Demstrand?
The witch, who was walking forward, paused, and Hoffa almost bumped into her.
"No, I just graduated from Hogwarts this year," the witch said in a low voice as she tilted her head. With that, she continued to stride forward with her long legs.
Seeing the witch stride out of the pontoon, Hoffa followed and asked in confusion, "Why aren't you studying at Demstrand?"
The witch: "Your shoelaces are untied."
Hoffa looked down and saw that his shoelaces were untied, probably because of the dolphins.
He finished tying his shoelaces and looked up. The witch had walked away again.
The witch did not want to answer the question. Hoffa looked at his watch and chased after her to ask, "When are we leaving?"
"The departure time is in the afternoon. We will leave from London's Port of Thames, pass through the English Channel, the Guernsey Islands, enter the North Atlantic Ocean, and then go around the Iberian Peninsula in Southern Europe. We will stop in Lisbon, Portugal, and then go straight to Casablanca, Morocco. The estimated time is about five and a half days."
Regarding this question, Osivia explained it to Huo Fa from the beginning to the end with a meticulous and patient look.
But this bunch of geographical terms made Hoffa dizzy. He did not understand Europe at all. There were so many countries in a small area.
But he still heard that something was wrong.
"Wait, Morocco? Aren't we going to France? "
"Isn't Morocco France?" Ossivia tilted her head and said indifferently. When her eyes turned to Hoffa's earrings, she frowned and asked with a hint of seriousness, "Are you from Gryffindor?"
"Ravenclaw."
"Oh." She relaxed her brows and shrugged imperceptibly.
Huo Fa had to jog all the way to keep up with the graduate.
"Are you from Slytherin?" Hoffa asked.
She looked at her dark green robe.
"It's obvious, isn't it?"
"Why are you going to Morocco?"
"Secret mission," Ossivia said casually. "What about you?"
Hoffa curled his lips. "Top secret mission."
But obviously, his words did not attract the other party's attention. Ossivia did not care about Hoffa's so-called top-secret mission at all. After receiving his letter, she was very quiet.
Soon, Hoffa had a general understanding of this senior from Ossivia. She was a fresh graduate who was 18 years old.
However, she didn't have the enthusiasm of other girls her age. Instead, she was very cold and didn't have any gorgeous decorations on her body. He wore a dark green robe, a tight bun with several hairpins inserted into it, and a pair of high-top black leather boots.
Although she was quite pretty, she always had a cold face. From the moment they met until now, she had not shown the slightest hint of a smile.
She answered Hoffa's professional questions about travel geography in great detail, as if she were a tour guide.
However, if Hoffa wanted to probe further into her identity and mission, she would use all kinds of strange methods to interrupt Hoffa's questioning.
For example, your shoelaces aren't tied properly.
You have a dirty spot in your hair.
Button up your shirt.
The students of Snake Institute were famous for their arrogance. Hoffa could understand. After walking for ten minutes, he gave up on chatting with this foreign senior who might have mild mysophobia.
Hoffa focused his attention on exploring this Magus Secret Plane.
Speaking of which, the only secret plane that Hoffa had fully explored was King's Cross Station. The Great God's knowledge was only limited to the meditation technique of Milareba.
It was not that he did not want to explore other secret planes.
It was just that the other secret planes were not too big, and he did not have enough time.
However, it was summer vacation now, and the Twin Horns Cape did not seem to be a very big secret plane. Hoffa naturally would not let go of this once-in-a-lifetime opportunity.
He was able to survive last year, and 70% of the credit was due to his magical meditation technique.
Although he did not know what the Madman's knowledge meant, if he could obtain it, it would definitely become a new trump card.
In the light morning fog, the two entered a stone fountain square in front of the town's pier. This square seemed to be quite old, and many wizards were standing and chatting in the square.
There were also some wizards selling ice cream and other strange drinks under large umbrellas.
Ossivia found a stone chair in the square and sat down. Then, she took out a newspaper from her satchel and started reading.
Hoffa said, "I'm going to take a look at this town."
Ossivia closed the newspaper and frowned. She pointed to the bench beside her and said, "Sit here and don't move. The boat will be here in two hours."
Hoffa's eyes widened. The boat will be here in two hours? Could it be that to this senior, two hours and two minutes made no difference?
Thus, Hoffa said, "I'll just go for a while."
"No, you have to stay by my side."
This was the order of the principal Dippet. She said sternly.
Can't even leave for a minute? Hoffa began to feel that something was wrong, but he could not pinpoint what exactly was wrong.
It was impossible to stop her from exploring the Mystery Realm, so he made an excuse and said, "I need to pee."
Ossivia's frown deepened, but she reluctantly agreed. "Okay, come back quickly. We'll be on the boat at noon."
"Okay, okay, okay."
After saying goodbye to this somewhat strange senior from the Snake Institute, Hoffa rushed out, laughing in his heart that this senior was traumatized because she missed the boat.
The Cape of Two Horns was very much like a medieval town. There were some grotesquely unrestrained baroque buildings, and the colors were very gorgeous. Many of the buildings were also designed in the shape of shells and conches.
