The Lady of Moon shook her head with a troubled look. "No."
"If there is, the Order Faction would have executed her on the spot instead of going all out just to lure her away from the mezzanine of the origin world.
"As for what kind of challenge the Woe Puppet gave to the Order Faction … I don't know. I only heard that it was a 'question' type."
The Lady of Moon paused and looked at Luigi. "Even if we know what the Order Faction's challenge quest was, it doesn't mean anything. Every time the Woe Puppet changes its form, its challenge quest will change as well.
"Its current challenge will have nothing to do with the previous one."
Luigi couldn't help but look disappointed after listening to the Lady of Moon's explanation.
From the looks of it, dealing with the Woe Puppet wasn't something that could be resolved with simple intelligence.
Besides, the Lady of Moon was right. If there really was a way to deal with the Woe Puppet, the Order Faction would have used it long ago instead of letting the Disorder of Chaos spread.
Luigi sighed. It seemed he didn't get anything from this trip.
Fortunately, Luigi checked the status above the Lady of Moon's head and saw that her recognition rating increased by 2%.
At least the Lady of Moon's explanation wasn't useless.
When Luigi was about to end the conversation with the Lady of Moon and ask Camilla and Blanche, he suddenly heard Angor's voice in his mind.
"The Lady of Moon just said that the challenge quests the Order Faction encountered were 'question' type. Since she mentioned 'type', are there any other types?"
Luigi was surprised. He didn't expect Angor to listen to him so carefully.
He didn't say anything and directly asked the Lady of Moon about Angor's question.
"Of course there are other types … Huh? You don't know?" The Lady of Moon looked at Luigi in confusion.
Luigi pointed at himself with his index finger. "Should I know?"
Moon Lady: "Because you even know the three bodies of the puppet, I thought you would also know the type of challenge mission of the Woe Puppet. After all, these things are compiled in the booklet issued by the Guild of Keepers … But I didn't expect you to only know a part of it. It seems like your understanding of the Woe Puppet isn't from the Handbook of Disorder."
"Handbook of Chaos?" Luigi shook his head. "I've never heard of it. I heard about the Woe Puppet from someone else. She only talked about the origin of the Woe Puppet, her disorder effect, and the influence she might cause. "
"I'm not too sure about the rest."
The 'others' here referred to Little Xiaotao.
The Moon Lady had a look of realization. "Your friend should have read the Handbook of Disorder because the origin of the Woe Puppet was also found and recorded by the Lawful Guild."
"However, your friend seems to have forgotten to tell you about the mission type of the Woe Puppet challenge."
"But that's actually not too important, because no matter what type it is, it's not that easy to succeed …"
However, since Luigi had asked, the Moon Lady naturally wouldn't hide anything, and told him everything that she knew.
"The Woe Puppet Challenge Mission can be roughly divided into three types …"
These three types were: questioning, demanding, and dueling.
It could be understood from its literal meaning.
Asking a question meant that the Woe Puppet would ask the challenger a question, and the challenger had to answer her question truthfully and correctly.
Demanding: the Woe Puppet would ask for a certain item from the challenger, and the challenger had to hand in the corresponding item to complete the challenge.
Dueling: the Woe Puppet would send someone or a lifeform to fight with the challenger in turns. As long as the challenger won five rounds in a row, they would pass.
These three types were arranged according to the order of the Lawful Guild. The simplest of them was' dueling. '
This was because one only needed to fight.
Moreover, the 'opponent' sent by the Woe Puppet was random. It was very likely that it would randomly send out an ordinary person who didn't even have the strength to truss a chicken. In this case, one could almost crush them.
Of course, the Woe Puppet would also send out powerful opponents, such as Void Monsters, Legendary lifeforms, and even opponents who were immune to physical attacks and energy attacks. When such opponents appeared, one could only admit defeat.
Generally speaking, the dueling mission was a relatively brainless mission. As long as one had rich dueling experience and could face various types of opponents, one had the possibility of succeeding in the challenge.
However, it was important to note that the challenge mission required one to win five rounds in a row, and there was no time to rest in the middle. Once one lost, even if it was only one round, the challenge would be directly interrupted and it would be judged as a failure.
Therefore, not only did the challenger need to be powerful, but they also needed to have great endurance to fight in turns.
After all, in a duel between Extraordinary lifeforms, it was normal to fight for a few days or even a few months, and one would not be able to rest.
