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Home > Fantasy > The Amber Sword > Chapter 1056

Chapter 1056

Words:3671Update:22/09/12 07:38:47

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Brando and The Shire walked aimlessly on Fragrant Street. It was the busiest commercial district in the Imperial Capital. The high-rise buildings on both sides of the street were hung with curtains representing the celebration. The craftsmen were making tables full of flowers and fine wine from the manors in the suburbs.

The entire street seemed to be immersed in the atmosphere of the upcoming celebration, but upon closer inspection, one would notice some incongruous details. Few smiles could be seen on the faces of the pedestrians. Apart from the carefree children, almost everyone's face was more or less filled with sadness.

It seemed that the heated discussion about Countess Lache's marriage had not really made people forget the war on the frontlines. For those with a certain amount of assets, the war showed that their money was decreasing, but for those who lived in the Imperial Capital, or even the entire Bankel area to the Cloak Bay area, the war made their already poor lives even more difficult.

Prices skyrocketed, supplies were reduced, men were forcibly transferred to the army, and the remaining people were almost unable to get by.

The cost of the war was inevitably passed on to these people, and only a few could reap benefits or realize their ambitions.

"It looks like Her Majesty the Queen of the Kirrlutzians isn't having a good time either." Charles looked around and couldn't help but comment.

Brando nodded silently.

But they were not here to comment on the Silver Queen's situation at the moment.

Under his suggestion, everyone began to act separately. Vahina, Delfien, and the Roman disguised themselves as merchants. The Mehotofen family had a lot of influence in the Imperial Capital, and their remaining forces in the dark had been trying to rescue the Duke of Flowers in recent months. Vahina's task was to contact these people. Delfien's situation was similar. The Nidwen family's enemies were all over the court, but they also had many staunch allies. Some of these allies had suffered losses in the war, while some had avoided the limelight but were not trusted by the Silver Queen. There were always people who could be trusted among them, and the Prime Minister's daughter had to identify them one by one.

Their mission was to distinguish between friend and foe, and rope in potential allies. This mission had a certain degree of danger, but if it was done well, they would not be deaf and blind in this huge city.

As for Metisha and the rest, their task was to contact the Antoburo Duchy's envoy that had entered the city a day earlier, and confirm if Princess Magadal had already contacted them. This was a hidden move. Erouine's envoy had sided with the Crown Prince in this civil war, so their mission was declared over after the war in Metz. But this had nothing to do with Princess Magadal. She was the representative of the Antoburo Duchy, and at least for now, the Duchy was still on the Silver Queen's side. So after the war ended, she still had to go to the Imperial Capital to meet up with her envoy.

However, the Nun Princess did not support the Silver Queen in her heart, because she was a staunch traditionalist. With the direct descendant of the Great Sanctum, Sidney, on Brando's side, she would naturally side with Brando. Not to mention, the latter was her savior.

Of course, she would not betray the interests of her country, but on this basis, she could provide some help to Brando and the rest. At least, she could be another eye for them, to prevent the two-faced nobles of Cruz from deceiving them. At the same time, she could also provide cover for them to enter and leave the city.

Even though it was impossible for the Silver Queen to not keep an eye on the Nun Princess who was close to the people of Aouine, that was not important. This city was filled with her spies, and if she was afraid of being discovered, she would not be able to achieve anything. In fact, Brando, who was very experienced in this kind of infiltration mission — don't ask where his experience came from — knew very well that it was not terrible to be discovered by Her Majesty. What was terrible was that the information was not equal.

As for his own mission and the mission of The Shire, he did not mention it, but it was very important.

He first walked around the city by himself, exploring all the places with hidden events and items in his memory. After all, it was rare for him to come to Lushta, and it was uncertain whether he would come here again in the future. He did not intend to leave the hidden places and treasures for the people of Cruz. After half a day, he had obtained a lot of things. Among them, he had obtained dozens of bottles of Holy Water No.2 and Holy Water No.3. Because most of the hidden places near the Imperial Capital were tombs or shrines, the easiest things to obtain in these places were all kinds of holy water and holy items. Although he inherited a lot of holy water from Amman's inheritance, after going through many battles, he had used up most of the high-end goods. This time, his harvest greatly supplemented his high-end collection. After all, the imperial capital was also the center of the Holy Cathedral of Fire, so the holy water produced in these places would not be ordinary.

As for holy items, they were relatively rare in the Holy Cathedral of Fire, so most of the things he obtained were the most common goods, such as blessed prayer beads, holy bones, and similar things. These things could provide a lot of bonus to holy spells when fighting against demons and undead, but they were not useful on normal days. The only thing that pleased Brando was that he obtained the Armor of Gundo and Angelic Wings from the tomb of Saint Fortuna. Saint Fortuna was a famous saint in the history of the Holy Cathedral of Fire, but the location of his holy body was a mystery for thousands of years. This mystery was finally solved by a Cruz player from Cloak Bay, who accidentally found the tomb of the saint in the public cemetery of the Lion's Sacred Palace. From there, he obtained the Armor of Gundo and the Angelic Wings that the saint used when he was alive.