At the entrance of the town, Hoffa saw a stone tablet. The history of the town was vaguely written on it. Hoffa could vaguely see some words about the war and more than a thousand years ago, but the tablet was too old to read in detail.
The streets of the town were antique and paved with bluestone.
There were many shops that sold wizards' daily necessities, not much different from Hogsmeade. There were also some shops that specialized in wizards' fishing rods and fishing gear.
The only difference between this town and Diagon Alley and Hogsmeade was that there were many bronze reliefs of people holding tridents in this town. They were large and small, and one could see a few every once in a while. These bronze reliefs had exaggerated postures and were riding on mounts. The mounts had the head of a horse and the tail of a fish. They looked somewhat ferocious.
Neptune, the god of the sea? Or Poseidon?
There was no prompt from the system, so Hoffa did not know. Speaking of which, this Mystery Realm of Gods was very different from the Hörheim last time.
Last time, he only projected his consciousness into the Mystery Realm of Death, and he encountered many monsters along the way. But this time, there were no monsters. This made Hoffa a little curious about the truth hidden in this world.
As he pondered, Huo Fa slowly looked over. The exploration rate of his Sea of Consciousness also slowly increased.
10%
20%
30%
On the headland, the mountain road spiraled. The deeper Hoffa went into the town, the thicker the fog became. After leaving the business district at the foot of the mountain, Huo Fa arrived at the waist of the mountain. Here, adepts would occasionally brush past him with their sleeves tucked up. However, these adepts remained cold and silent, not interacting with each other at all.
Gradually, the exploration rate reached 50%.
Hoffa received a spell fragment. The system's spell fragment had arrived (2/3).
He did not care, because the deeper he went, the more dilapidated the buildings around him became.
At first, he saw normal buildings, but gradually, there were fewer and fewer people, and the style of the buildings began to change rapidly, becoming abnormally old.
When he reached the middle of the mountain, most of the buildings here had collapsed.
Then, he even saw Phoenician letters on some of the collapsed buildings.
This town was not like this in the beginning. This land had experienced at least several times of prosperity and destruction, and finally became like this.
Finally, he came to the top of the headland, facing the endless Atlantic Ocean.
Here, he saw an abandoned building similar to the Parthenon Temple. The ground was full of broken Roman pillars.
However, in this half-collapsed temple, there was still a complete bronze statue. There were some flowers and sacrificial fruits on the ground.
It looked strange, like an enlarged version of the group of bronze statues at the foot of the mountain.
A man was riding on the side of a monster with the head of a horse and the body of a fish. Every strand of its hair was an octopus tentacle. Although it was lifelike, it gave off an uncomfortable feeling.
For some reason, the moment he saw this bronze statue, he vaguely saw a group of ancient wizards kneeling in front of the statue, and the scene of them killing babies to sacrifice the statue.
However, this scene only flashed by, and then returned to nothingness.
Standing in front of the bronze statue, Hoffa completed the exploration of the town, and the exploration rate reached 100%.
The moment he finished the exploration, a mysterious and mysterious spell was suddenly transmitted into Hoffa's mind.
This feeling was completely different from the last time. The last time the meditation technique came, Huo Fa felt very neutral and peaceful.
However, this spell, Hoffa could sense the madness and bloodshed hidden in it just by feeling it slightly.
Obtain the Madman's knowledge — Gujar's Transformation Spell.
Transformation Spell.
[Life Transformation] You can transform magic into life.
[Blood Bloom] You can transform life into magic.
(The balance is destined to be broken.)
Before Hoffa could carefully feel the contents of this Madman's knowledge.
The exploration slot in front of him was replaced by two other scale slots.
Two engraved slots, one red and one blue.
Red [Life — 5]
Blue [Magic — 5]
He ran the Life Transformation Spell a little.
[Life — 8]
[Magic — 2]
Immediately, a sense of dizziness came from his mind. It was the feeling of magic beginning to be overdrawn. However, at the same time, the veins on his arms bulged, and Hoffa felt that his body was much stronger.
He immediately ran the Blood Bloom again.
This time, his legs went soft, his face was pale, and he almost sat on the ground.
[Life — 3]
[Magic — 7]
However, when his legs went soft, his spirit was extremely excited, as if he had taken a Magic Recovery Potion. On his wrist, the magic value that was only 1x also rose a little, rising to 2x.
He looked at his watch. Hoffa hurriedly ended the Blood Bloom, and the magic and life in his body returned to the normal 5: 5 ratio.
Hoffa's head no longer hurt, and his legs were no longer soft.
However, the original expectation of the system's reward was slowly fading, and Hoffa's mood became a little bad. This time, he finally knew why the system added a caution under the Madman's knowledge.
Originally, the magic and life ratio of the body was the normal 50: 50 ratio, but this spell could actually change the ratio at will.
However, the change was not without a price. If he wanted magic to be strong, he had to weaken his life, and if he wanted his life to be strong, he had to weaken his magic.
If he was not careful and ran the Blood Bloom to the extreme, he would die directly. If he ran the Life Transformation Spell to the extreme, he was afraid that his magic would be drained and he would become an idiot. That was no different from death.
You've already exceeded your reading limit for today. If you want to read more, please log in.
Login
Select text and click 'Report' to let us know about any bad translation.