< img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=433806094867034&ev=PageView&noscript=1" />

Text:

Comment:

Home > Fantasy > Fatal Shot > Chapter 63

Chapter 63

Words:2137Update:22/06/17 17:24:25

Report

Genius One Second Remember If You Want To Go? To provide you with exciting novels to read.

After learning Maximum Shooting, Feng Luo checked his skill panel.

Including the Level-40 skills he had just learned, he now had a total of nine skills. However, among these skills, only two were active; the rest were passive.

In War, players could learn one skill every five levels, but this was only after Level 10.

Because players could only change their profession at Level 10, they could not learn skills from Level 1 to Level 9. At Level 10, they would receive two fixed profession specialization skills and one optional specialization skill.

The two fixed specializations of the Sniper profession were Gunner General Proficiency and Sniper Specialized Proficiency.

Among them, Gunner General Proficiency mainly included a medium increase in damage when using all types of firearms, a medium increase in Agility attribute, an increase in Basic Movement Speed, and so on.

As for Sniper Specialized Proficiency, it included a large increase in damage when using a sniper rifle, a large increase in Visual Perception, and long-range Ballistic Correction.

As for the third optional specialization, Feng Luo chose Close-Range Short Weapon Proficiency.

This skill increased the destructiveness and damage when using weapons such as daggers and stilettos.

This was the direction most Snipers would choose, to appropriately strengthen their close-range combat ability so that they would not be defenseless when a monster got close.

After the profession change, starting from Level 15, players could learn a new general or profession skill every five levels.

In other words, a player could learn six other skills independently when they reached Level 40.

Feng Luo's six skills were:

Level 15 Skill: [Vehicle Driving Proficiency] (General). Increases the main performance of the vehicle to a certain extent. Proficiency: (Advanced) (Advanced)





Level-20 Skill: Rapid Shooting. Reduces sniper rifle shooting interval by 35%. Reduces bullet damage by 25%. Duration: 45 seconds. Proficiency (Intermediate) 41%.

Level-25 Skill: Quick Sneak. Increases movement speed by 30%. Reduces footstep sounds, movement traces, and probability of being discovered by monsters. Duration: 1 minute. Proficiency (Advanced) 92%.

Level-30 Skill: Death Sense (Rare). Senses the direction of fatal attacks. Cannot be leveled up.

Level 35 Skill, [Ambush]. In a stationary state, there is a certain chance to avoid detection skills. Reduces the chance of being discovered by monsters. Proficiency (Intermediate 33%).

There was also the Level-40 skill he had just learned, Maximum Shooting (Rare). It reduced the effect of bullets' half-range reduction. It could not be leveled up.

Of the six skills, two of them were rare, while the other four were common skills that could be bought from shops.

It must be mentioned that in War, rare skills were not necessarily more powerful than normal skills. Their value was more reflected in their special functions.

For example, Death Sense's ability to avoid lethal attacks, and Maximum Shooting's ability to increase damage after half the distance.

In comparison, the Sniper's Level-30 normal skill "Precise Shot" and Level-40 normal skill "Penetrating Shot" were not inferior to these two skills.

[Precise Shot] could increase the accuracy of the next bullet, greatly correcting the errors caused by the movement of the muzzle during shooting.

[Penetrating Shot] could increase the penetrative nature of the next bullet. Even if it hit defensive equipment, it would still be able to cause significant damage. It had a great restraining effect on the shields of Heavy Armor Warriors and the energy shields of Manipulators.

Especially when these two skills were combined, it was enough to allow an ordinary Sniper to have the "demeanor of an expert" on the first shot. For many players who liked the Sniper profession but had average skills, it could be said to be very beneficial.

Moreover, neither Death Sense nor Maximum Shooting could be leveled up. This meant that in the later stages of the game, the effects of these rare skills were likely to be much weaker than normal skills that had been leveled up to the maximum level.

This was also why, with Red Queen's financial resources, she would definitely be able to afford the rare skill chip. She would still choose to learn the Level-40 normal skill "Meteor Rain."

Of course, for most players, they would definitely be more willing to learn rare skills.

After all, they had skills that they did not. Disregarding the effects, and disregarding whether or not it suited their combat style, just the function of satisfying their vanity was enough to make ordinary players scramble for it.

Otherwise, the price of rare skill chips on the Exchange would not have been so high.