This discovery was also a widely circulated anecdote in The Amber Sword, because before this, most of the hidden treasures and discoveries were found in remote places. Very few people would look for lost treasures under the watchful eyes of the novice village. After all, most people's first impression would be that there would be no hidden treasures in their birthplace, or even if there were, it would only be some trivial Easter eggs.

However, the discovery of the Armor of Gundo and the Angelic Wings taught everyone a lesson. It proved that in The Amber Sword, the location of hidden treasures was only related to their history. In other words, in theory, as long as the game's historical background was in line with the game's history, you could even unearth the Azure Lance at the birthplace. After that, there was a wave of historical investigation and background exploration in the game. It was also at that time that players like Brando began to deliberately record a lot of history and information. It was worth mentioning that the tomb of Gerald in Bucce was also discovered in this context.

The reason why the tomb of Fortuna was so famous, other than the background, was because of the Armor of Gundo and the Angelic Wings that the player found. Of these two holy items, the lower value of the Armor of Stiffness was a fantasy grade equipment, while the Angelic Wings was a genuine ancient artifact, even close to the quality of a divine artifact.

Although the Armor of Gundo was called armor, it was actually a pair of gloves made of an unknown silver metal. In addition to the amazing attributes of this pair of gloves (Strength + 35, Constitution + 40, 10% Light Resistance), as a fantasy grade armor, it also had a special effect that made everyone envious. As long as there was light, the wearer could activate the special ability 'Gundo's Shelter'. This ability was actually an invincible barrier that lasted for five seconds, had a radius of about ten meters, and could not be moved.

That's right, it was immune to all damage and control effects, lasted for five seconds, and took about four hours to recharge. Although it could not be moved, if used well, it could be used to turn the tide of battle. At that time, when The Amber Sword was still in the era of major dungeons, this item was once recognized as a bugged equipment. The player who owned it was in a guild that was far ahead of the world in terms of PVE progress. This caused many protests from players, but later on, as more and more fantasy grade equipment appeared in the world, various bugged special effects emerged, and the voices of controversy disappeared.

After all, bugged equipment was called a divine artifact when one person had it, but when everyone had a divine artifact, it was just so-so.

But if the Armor of Stiffness was just so-so, then the Holy Robe of Angelic Wings was a little hard to accept, especially when it was in the early stages of the game, and was obtained by players almost effortlessly from a newbie map. This Holy Robe on the surface was a typical robe of a priest, but because it was discovered in the version where the Ancient Robe was not released yet, its attributes that were far beyond the standard of fantasy grade equipment (Will + 21, Bloodline + 110, Light Affinity + 10) were shocking to players at that time. Although the players of that era were not clear about the existence of higher-tier equipment after fantasy grade, they still gave this Holy Robe an appropriate title – Super Fantasy Equipment.

Later on, when the Ancient Robe was released, the Angelic Wings was directly promoted to Ancient Robe. It could be said that it could be said to be the only Ancient Robe in the whole of The Amber Sword that players had witnessed the promotion process, and its fame in The Amber Sword was imaginable.

But that was not the main point. The main point was the special attribute of the Angelic Wings – Feather of Light: Your Light Affinity attribute can be converted to Wind Affinity attribute. This attribute was unknown to players for as long as three versions, because in the early version, Elemental Affinity was in fact a kind of attribute enhancement. In short, it was to increase the proficiency of casting a certain type of spell, including damage, casting speed, elemental penetration, and so on. It sounded very powerful, but the actual effect was very deceptive.

Because the Affinity attribute was calculated according to the Affinity level, and the Affinity level had an EXP slot. The Affinity level would increase according to the proficiency of the EXP slot, and the Affinity level would increase according to the Elemental Affinity provided by equipment or skills. In this way, the 10% increase in damage, casting speed, and elemental penetration for each Affinity level seemed to be of little value. After all, a player could not pile up thousands of Elemental Affinity points. If that was the case, what other attributes would they have?

Because of this reason, and in addition to the fact that most of the wearers of the Holy Robe were Priests, how many of the Priests' Holy Spells other than the Holy Cathedral of the Wind Empress required Wind Affinity? Even the Priests of the Wind Empress spent most of their time dealing with the Light Element. This was the basic principle of Holy Spells. Although the Priests of the Holy Cathedral of Fire used all kinds of flames, it was actually just the Light Element's representation of the doctrine of the Path of Metal and Fire. In Wohnde, as long as it was a Holy Spell, it would definitely not be separated from the Light Element.

