It was early in the morning.
However, the forest was still shrouded in darkness and silence. Only the white fog permeated the forest, bringing with it a bone-piercing chill. The edges of the rows of spears reflected the cold light of the bonfire, sending chills down one's spine.
The Druids searched the forest in groups. The rustling of leaves could be heard from afar, breaking the deathly silence.
Someone coughed, and the air was filled with the choking smell of blood. When Brando arrived, the Druids on the frontlines had already organized a counterattack and reclaimed part of the Wall of Roses.
He stood in the middle of the forest and looked into the distance. In the darkness, the grayish-yellow grass was covered with the corpses of black wolves.
These corpses would shrink in a day or two and turn into pure magic crystals.
As for the Druids' corpses, they had already been taken care of by their own people. The Druids' burial culture was quite primitive. It could be said that they were returning to nature. They only needed to be cleaned up a little before burying them.
The night's battle was indescribably bitter. Fortunately, the black wolves had already circled around the Vine Valley to the north and were planning to surround the Green Tower first. Thus, the druids were able to evade the enemy's attacks by leaving an empty space in the middle.
However, the Druids were only able to reclaim a small piece of forest. The monsters retreated into the darkness and seemed to be preparing for a new wave of attacks.
Brando wasn't the only one here. In fact, all the factions in the Green Tower were here. The Cruz Empire, Buga's wizards, the Holy Cathedral of Fire, and even some adventurers.
Brando thought that most people would leave the area when the Black Wolf Tide arrived, but he had miscalculated. It seemed that the changes in the Loop of Trade Winds and the temptation of the Divine Artifact were enough to suppress the threat of the Black Wolf Tide.
But at least it would relieve some of the pressure on him. The only problem was that there would be a battle before he could enter Valhalla. He wasn't worried about the Cruz Empire, but the Buga wizards.
Fortunately, it seemed like Buga's wizards were not familiar with the changes in the Loop of Trade Winds, which was his biggest advantage.
Brando looked into the darkness in the distance. He knew that the sun would never rise again. For seven long nights, the Green Tower would have to face an endless number of monsters.
There were three thousand players in the Green Tower, but now he was the only one. It was still a question whether he could reverse history on his own.
Scarlett and Amandina sat beside him while Brando leaned against a white poplar tree. He listened to Amandina's report on the movements of the other factions in the Green Tower last night while he opened his interface to make his final preparations.
Although the Calamity of Wolves at the beginning of the Year of the Sword was limited to the Black Forest, as the first large-scale storyline in The Amber Sword, the difficulty was beyond imagination.
For this reason, Brando had to be prepared for everything. The first step was to increase his own strength. As a veteran player, Brando knew this very well — there was no environmental factor that was more reliable than his own strength.
He first opened his attribute panel.
However, their adventuring experience did not increase much in the past month. The only time they gained more experience was during the battle with the Five-Headed Serpent Lizard in the middle of the Month of Sleep. After that, their experience stopped at around 57000, which was still a short distance away from leveling up as a mercenary.
What's more, leveling up a character by one level didn't have much of an effect on one's strength. Therefore, Brando didn't stay on this page for long. The green light in his eyes fluctuated, and then the light net paused for a moment.
The Planeswalker System.
Brando flipped through the pages and quickly found the resource column. It had been almost three months since the trip to the Schafflund Mine. During this time, he only paid 100 Wealth to unlock the Silver Swallowtail Flag. With the Silver Swallowtail Flag's buff, Brando already had a considerable amount of wealth.
He then looked down and saw the number of resources he had.
Wealth: 2220
Reputation: 330
Brando saved up so much Wealth just to unlock the Dellar's Freeport that required 2500 Wealth. Dellar's Freeport could generate 20 Wealth per day, and tapping it would also give him gems and Reputation. It was the most important card to maintain the Platinum Angel.
But now, he had to stop this plan and reconsider.
Brando opened the Sealed Card Book and pointed at the cards he needed one by one. First of all, there were three Bloodline Cards: Vampire Baron, Vampire Throne, and Night Lord.
Although Brando was more optimistic about the White cards in the book, he was still lacking in White cards. Even if he could summon them, he might not be able to afford the cost of maintaining them. But Bloodline Cards were different. The Bloodline Cards of Fate had a special feature, which was that the host only needed to pay for the cost of maintaining them.
This was extremely troublesome for Spellcasters, but for a Warrior like him, it didn't seem to hurt at all. Not to mention, he also had the Unyielding Talent, which allowed him to recover three times faster than the average person.
He paid 400,600 and 800 Wealth respectively to unlock the three cards. Then, he scanned them and put them into his deck.
The Vampire Baron
(Night Shadow XI)
10 Dark
[Creature – Undead Vampire, Level 28 Creature]
Vampire.
When Vampire Baron is on the battlefield, add 1 Battle Counter to all lower level Vampires.
When Vampire Baron is on the battlefield, pay 2 Life per day.
'Elegance in the dark is a deadly art.'
Blood Throne Vampire
(Night Shadow VI)
15 Dark
[Creature – Undead Vampire, Level 30 Elite]
Vampire.
Sacrificing 1 non-black creature to add 3 battle counters to the Blood Throne Vampire (Until the reset stage).
When Vampire Throne is on the battlefield, pay 5 Life per day.
'Lowly people often forget that they are not guests or servants, but property.'
