted with one another.
Originally, they had intended to recruit local believers to become priests. Now that they had professionals from Mount Sainte joining them, their progress would naturally be greatly improved.
Apart from that, they also lacked people in all areas.
The new newspapers and magazines needed intellectuals, as well as workers who could transport, print, and sell goods.
The businesses under the Church, including this Victory Building and the shops on the commercial street, all needed to be managed. This required sufficient business talents.
Wealth and benefits were generated, but they also needed to be protected. As a permanent military organization, the Temple Knights also needed to be established. Naturally, they also needed powerful warriors.
Warriors also needed weapons and equipment. At the very least, magic armor and floating airships needed to be prepared. In that case, engineers and engineering equipment were also necessary.
These days, Rorschach and the Game Church were extremely busy.
In the end, all the difficulties could be summed up in one simple word — lack of manpower.
Now that the Mount Sainte Church had delivered itself to his doorstep, how could Rorschach refuse? Not only would he not refuse, but he would also spare no effort in welcoming them to join and invest in them.
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