Other than the 'dueling' which was relatively easier, the remaining 'questioning' and 'demanding' missions were relatively difficult.
In fact, the 'questioning' and 'demanding' missions were about the same in terms of difficulty. However, the Source World Sorcerers recognized that 'demanding' missions were more difficult than 'questioning' missions.
This was because 'questioning' missions generally tested one's knowledge reserves as well as the application of knowledge.
The Sorcerers' system was currently recognized as the 'wisdom' system in the general plane. As long as one grew up, almost every Sorcerer would have a terrifying knowledge base.
Even the Bloodline Sorcerers who were ridiculed as' strong but brainless' had a knowledge base that other Extraordinary lifeforms could not compare to.
Therefore, it was easier for Sorcerers to solve the 'questioning' missions proposed by the Woe Puppet.
Of course, the 'easy' here was relative to 'demanding' missions. If 'questioning' and 'dueling' were to be compared, Sorcerers would still think that 'dueling' was easier.
This was because there was no upper limit to one's knowledge. The questions tested by the Woe Puppet were very likely to be in one's blind spot.
Moreover, sometimes the Woe Puppet would ask questions that were very difficult to answer.
For example, an idealistic question: What is the meaning of life?
Another example would be a very subjective question: Which color is the best?
This kind of question was very difficult to answer. This was because idealistic and subjective questions would often change according to the mood of the questioner.
The Woe Puppet might think that yellow was better in one second, but in the next second, it might think that lemon yellow was better.
There was no accurate and definite answer.
Faced with such a situation, even if Sorcerers had a strong knowledge base, they could only rub their noses and admit defeat.
As for the most difficult type of mission recognized by the Source World Sorcerers, it was' demanding 'missions.
What was' demanding '? It meant that if the Woe Puppet needed something, you had to give it to her immediately in order to pass.
Remember, it meant to give it to the Woe Puppet immediately, immediately, immediately.
The Woe Puppet would not give you time to search for it, and no matter how large your spatial storage was, or how many resources you had, you would not be able to store all the resources in the universe into your spatial storage.
Most of the time, the 'demanding' missions that the Woe Puppet asked for might be the most inconspicuous thing in a certain world, but you just did not have it.
For example, the Moon Lady had heard that the Woe Puppet had once asked for a mission: Snake Trust Grass.
Snake Trust Grass was a plant from the Terilan Plane. It was everywhere in the Terilan Plane, and was considered a useless weed.
Most Sorcerers had heard of this plant, but none of them had Snake Trust Grass on them.
That was because it was impossible for Sorcerers to carry a weed from another world with them for no reason. Moreover, Snake Trust Grass could not be transplanted, and could only survive in the Terilan Plane. If you wanted to carry Snake Trust Grass around for a long period of time, you would need to maintain the environment, humidity, soil composition, and isolate the corrosion of the World Will. Only then would you be able to carry Snake Trust Grass around for a long period of time.
However, spending so much effort just to carry an ordinary weed, was it worth it?
Obviously not.
Almost no Sorcerers would do that.
Because of that, when Sorcerers encountered the Woe Puppet and asked for 'Snake Trust Grass', no one could give it to her.
Of course, in the end, the Woe Puppet still managed to get the 'Snake Trust Grass'. However, it was said that the disaster it created spanned across countless void regions. It was only after arriving near the Terilan Plane that it successfully asked for the Snake Trust Grass.
Before arriving at the Terilan Plane, no one had Snake Trust Grass on them.
There were many similar situations. For example, the Woe Puppet asked for a certain special alloy, asked for a certain world's specialty, asked for the water of a certain sea area, asked for the sand of a certain island … If you had not been there, you could not have it. Even if you had gone, you might not have taken these things away.
The world was boundless, and the things that could be asked for were also limitless.
Under such circumstances, the difficulty of the 'demanding' mission was also raised infinitely. At least, the Sorcerers of the Source World were basically helpless in the face of 'demanding' missions.
The Moon Lady said, "The above are the challenge missions that the Woe Puppet proposed, and they present three different types."
Luigi did not feel much after hearing the explanation. In his opinion, all three types were equally difficult.
Angor, on the other hand, had a basic idea of the difficulty of the Woe Puppet's challenge.
Angor's "difficulty" was completely different from the Moon Lady's or the Source World's Wizards'.
