As a Legendary Boss, William did not have much need for his current equipment.
Because beginner-level equipment was a transitional form.
Ever since he had the mithril mine, William could be a little rich. But he was still not interested in wasting materials to make some low-level equipment.
After all, William understood that as long as he did not seek death in the short term, it would be difficult for him to die under Lautner's protection.
And his leveling speed would not be too slow, so there was no need to make any equipment.
Although any equipment could be decomposed and recycled, it would be good if he could recycle 1 jin of mithril from 10 jin of equipment …
But he had to make weapons!
When he had obtained the mithril mine, he had asked Odom and Lautner to work together to make three weapons for him.
They were a longsword, a bow and arrow, and a short sword.
Lautner's secondary occupation was also a blacksmith.
Odom and Lautner's secondary occupations were blacksmiths. One was a blacksmith grandmaster, while the other was a blacksmith master. Their secondary occupations were far beyond their middle-level main occupations.
After all, life occupations and combat occupations could not be compared.
Moreover, NPCs and players were different. They did not have experience points, so they could only rely on practice to become proficient in life occupations.
Odom had been fleeing for so many years, and most of the time, he would choose to live in some mines.
And his hobby was to play with iron …
It had been more than 40 years since he was born.
He had probably been playing with iron since he was young and had been playing for 40 years. Wasn't a pair of kirin arms terrifying?
Two kirin arms and an epic-level bloodline. No matter what, he had reached the level of a blacksmith grandmaster.
(Beginner, intermediate, advanced, master, grandmaster, legendary. Life occupation level.)
The reason why William asked them to work together was to let Lautner be in charge of the design and Odom be in charge of the attributes. After all, the Dwarven blacksmith's items were far more practical than aesthetic. But William was a very handsome half-elf …
The sword had to be handsome!
After all, whether it was strong or not was a matter of the version. Whether it was handsome or not was a matter of life.
Dawn Sword
Quality: Gold
Level: Beginner
Creator: Lautner and Odom Heavyhammer
Materials: Mithril, iron essence, etc.
Attack Power: 180 ~ 310
Power: + 7
Agility: + 5
Charm: + 3
Length: 148cm
Weight: 5.6kg
Usage Requirement: 90 Strength for one hand, 60 Strength for both hands.
Usage Requirement: Beginner professional
Special Effect: Has a laceration effect. 30% chance to cause bleeding damage to the enemy, losing 50 HP every second for 8 seconds.
Special Effect: Battle Aura skill attack power increased by 20%.
…
Bow of Dawn
Quality: Beginner Gold
Level: Beginner
Created by: Lautner and Odom Heavyhammer
Materials: Mithril, Ironwood, Berserker Bear's Tendon.
Attack Power: 160 ~ 350
Strength + 3
Agility + 7
Charm + 3
Length: 110cm
Weight: 3.8kg
Usage Requirement: Strength 70 and above.
Requirement: Novice professional
Special effect: Headshot damage increased by 30%.
Special Effect: 30% chance to repel or knock down the enemy.
…
Dagger of Dawn
Quality: Beginner Gold
Level: Beginner
Created by: Lautner and Odom Heavyhammer
Materials: Mithril, iron essence, etc.
Attack Power: 160 ~ 330
Strength + 5
Agility + 7
Charm + 3
Length: 33cm
Weight: 2.1kg
Usage Requirement: Strength 60 and above.
Requirement: Novice professional
Special Effect: Increases base attack power by 30% when attacking from behind.
Special Effect: Has a laceration effect. 20% chance to cause bleeding damage to the enemy, losing 50 HP every second for 5 seconds.
…
It was a three-piece Dawn set, and all of them were Beginner Gold grade equipment.
Dark Gold and even Epic grade equipment could be forged.
However, to Odom, just Mithril and Iron essence were not enough for him to forge equipment that surpassed Gold grade. At the beginner stage, this kind of Gold grade equipment was already very good.
The three did not have set attributes, but the longsword and dagger had a stackable laceration and bleeding effect. To ordinary soldiers, it was like an Orc who had done something wrong when he was young and was about to receive a baptism of fatherly love from his father who was holding a mace.
It could be seen that the Orcs' cruelty was probably related to domestic violence.
And the aristocratic feudal system still saved the commoners. o (̄ ε ̄ *) …
In the game of Gods, other than shield-bearers who specialized in using shields, the other warriors would usually choose two weapons.
The main weapon was responsible for the main damage, while the secondary weapon was used for sneak attacks and blocking. Of course, the secondary weapon was also a good way to deal damage, but the key was the technique.