Because of this, most players thought that the Feather of Light was just a useless ability, and that the only reason the Angelic Wings had this ability was to balance out the high basic attributes of the Angelic Wings. In fact, until the end of War and Chaos, players still thought that the main strength of the Angelic Wings was its superior attributes.

After all, the title of 'Blank Divine Artifact' was not just for show.

However, with the appearance of the Heirloom, more Heirloom items began to appear in the eyes of the players. Gradually, the players began to realize that among the many Heirloom items, the Angelic Wings' attributes were actually just so-so, and not even first-rate. Because of this, it was inevitable that the players would question — if the basic attributes of a piece of equipment were only average among the same tier, and its special attributes were trash, could it really be considered an Heirloom item?

Some players thought that this was a bug in the game company, while others began to suspect that there was something more to the Feather of Light. In the end, they really did research on it. In the era of the Slate War, the players began to grasp the power of Extremity. After entering their own World of Laws, the players began to be surprised to find that the Laws were inclined towards the Elements.

This was actually very normal, after all, the entire Wohnde was built on the basis of the Elements. Martha and the Four Great Elven Kings made a contract to use the Elements as the foundation of the world, and then used the Laws to restrict the flow of Mana to create this world where all living beings lived. Therefore, the entire world and the Laws that were built on it would inevitably be inclined towards the Elements. Just like the Holy Cathedral of Fire built by the Flame King Gretel, and the Holy Cathedral of Wind built by the Wind Empress, their doctrines were all closely related to the Elements, and the beliefs of the Four Great Holy Cathedrals were all one of the most fundamental Laws of this world.

Therefore, the Laws that were inclined towards the Elements were, in fact, shown in the background of the game from the very beginning.

This was not surprising, but what shocked the players was that Elemental Affinity was also effective in the World of Laws. And this effect was not only reflected in the strength of the Elements, it could even change the nature of the Elements. In other words, if a player's Element Power was a breeze, or a similar Law that leaned towards the Wind, under the influence of Elemental Affinity, it could even become a gale or a hurricane. This increase was not only a quantitative increase, but also a qualitative increase.

Under such circumstances, the Wings of Light was extremely terrifying.

This was because it could turn an Element that leaned towards the Light into a pure Element that leaned towards the Wind. Unfortunately, most of the Clerics' Elements were more or less inclined towards the Light. In other words, with this Holy Robe, it was equivalent to having mastered two Elements at the same time, one leaning towards the Light Element, and the other leaning towards the Wind Element.

This was simply heaven-defying.

It was equivalent to saying that if Brando's Space-Time Element leaned towards the Light Element, after the conversion of this Holy Robe, he could completely obtain a similar Element that leaned towards the Wind Element. For example, the Element of Nirvana, which was not inferior to the Space-Time Element. Although these two Elements belonged to the same level, their effects were completely different. For someone who mastered these two Elements at the same time, the increase in strength was not as simple as one plus one equals two.

As soon as this fact was exposed, the Angelic Wings immediately returned to the throne of Godly Equipment, and even received the title of Godly Equipment.

The reason why it was not a Godly Equipment was that it had extremely high requirements for the wearer's own quality. This was very easy to understand. A guy who only had the most secondary Element wearing this Holy Robe could only be a rookie no matter how much it was converted. Therefore, this equipment was icing on the cake, and could not achieve the effect of sending charcoal in snowy weather.

In theory, this Holy Robe was indeed the most suitable for Brando. After all, what Element could be of a higher level than Space-Time? Could it be more powerful than the Space-Time Element of the same quality? Unfortunately, the Space-Time Element being a Light Element was only an assumption. In fact, it was a Dark Element in Wohnde, so this equipment had no effect on it at all.

Brando had actually prepared this equipment for Hipamira. Without a doubt, there was no one under him who was more suitable for this Holy Robe than Hipamira. Hipamira's Element was a very high level Law of Light and Earth — Holy White Land. After converting it into the Wind Element of the same quality, it was almost equivalent to having three Elements. Holy White Land's main function was defense and support, and most of the Wind Element was more offensive, so it complemented each other.

After getting these things, Brando summoned The Shire.

After all, he found a few hidden treasures in every place he went. This kind of bizarre thing was not easy to explain, so he could only find an excuse to send Ciel away to do something else. Once he was done with his personal matters, he would summon Ciel back. Anyway, the Planeswalker system had almost no distance restrictions. With just a command, he could summon the person with secondary authority to his side at any time.

His next destination was Suman Street. At the end of the street, there was a magic item shop called "Indulgent Rose," and this unknown little place was the final destination of his trip.

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