The "duel" type was the most difficult, the "questioning" type was the second, and the "demanding" type was the least difficult in Angor's opinion.
Angor arranged the difficulty in such a way because of a precondition:
The challenger could use a log-in device.
As long as the challenger could use the device to enter the Dream Crystal before or after the disaster engulfed them, they would be able to send information about the Woe Puppet's challenge.
For example, the Woe Puppet's "demanding" mission was for Snake Trust Grass.
The reason why so many Sorcerers failed in this quest was that they could not send the information out. If he could transmit the Woe Puppet's request to others when he encountered it, they would be able to prepare ahead of time.
Even if it was difficult to transport Snake Trust Grass, as long as they knew in advance, they could easily bring it to the Woe Puppet.
Similarly, if the challenger could use a log-in device to send information about the Woe Puppet's challenge …
They would be able to prepare in advance.
For the "demanding" type, no matter what the Woe Puppet asked for, as long as they were prepared in advance, the difficulty would be the lowest.
For the "questioning" type, they would be able to find the answer in advance for any question raised by the Woe Puppet, and the difficulty was also low. However, as the Moon Lady said, if the Woe Puppet asked an idealistic or subjective question, it would be difficult to answer.
Therefore, in Angor's ranking, the "questioning" type was more difficult than the "demanding" type.
The "duel" type was the most difficult in Angor's opinion.
If ten was a perfect score, then the duel difficulty would be raised to ten.
The reason was simple.
The Woe Puppet could summon legendary opponents, but there was not a single legendary being in the White Sun Mirror Domain. So, if the "duel" type appeared, they could basically admit defeat.
Of course, if they bet on luck and bet that the Woe Puppet would not summon a legendary opponent, they could still pass.
But luck itself was very illusory.
If you bet on the Woe Puppet not summoning a legendary opponent during the duel, you might as well bet on her asking you what "one plus one" equaled when she asked you a question.
Wouldn't that be easier to complete the challenge?
Of course, this analogy was a bit unreasonable, but it was the truth. The "duel" challenge would not give you weak opponents for five consecutive rounds. There was a high probability that there would be an existence that could stump you, or even crush you.
The most important thing was!
There was no way to cheat in the "duel" task. It was a test of your hard strength.
And the "questioning" and "demanding" types could be cheated by using a log-in device.
The above was the difficulty judgment Angor made after presetting the premise.
If the preset premise was wrong, then the difficulty would still be based on the Moon Lady's ranking.
But then again, if the preset premise really could not be implemented, then there was no need for the White Sun Mirror Domain to fight head-on with the Woe Puppet. They could just run if they had to.
…
"Is there a way to determine what type of challenge the Woe Puppet will give us in advance?"
Luigi asked curiously.
Since the Order Guild had concluded that the Woe Puppet had three types of challenges, then what was the basis for their judgment? Would there be different precursors for different types of challenges?
The answer was … yes.
Luigi's guess was correct.
Moon Lady said, "We can determine the type of challenge in advance. Just look at the handle of the Woe Puppet's weapon."
Moon Lady gave a simple description.
The Woe Puppet, Xiu Lifa, was a little loli wrapped in dark gray mist. She usually carried a black scythe on her back. The black scythe was very large, completely exceeding Xiu Lifa's height.
Xiu Lifa was about 1.3 or 1.4 meters tall, while the black scythe was at least three meters long.
Because of this, Xiu Lifa never landed on the ground. She always floated in the air.
"The black scythe is very big. You can clearly see its handle," Moon Lady said. Moon Lady said, "We can judge the type of challenge Xiulia is facing from the shape of the scythe."
If the handle was a "question mark", it meant her challenge type was "questioning".
If the handle was a skull with a flower in its mouth, it meant her challenge type was "asking".
If the handle was a sharp sawtooth blade, it meant her challenge type was "confrontation".
"Anyway, we can determine her challenge type in advance by looking at the shape of the handle. But … "Moon Lady shrugged." Even if we can determine her challenge type in advance, it doesn't mean anything. Because no matter what type it is, it is very difficult … "
"Apart from the Mystery Hunters from the Order Guild, no one else needs to know which type she is."
"If you run into her, it's best to use Planar Teleportation as soon as possible. As long as you can teleport faster than others, you'll survive. "
"Of course, if you run into her alone, just accept your fate."
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