"Oath of the Bloodmist Moon".
At first, the title of the article sounded like something out of a legend. He thought the core of the article was about blood, vengeance, and promises.
But that was not the case.
"Bloodmist Moon" was a fixed term that referred to a certain month. It was like the "Revival Moon", "Sleeping Moon", and "Blossoming Moon" in the south.
The vows of the Bloodmist Moon, on the other hand, were the superficial friendship between a witch and another witch during this month.
The article only took up two pages in "Lost Poem". But if it was mentioned during a tea party, the witches would talk about it for three days straight.
It was worth mentioning that Angor had never heard of the "Bloodmist Moon" or the two heroines, Witch Hume and Witch Greely.
But judging from the overall atmosphere, Angor was sure that the story was set in a major world with wizards.
Therefore, Angor assumed that the "Lost Poem" belonged to one of the three wizarding worlds apart from the southern wizarding region.
Of course, it could also be from an origin world.
Regardless of where it came from, these non-southern magazines, even if they were mostly about women's gossip, were enough to give Angor a glimpse of the world outside.
This was a great learning experience for Angor.
Apart from "Lost Poem", there were also magazines such as "Port Gazette", "Pink Rainbow", and "Sand Shadow". Angor was sure that none of them were from the south.
Next, he began to organize all the books that were not published in the southern region.
He did not plan to take them away. As an illusionist, he could use illusions to copy the entire book. If he used nightmare illusions, he could keep the book as good as new for decades.
Therefore, unless there were special circumstances, he could use his illusions to copy the books. Angor decided to read them later when he had the time.
But even so, he still needed to flip through the books first. It only took him about one second to flip through a book. Angor also summoned five Hands of Spell, which made the process even faster.
In less than a minute, he had copied all the books with his illusion technique.
Angor did not read them directly during the process, but at least he had a general idea about them.
"Port Gazette" was a periodical published by a magazine company in Warm Breeze Harbor. It was published once a year and told all kinds of interesting stories about Warm Breeze City. Judging from the details, Warm Breeze City should be a very large wizard city, probably on the same level as Floating Mech City.
"Pink Rainbow", the name already had a direction. Similar to "Lost Poem", it was a gossip magazine for women and was a quarterly publication.
As for "Sand Shadow", it sounded the most serious, but it was actually the least serious of all the magazines. If Shadow on the Sand Shadow, it would be "Pretty Shadow on the Beach", which was published once a month.
Among the three magazines, Sand Shadow had the most copies. There were more than a hundred of them. Most of the magazines on the floor were Sand Shadow magazines. Angor copied them all without missing a single one. He did not care about the content of the pictures. What he cared about was the people in the pictures. These were all supernaturals from other realms. If he encountered them in the future, it was important to have a basic understanding of them.
After copying all the books, Angor looked deeper into the main hall, where there was a corridor of light and shadow about 20 meters long.
The corridor was filled with geometric light and shadows. There was a kind of beauty to it, but this kind of beauty was fatal. When he observed room 02 from the main control node, he already noticed something strange about the corridor. There were many traps connected to magic arrays, and they were all highly dangerous.
It was worth mentioning that these traps were built on magic arrays. However, they did not rely on the arrays for energy circulation, and the trigger point had nothing to do with the arrays. Instead, it was the light and shadow inside. Angor guessed that Room 02 did this on purpose to guard against Room 01 or 03.
Suppressing the magic arrays alone was not enough to get through. He had to crack the light and shadow traps inside.
With the help of the main control node, he learned how to calculate and decipher the mechanism. However, he was not a Shadow Manipulator, so it would take him a lot of time to get through the corridor.
Still, he had to check out Room 02's study, reference room, and laboratory at the end of the corridor.
So, he decided to take another shortcut.
Since he could not suppress the effect of the light and shadow traps inside the magic array, he would try to suppress the other effect of the array: space barrier.
While he could not do anything about the space barrier of the entire Level 5, it was still easy for him to suppress the space barrier in this corridor.
Angor walked into the corridor and made sure that the space around him was stable. Then, he opened the Phantom Gate.
On the other side of the gate was the end of the corridor.
Without any trouble, Angor passed through the light and shadow traps carefully set up by Room 02.
There were three forks in front of him, each leading to a study/bedroom, a laboratory, and a reference room.
Angor considered for a moment and decided to go to Room 02's private laboratory first.
A moment later, Angor came out of the room. There was nothing interesting about Room 02's laboratory. It was a special one created by Room 02 to study Shadow spells. There were some research reports about Shadow Calligraphy, but they were all locked in special devices and could not be taken out. There were also some consumables for Shadow spells, but Angor did not touch them. These consumables required Shadow spells to be used, and touching them might trigger a backlash.
Next, Angor went to the study, where he found many books about Shadow spells. However, most of them were not useful to him. He simply copied a few rare ones and left the room.
His final destination was the reference room.
Angor spent the longest time in the room, and he even experienced a wave of law energy.
The reason why he stayed there for so long was that the room was full of information related to the laboratory. As for whether they were related to Soul Gear, Angor could not tell. He decided to copy them first.
Apart from the information about Soul Gear, he also found a series of interesting publications.
This publication was called "Metal Dance".
Angor did not know where it came from, but it was definitely not from the southern region.
Metal Dance was an annual publication. Room 02 collected thirty-six of them, and it was one of Room 02's favorite entertainment publications. Unlike gossip magazines, however, this one combined alchemy with home entertainment.
The main goal of the publisher was written on the title page of each publication: to make life more convenient.
