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Home > Fantasy > Game of the World Tree > Chapter 380

Chapter 380

Words:1549Update:22/06/18 00:45:02

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Li Mu understood the players' dissatisfaction.

In fact, even he was a little upset when he saw that the Silver level was going to be released, and there seemed to be a quota limit.

After all, he had just been promoted to Level 40 not long ago.

It was not easy for him to reach the maximum level, and before he could show off enough, a new level was going to be released. Anyone would be upset, right?

Not to mention, the new level did not seem to be released fairly, and it seemed like it depended on one's luck.

If something went wrong, he might leave Europe and enter the wrong world, and he might fall behind.

Such an outcome was bound to give the players a sense of insecurity and unfairness.

Of course, discomfort aside, Li Mu had some guesses as to why the officials would release the new level when he thought about the unique plot and ecological mechanism of Elven Nation …

It was probably to control the ecological balance of the game?

It would not work if the players were too weak, but if they were all Silver, according to the simulated ecological system of Elven Nation, they might collapse if they were not careful.

A Silver player's destructive power was much stronger than a Black Iron player. Li Mu still remembered how the players almost wiped out all the magical beasts in the core area at the beginning.

He thought about it, and simply opened another post to express his opinion on this matter, and at the same time, he @ -ed the official account of Elven Nation that almost never appeared.

"Recently, a player obtained the quota for a second class change while doing a hidden mission. It is foreseeable that the officials of Elven Nation are preparing to release the new level."

"Regarding this, there is a lot of controversy on the forum …"

"And regarding this matter, I also have some immature personal thoughts, listen to me one by one."

"The reasons for opposition and dissatisfaction are very comprehensive, and it is nothing more than the release of the level too fast, or the game's fairness and balance, and so on."

"I won't go into detail about these. Here, I would like to try to stand from the official point of view, and analyze why the new level is being released in such a way … "

"Everyone knows that Elven Nation is different from other online games. In this game, monsters almost never respawn except in certain dungeons. It is to create authenticity, to imitate the ecological system of reality."

"From this point of view, it is more or less understandable to control the quota of players to advance to Silver. I'm afraid it is to stabilize the ecological environment in the game."

"If the levels are released all at once, it is very likely to affect the ecological environment that has been created in the game."

"Although the solution to this problem is actually very simple, just respawn the monsters and set up new dungeons, we have been playing the game for so long, and everyone should be able to see that Elven Nation is different from other games that add plot and dungeons as they progress."

"In this game, everything is set up in advance, the players, to play the game, to promote the development of the plot."

"In this case, for Elven Nation, the game is the game Elven Nation's most important, and other things that would affect the game's to the game's to the best of their abilities."

"In fact, the officials have done a good job. Authenticity has long been one of the charms of Elven Nation. I'm sure all the players can't help but wonder if they've really transmigrated when they play the game … For a virtual online game, this is a huge success."

"Similarly, we can understand the restriction on the number of people who can advance to Silver. Apart from the ecological balance, authenticity also needs to be considered. In a real world, it is impossible for everyone to have the same ability. It is normal that there are few high-end players, and there are a lot of low-end players.

"From this point of view, it is also very realistic to let a small number of people become high-end players.

"However, this involves another problem, and that is fairness and balance. In other words, there is no such thing as absolute fairness in the game.

"Compared to fairness, I think everyone is more willing to see themselves become a small number of high-end players, and they are worried that they will become a majority of low-end players.

"In this regard, I don't think everyone should be anxious or worried, because I think even if only a small number of selected players can advance to Silver after the next update, it is only a transitional method.

"Everyone should know that in the background of the game, with the recovery of the Goddess' power, the magic level of the entire world will increase. In other words, the strength of monsters and enemies will also increase over time.

"I think this should be another way that the officials have chosen to balance the power between players and NPCs.

"Under such circumstances, it is foreseeable that there will be more and more Silver slots, and it is only a matter of time before higher levels are completely opened up to players.

"It is just that in the beginning, only a small number of lucky people can advance to higher levels and enjoy the joy of greater power in advance.

"In other words, unlike other online games that open up levels, Elven Nation has chosen to open it up in a trapezoidal manner, slowly opening it up from top to bottom.

"In fact, from another perspective, this approach is also very interesting, isn't it?

"The prerequisite is that we all have the opportunity to become that small number of people.

"So, I hope that the officials can announce the regular method of obtaining slots as soon as possible, so that everyone can work hard and compete instead of relying on luck to complete hidden missions.

"In addition, regarding the balance between Silver and Black Iron players, I also hope that the officials can carefully consider it.

"In fact, we can also see some signs of this, and that is, in this game, the strength brought by levels and data is not absolute. Players can completely defeat the strong through strategies, tactics, equipment, or other methods.

"Generally speaking, Elven Nation is very different from traditional MMOs in all aspects. I think this is an unprecedented path that the officials want to take …"

"The authenticity of the false to the real, the extremely high degree of freedom, and the growth of the story … These are the charm of Elven Nation. I think it will definitely become one of the most loyal games in the history of gaming, and the earlier a player enters the pit, the deeper their feelings will be.

"I love this game …

"I hope that Elven Nation will continue to be excellent and not let us down.

"Good luck! Elven Nation Official Account "



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