Night Lord
(Night Shadow III)
15 Dark
[Creature – Undead Vampire, Level 35 Elite]
Vampire.
Pay 5 Dark to place a small group of Black Derivatives (Bloodline) into the battlefield.
When Vampire Throne is on the battlefield, pay 10 Life per day.
'Blood is dripping.'
These three cards could be said to be a set of cards. Although Vampire Baron was only at the pinnacle of Black Iron, it could provide bonuses to lower level Vampires.
On the other hand, the Blood Throne Vampire's strength was not on par with Medissa's. After sacrificing a non-black creature card, the Blood Throne Vampire could reach the pinnacle of Gold in a short period of time. This was the strongest card that he could obtain at this stage.
As for Night Lord, it was already at the middle level of Gold. If it kept paying Dark EP, it could create more Derivatives. Together with Vampire Baron's ability, it was like adding wings to a tiger.
Brando planned to use these three cards as his other core card deck other than the Holy Sword – Wind Spirit Spider. Even if it was not for this purpose, with the addition of Vampire Throne and Night Lord, he would have seven Gold level existences in his hands.
This was already considered a strong force in Erouine.
As for the remaining Wealth, he spent another 550 to activate the Ocean Wave Gem and Grey Harbor Tax Officer.
Ocean Wave Gem
(Thousand Sceneries V)
10 Any
[Treasure – Magic Item]
When Ocean Wave Gem is on the battlefield, provide 1 Reputation per day.
Tap it to gain 2 Wealth.
Sacrifice this card to choose any card in your hand to enter the battlefield for free.
'Unstoppable Temptation'
Grey Harbor Tax Officer
(City State's Alliance XXI)
5 Light
[Treasure – Human Official, Level 5 Creature]
When Grey Harbor Tax Officer is on the battlefield, provide 1 Reputation per day.
Tap it to gain 2 Wealth as long as you have a City Building Land Card (Enchantment).
'Taxation is the foundation of the city.'
The purpose of activating these two cards was to make up for the losses that were not part of the plan. Since he could not achieve the Platinum Angel's requirement in one step, he could only choose a more complicated path. Fortunately, these two cards could increase both Reputation and Wealth, which met the requirements.
After using Wealth, Brando used Reputation to activate the Graveyard Resurrection spell.
Graveyard Resurrection
(Graveyard Whispers II)
20 Dark
[Spell – Enchantment]
Put any target Artifact or Creature Card that has died (or is in the graveyard) into the battlefield under your control. This creature has an additional Black and [Spirit Figurine] category.
'Death is not an excuse for disobeying orders.'
The Graveyard Resurrection card cost 325 Reputation to unlock. It could directly resurrect a dead creature into the battlefield as a Black Card. Other than the time of death, there was almost no other exemption. Brando believed that he would meet a target that he liked in this Demonic Wave, so he decisively took this card.
At this point, the young lord had used up all the Reputation and Wealth that he had saved up over the past few months. However, these were not all the Land Cards he had. He took out another five cards from his waist pouch.
They were two Black Land Cards — Water of the Underworld and Forest of Death, and a Gray Land Card — Anjou's Mountains. The other two cards were the Fireclaw Trumpeter and the Rune Summoner.
These five cards were exchanged from the wandering magician with three Moon Crystals. Apart from the land card, the rest of the Fireclaw Trumpeter and the Rune Summoner gave him a big surprise.
The Fireclaw Trumpeter and the Fireclaw Lizardman belonged to the same deck. This card could summon an Intermediate Iron-ranked Fireclaw Trumpeter. However, this card was not the most outstanding thing about it. The significance of this card was that as long as the Fireclaw Trumpeter was on the battlefield, it could duplicate an identical Red Derivative card for every Fireclaw Pikeman card on the battlefield.
In other words, as long as the Fireclaw Trumpeter was on the battlefield, a Fireclaw Pikeman card was equivalent to two Fireclaw Pikeman cards entering the battlefield at the same time.
Although Brando only had one Fireclaw Pikeman card in his hand, he believed that one day, this card would be as powerful as the Holy Sword Art and the Wind Spirit Spiders.
As for the Rune Summoner, it had almost the same ability as the Night Lord. The difference was that as long as the Planeswalker paid 10 Mana, the Rune Summoner could summon a Gray Derivative with the same level of Land Cards as the Planeswalker had.
This was a card that was weak in the early stages, but had almost unlimited potential in the later stages.
Brando also swept these five cards into his deck. Now that the capacity of his deck had greatly increased, excluding the Land Cards, he still had fifteen cards of various types. This meant that he could no longer grab all the cards in his deck at once.
When the number of cards increased, Brando found himself facing a new problem. The cards that he could use every day had become random, and how to grab the cards had become a new problem.
He first checked his hand.
Bloodborne Vampire, Wind Spirit Spiders, Holy Sword Art, Fire Djinn, Sprint Drive, Energy Drain, and Fireclaw Trumpeter.
However, Brando did not summon them immediately, because he felt Amandina nudging him from the side. Only then did Brando raise his head and return to his senses from his own world.
He immediately saw a group of people walking towards him from the edge of the forest not far away.
They were not Druids.
They were a group of humans, a group of Erouine's people.
… (To be continued, if you want to know what will happen next, please go to www.qidian.com to read more chapters. Support the author, support the original reading!)
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