There were some simple alchemy instructions to make life more comfortable, such as how to remove radioactive metal and turn it into a toaster. There were also instructions on how to make metal pipes, and how to arrange the layout of your home to make it easier to drain water. There were also instructions on how to decorate your home to make your guests more attractive.
Angor guessed that Room 02 was also inspired by Metal Dance when he decorated his living room with light and shadow.
Overall, although this Metal Dance book didn't have any particularly valuable alchemy blueprints, there were some clever ideas that were very interesting. Also, Angor could learn more about the development of alchemy in other wizarding worlds from the book, which would give him a lot of inspiration.
After copying Metal Dance, Angor left Room 02 using the same path he came from.
Room 02 contained a lot of information and books about Shadowfiend. It was not a lot, but it was a process of accumulating knowledge.
After leaving Room 02, Angor found two more rooms in front of him, namely Room 01 and Room 03.
Room 01 was a little special. There was a hidden room inside, and the main control node could not see what was inside. It only confirmed the entrance.
As for Room 03, it also had a hidden room. However, it was different from Room 01 because it was a sub-control node on the fifth floor.
Angor considered and decided to check Room 03 first.
He would take control of the sub-control node first and see if he could find traces of the shadow. Even if he could not deal with it directly, it was better to know its path.
To enter Room 03, he needed a certain level of clearance.
This was not a problem for Angor. He already solved it when he was in the main control node.
Using the Eye of Clearance, Angor pushed open the door of Room 03.
Compared to Room 02, which was filled with shadows, Room 03 was much brighter. Angor could see jellyfish floating in the air while releasing a bright blue light.
Walking in the room felt like walking underwater under direct sunlight.
The hallway was more than ten meters long, but there were no traps apart from the jellyfish used as decorations. Angor easily reached the main hall, which was quite spacious. It could hold hundreds of people and still not feel crowded.
The main hall was also decorated in the style of the ocean. There were all kinds of water-colored gemstones, and with the help of the energy circulation of the Magical Array, they emitted a mesmerizing brilliance. Gorgeous blue furniture, unique sculptures, and water mist drifting in the air formed a short view of the main hall.
The main hall did not seem to have any traps, but that was not the case. The water mist in the air and the drifting water lines could easily trigger Room 03, a water-type wizard.
However, Room 03 was still trapped in the fire spell area. Even if she triggered the mist, she would not be able to sense it.
Compared to the random books in Room 02, Room 03's main hall was much cleaner and tidier. There were many valuable items, but they were all part of the energy circulation of the magic array, so Angor did not need to take them.
After walking around, Angor gave up on exploring the main hall. He went through the hallways and went to the other rooms.
There was water mist in the hallways as well, but he just ignored it.
There were more forks in the hallways of Room 03. Apart from the laboratory, study, and reference room, there were also bedrooms, changing rooms, washrooms, a small garden, and a swimming pool or pool.
Angor checked the rooms one by one. He first checked the bedroom, the small garden, the washroom, and the changing room, but he did not find anything. There were some rare plants in the garden, but they all needed a special water environment to grow. Even if Angor took them, they would only wilt.
The laboratory was similar to Room 02's. It was dedicated to studying water-type spells. Angor did not find anything useful.
He found a lot of information about Soul Gear in the reference room, but he did not have time to study them. He would copy them first.
Next, he went to the study.
Angor did not expect to find anything useful in the study, but he was pleasantly surprised by what he found.
There were a lot of water-related research topics, basic materials, and even books for apprentices. Angor believed that there were apprentices in No.03. The information was useful to Angor, and he could use it as a reference.
However, none of them excited Angor as much as the stack of letters Room 03 put on the table.
There were 13 letters in total, all of which were placed on a metal frame. There was a small hole in the middle of each letter, but it did not affect his reading ability.
These letters all came from a Void Caravan called "Shining Spirits".
Angor estimated that they had been doing this for more than 40 years. In other words, Room 03 was already in close contact with the Shining Spirits when the laboratory was first built.
According to Number 03, the lab received information from Lucifer Society through the Void Caravan. Angor guessed that the Shining Spirits were one of the void caravans that Room 03 sent to Room 03.
Angor speculated that there might be other void caravans that contacted Room 01 and Room 02 as well.
The reason for this speculation was because the 13 letters here were not signed by the base laboratory or No. 01 and No. 02. Instead, it was clearly signed by "Garcia."
Garcia was Room 03's pseudonym.
…
Angor checked the earliest letter. It did not contain much information, but it confirmed one of Angor's suspicions.
The Shining Spirit Merchant Group was indeed one of the Void Merchant Groups appointed by the Sayi Association, but at the same time, they had also accepted No.03, who was also Garcia's personal appointment.
She didn't know what price Number 03 had paid, but the Shining Spirit Trading Company had continued to pass on information about the various major adept worlds and origin worlds to her over the past few decades.
The information was not under Room 03's jurisdiction. It was obtained through private transactions.
After reading the first letter, Angor could not wait to read the second one. He really wanted to know how powerful this "Shining Spirits" caravan was, and what kind of information they were looking for.
However, the contents of the second letter did not mention any information about the other Magus Worlds. Instead, the Shining Spirit Caravan described a Void Caravan called "Night Sunflower" that had accepted a mission from the Rose Legacy Society. They also mentioned the identity of the person from the Rose Legacy Society who had contacted them, as well as the general content of the mission.
When Angor first read the letter, he thought Room 03 was a traitor from Room 03. Otherwise, why would he investigate Room 03's request? Later, Angor realized that Room 03's main purpose was to learn about the laboratory missions in other wizarding worlds, as well as their progress.
Perhaps, when Lady Sayi gave out missions to the four Great Adept Worlds, it was like some sort of competition.
n.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.