As for whether or not they could successfully block, that depended on the individual's luck and technique …
Many novice players saw the NPCs play this way, so they also played the same way, and then it was over …
William had played the game for ten years, and he was very good at using two-handed weapons, so he specially ordered an extremely short dagger. When he had nothing to do, he could pretend to be an assassin or something. After all, he liked to play Assassin's Creed, and he deeply understood the essence of the assassin's unparalleled group battle …
As for the magic staff?
Was that something that he should touch?
The reason why he learned this kind of soul magic that was similar to auxiliary control was that he did not want to touch the magic staff …
"I put all the accumulated experience into the Saint Soul Magic and leveled up to level 5, and the other skills all leveled up to level 3. There's nothing left …" William tugged at his hair. This game was a big user of experience.
The need for experience to level up was especially large. Battle energy and magic secrets were also fundamental, and they also needed experience, but skills needed experience even more.
If he did not have this territory and could easily receive various territory missions, he would simply be killed by the experience.
If he died, then he would not only be a Tombstone level player, but also an undead level player.
"If I did not receive the mission two days ago, I would really be a little afraid." William looked at the A-level mission in the mission list and could not help but want to drool. With such a big pile of experience, how many levels could he level up?
Build a town.
Mission level: A
Number of buildings: 5355/8000
Wall: 0/10000 meters, the height must not be lower than 5 meters, the thickness must not be lower than 1 meter.
Conference hall: 0/1
Blacksmith room: 5/5
Tailor room: 5/5
Army camp: 2/2
Number of soldiers: 800/500
Occupation hall: Warrior mentor 1/1, Assassin mentor 1/1, Knight mentor 1/1, Ranger mentor 1/1, Hunter mentor 1/1, Cannon mentor 0/1.
Beginner mage mentor 1/1, beginner wizard mentor 1/1, metal, wood, water, fire, and earth mages 4/5, warlock mentor 1/1.
Mercenary Guild: 0/1
Hotel: 0/3
Temple of Light: Can be established
Magic Sanctuary: Can be established
Palace of Darkness: Can be established
Time limit: 180 ~ 360 days
Experience reward: 300000 experience. If the mission is completed within half a year, additional experience will be obtained. After half a year, the experience will be reduced.
Mystery reward:???
…
Expanding a town was William's small goal in half a year. As for the mystery reward, he glanced at his unlucky inheritance and did not intend to ask for it.
"Although there are only five blacksmith rooms, they are all super large blacksmiths, and there are a total of 133 blacksmiths in them." William did not stop the Dwarves from building a large blacksmith room.
After all, this group of Dwarves who had been on the run for many years basically lived in the mines and caves. Other than fighting, they also had a natural ability, smithing …
But it had to be said that to have so many Dwarf blacksmiths, it was something that other places could not even ask for. Many small towns wanted a high-level blacksmith, but it felt like a fool's dream.
But how many high-level blacksmiths were there in the border town?
30+
There was no other way. Even for the Dwarves who liked to smithing, this was also forced. After all, they were on the run and had no other leisure activities …
Master blacksmith, other than Lautner, there were also five Dwarf blacksmiths!
Grandmaster blacksmith, other than Odom, there was also Old Hank, a hidden character with an epic bloodline.
As for the things made by this group of Dwarves, would anyone buy them?
This did not matter.
As the Lord, William would naturally help them find sales channels. For example, the Black Lava Dukedom, which no longer had a source of iron ore, would definitely purchase a large number of materials in the face of the tight national power.
But His Royal Highness did not intend to sell iron anymore. Instead, he directly forged shaped equipment for him and sold it at a higher price.
Not only could it allow the blacksmiths in the territory to gain forging experience, but it could also earn a lot of money.
Of course, as the middleman of the transaction, he naturally earned a lot. After all, William was the master of the iron ore mine, and the Dwarves were equivalent to working for him.
As for the buildings such as the Temple of Light, the Magic Sanctuary, and the Palace of Darkness, it was not a matter of pure camp, because the three were consistent and independent.
As a neutral camp, the border town could not build the three.
They could also build the three at the same time.
This thing was like spreading faith, and the three fought over it.
If the Temple of Light was built, there would be the rarer Temple Knight occupations, priests, and so on.
If other palaces were built, there would also be some rare occupations.
"It's a little difficult to contact this group of people, or rather, they might not think highly of my town and might not send people to settle in …" William scratched his head. The Temple of Light and the Palace of Darkness had to be built. The benefit was nothing else but to attract future players.
As for the Magic Sanctuary, it must not be built. Otherwise, Moses's life would be very difficult, and he might even leave.
There was no need to give up a future Legendary Boss for a middleman mage mentor.
"Why don't I go all out and build a wizard tower for Moses?" William scratched his head. The cost of building a wizard tower was expensive, but it was not that it was impossible to build, but it was very difficult now …
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