However, for Feng Luo, it was not because of vanity. It was because neither "Precise Shot" nor "Penetrating Shot" had much of an effect on him. In comparison, it was not as good as the increase in strength brought by Death Sense and Maximum Shooting.

After learning Maximum Shooting, Feng Luo had nothing to do for the time being.

Because the six-barreled railgun at the stern of the ship had not been repaired, they had to escape for a while before they could start firing.

After all, although he and Black Panther had decided to use their range advantage to cripple the pirates first, even to the point where 75% of the pirates would escape, they had to consider the possibility of entering the stage of mutual heavy weapons firing in case the plan did not succeed.

Although the heavy firepower on the cruise was far inferior to the enemy's, it was still better than nothing.

After about five minutes, the six-barreled railgun was finally repaired by the middle-aged NPC mechanic, and the pirate ship behind them was already more than 1,000 meters away from the cruise.

At this time, the sun was almost completely out of the sea. At this distance, they could already clearly see the situation on the pirate ship behind them.

However, because the deck of the pirate ship was higher than their ship, Feng Luo and Big Pineapple first moved to the observation deck on the second floor of the cruise and looked through the scope.

As expected, there were more people on the pirate ship. At a glance, there were no less than 50. Including the pirates still in the cabin and the ones that had been eliminated before, the total number of pirates was estimated to be around 100.

Many of the pirates on the deck were wearing jackets or were shirtless. Each of them held long knives, AKs, and other weapons in their hands as they roared. Their expressions were all filled with greed.

At the bow of the ship, a one-eyed pirate wearing a gray officer's hat and combat uniform was holding a monocular in his hand and observing them.

One-eyed Dragon (Level 49 Elite), Black Fire Pirate Ship's Big Boss. Estimated HP 5,000. Federation C-Class Wanted Criminal, Bounty of 10,000 credits, 4 Merit Points! "

A message suddenly appeared in the Eye of the Thunder's scope. It stunned Feng Luo.

"Huh? What's going on?"

After that, he quickly understood. Because the Eye of the Thunder's data was connected to his personal terminal, and the Federal Government would send a list of all wanted criminals to every player, the Eye of the Thunder's "Automatic Identification" function had notified him of this information.

"Grade C Wanted Criminal? 10,000 credits. That's not low! "

As a bounty hunter, Feng Luo was no stranger to the Federation's wanted posters. However, this reward was much more generous than when he was a wanted player.

10,000 credits was equivalent to a piece of Excellent-grade equipment with average attributes. Moreover, there was a very rare Medal Point reward.

"Is this pirate captain the only one with a bounty, or …"

Thinking about this, Feng Luo immediately adjusted the scope and searched carefully among the pirates.

Soon, Feng Luo found another pirate with a bounty beside One-eyed Dragon.

"Scarface (Level 45 Elite), Black Fire Pirate Ship's Third Boss. Heavy Armor Warrior. Estimated HP 9,000. Federation Grade E Wanted Criminal. Bounty of 3,000 credits. Medal Point 1! "

Feng Luo finally understood why these pirates were "wanted criminals."

On the surface, the reason was, of course, that the Federation Government wanted to "fight crime" and had "zero tolerance" for these pirates who had committed numerous crimes in the Gray Water. However, in reality, this "bounty" should be the reward for killing a large group of pirates.

Generally speaking, when players encountered pirates with ships, even if they were strong enough to eliminate 75% of them and force them to flee, it was impossible to pick up the items dropped by these pirates due to the speed of the pirate ships.

Therefore, the system designed a "compensation" plan. Every pirate leader had a high bounty, and players could obtain a certain amount of credits and Medal Points for every pirate they eliminated.

This way, players wouldn't have to work so hard for nothing.

Feng Luo checked all the pirates in his field of vision. Other than the Big Boss and the Third Boss, there were two other Elite pirates.

They were the Pirate Manipulator Captain (Level 44) and the Pirate Warrior Captain (Level 43). Both of them were Grade F Wanted, with a bounty of 1,000 credits. However, there was no Medal Point reward.

However, judging by the names, there should be a Second Boss. Feng Luo hadn't found him yet. Perhaps he was in the cabin.

You've already exceeded your reading limit for today. If you want to read more, please log in.


Login
Select text and click 'Report' to let us know about any bad translation.