< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Home > Fantasy > Mages Are Too OP > Chapter 16

Chapter 16

Words:1606Update:22/06/28 11:32:49

Report

The drunkards and Roland went out of the tavern. The waitress looked around the tavern, but did not dare to go out to stop the fight. She only heard a series of bangs outside, accompanied by a few screams. Not long after, Roland, with two panda eyes, returned to the tavern and ate the remaining half of the bread.

The waitress knew that Roland had won the fight, but she couldn't help but cover her mouth and chuckle.

Roland was rather bummed.

There was no notification that the quest had been completed or that a quest had been received, which meant that the fight didn't trigger a quest. He felt that this experiment was a bit of a waste. Although he did beat a few drunkards who were staggering on the ground, he also took a few punches. Although it was not painful, the two dark circles on his face looked comical no matter how one looked at it.

Roland finished the honey bread in a few bites and bought a glass of honey juice for a copper coin. Then, he walked along the path beside the lake and came to the eastern side of the lake.

This place was close to the foot of the mountain. After the noon sun passed over the mountain, the shadow of the mountain shrouded the area, making it very shady. Because there was less sunlight here, no townspeople built their houses here, leaving a large empty space.

Roland felt that this place was very suitable for magic practice. He drew the sections of the four nodes of Inferior Fireball on the sand and began to analyze and reverse-engineer them. Now that he had reached this step, the usefulness of the mathematical model was obvious. He could reverse-engineer the data as long as he had enough data.

Advanced mathematics was a compulsory course in college. Although Roland wasn't very good at it, he had at least passed it. After a long period of deduction, he calculated three excellent routes of nodes, which corresponded to the speed, power, and range of the projectile while ensuring the stability of the spell.

After he tested all three node routes, he was surprised to find that he had received a system prompt.

He had leveled up.

There were no glittering special effects, nor was there any melodious background music. It was just a simple and unexpected leveling up.

Roland also discovered that the icon of Inferior Fireball in the magic book that came with the system had turned bright gold, and there was a notification of Adept at the back. Adept at magic could increase one's EXP?

It seemed that it was indeed the case.

This method of leveling up was indeed very suitable for a scholar-type profession like the Mage. The more Roland thought about it, the more interesting the game was. The system only had a simple mail notification function. There were no quest prompts, no minimap, and no character panel. The only way to know one's initial attributes was to create a character. After entering the game, the NPCs didn't have health bars or names. Everything was just like the real world.

After the upgrade, Roland felt that he was slightly stronger and more flexible, but most obviously, he could sense the flow of magic power in his body more clearly.

Previously, he had to use magic continuously to barely feel the existence of magic, but now he could clearly feel the existence of a comfortable substance in the air, and his body was slowly absorbing this substance.

This should be the magic element.

What really surprised Roland was the other system notification.

Dear Player, you've reached level one and become an official professional. You've activated the Space Parcel function as a gift from the system. Please chant the keyword "Space Parcel" in your heart to turn on the function and experience its effects on your own. Have a good game.

So, the system also offered Space Parcels. Roland clapped his hands. Although it was his first time playing a virtual game, anyone with basic gaming knowledge knew how convenient it was to have a parcel that didn't take up any weight and didn't need to be carried in such a game that was almost real.

According to the system's prompt, Roland quickly opened the dimensional bag. In his field of vision, a translucent cube appeared. Although this space was right in front of him, Roland knew very well that it was only a projection that he could see.

The capacity of the Space Parcel was 2 x 2, which was 8 cubic meters.

Such a huge space? Roland found some stones and sand on the ground and threw them into the Space Parcel. Then, he threw some twigs and water into the Space Parcel. Soon, he came to a useful conclusion.

There was no gravity in the space package, which made stacking objects quite easy. After all, without gravity, it meant that nothing would be crushed.

As for whether or not it could keep food fresh, and for how long? That had to be tested.

Roland looked around and quickly recited the magic coordinates.

X23 … Z88.

It was the optimal route for Inferior Fireball that Roland had deduced with a mathematical model. It was quite good in terms of speed, power, range, and stability.

The fist-sized, light blue fireball swooshed into the water beside the lake. After a few gulps, a few white bubbles appeared on the surface of the lake. Very soon, three small fish floated on the surface of the water with their bellies up.

Roland pulled up his robe and dropped into the water, before he threw the three silver fish into the Space Parcel. The three fish were still alive, except that they were knocked out. After they were thrown into the Space Parcel, they struggled for a while before they stopped moving. They were obviously dead.

The Space Parcel couldn't store living creatures.

Roland jotted down another line in the memo. As for the freshness of food, he couldn't come to a conclusion yet, but he believed that he would find out in a day or two.

Now that he was proficient in Inferior Fireball, his level had been increased, and he got the Space Parcel, Roland focused his attention on another level-one spell.

Hand of Magic.

It was a control spell with mediocre damage. According to the description, the spell could form an invisible giant hand with magic power to grab objects around. The grip, size, and distance of Hand of Magic depended on the level of the Mage, the connection of magic nodes, and the amount of magic power.

Then, he failed to cast spells again and again … Perhaps because of the increase in level, or perhaps because of his heightened sense of magic power, the failure of Hand of Magic wasn't as painful as the failure of Inferior Fireball, and his head didn't hurt as much.

So, Roland quickly drew the sections of the nodes of Hand of Magic. He was much more efficient than when he analyzed Inferior Fireball.

Then, in the evening, he bought some bread from the Lake View Tavern and threw it into his Backpack. Part of it was for dinner, and the rest was for supper. He also bought an oil lamp from the tavern as a light source. Then, he spent the whole night building a mathematical model for the Master of Magic. At dawn, ten minutes before the game was suspended again, he found the best route for Hand of Magic.

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.