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Home > Fantasy > Fatal Shot > Chapter 403

Chapter 403

Words:2577Update:22/06/17 17:25:51

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Fused Skills (Compatibility with own Force)

After inserting the chip into the personal terminal, Feng Luo could see a series of values appearing behind his current skills.

The values were arranged from high to low:

[Sniper Profession]

Environmental Mimicry (70%), Quick Sneak (65%), Rapid Shooting (48%), Vehicle Driving Proficiency (42%), Danger Sense (3%), Ambush (0%), Maximum Shooting (0%)

[Light Armor Warrior Profession]

Fighting Will (95%), Enhanced Martial Arts (88%), Raging Charge (72%), Throwing (61%)

According to the chip's attribute introduction, skills that were upgraded to Force skills had "compatibility" with the player, and this would affect the power of the skill after it was "strengthened."

What disappointed Feng Luo was that among the seven Sniper skills, only "Quick Sneak" and "Environmental Mimicry" had a compatibility of more than 50% with his Force attribute. The compatibility of the rest of the skills was very low.

Even the Level-35 "Ambush" and the Level-40 ultimate skill "Maximum Shooting" both had a compatibility of "0%."

This meant that even if he used the chip to turn these two skills into Force skills, the result would not be any "strengthening."

His previous prediction had clearly come true. The Force awakened from the Evolution Talent did not have a high compatibility with the Sniper profession skills.

On the contrary, it was very compatible with the second profession of the Light Armor Warrior, especially "Fighting Will," the alternative Level-40 ultimate skill of the Light Armor Warrior, with a compatibility of 95%.

As such, just from the data alone, there was no doubt that choosing "Fighting Will" was the most sensible choice.

Moreover, this was a Level-40 ultimate skill, and the skill effect obtained after strengthening should also be very powerful.

However, Feng Luo was still hesitating.

The Sniper profession skills could only be temporarily eliminated. After all, the compatibility was not very high, so he could only choose from the Light Armor Warrior profession.

However, the "Fighting Will" skill, to be honest, was the reason why he was hesitating.

Although the effects of "Fighting Will" were powerful, the usage restrictions were relatively large. Apart from needing to be guided in advance, this skill also had serious side effects, so the usage frequency could not be too high.

In comparison, skills like "Enhanced Martial Arts" and "Raging Charge" that were used more frequently seemed to have greater value after being strengthened, but the problem was that their compatibility was much lower than Battle Will …

Feng Luo once again hesitated for more than a minute before finally tapping on a skill with his finger.

Enhanced Martial Arts, 88% compatibility!

In the end, Feng Luo decided to strengthen this skill.

To be honest, he preferred to use weapons in close combat.

Whether it was killing the rebel army Scout in the Town of Exiles, the Killing Game on Death Hunter Island, or the melee combat that infiltrated the Roaring Dragon Mercenary Group's team last night … All of them gave him a different feeling than when he killed people with a sniper rifle.

This kind of hot-blooded killing in close combat was different from the cold and emotionless state of mind required for long-range sniping!

He liked using sniper rifles, but at the same time, he did not reject close-range assassination!

Master Martial Arts

Greatly increased melee combat ability. Melee attacks will carry a certain degree of Origin Damage. Melee attacks will receive a certain degree of damage reduction (10 Origin Points per second).

After Feng Luo made his choice, the chip in the terminal quickly disappeared. And in the skill bar, a new skill appeared!

"Master Martial Arts?

Increased melee combat ability. This should mean that in close combat, there will be a certain degree of strength, agility, and other effects bonus, similar to the Heavy Armor Warrior's Shield Bash which increases the strength effect.

The specific damage reduction percentage was not mentioned, so I guess I can only test it in combat. But with a "Origin Damage Special Effect," what does this mean? "

From the skill description given by the system, other things were easier to understand, only this "Origin Damage Special Effect" Feng Luo did not quite understand.

"Detected a large amount of energy reaction, detected a large amount of energy reaction!"

However, just as Feng Luo wanted to look at the detailed explanation of this attribute …

Suddenly, a series of alarms sounded in the cockpit!

Below the Apache helicopter flying in the air almost a thousand meters above the ground, a mutated bird with a wingspan of more than 20 meters, black feathers and a head that looked like an eagle, but with four gray claws suddenly appeared!

At that moment, this mutated eagle creature was flapping its two huge wings, closing in on the Apache in front of it!

As it flew, a series of light green wind blades flew around its surroundings, like a continuous continuous firing of concentrated artillery shells, slicing towards the Apache's body!

In addition, in front of the helicopter, there was a large light green tornado that was about 20 to 30 meters tall taking shape!

"Dang, dang, clang …"

The concentrated energy wind blades hit the Apache's alloy heavy armor, leaving scratches of different depths. If the Apache's own armor was not very thick, it might have even been pierced through.

Also, it was fortunate that the direction of the attack came from below, if it was an attack from above that caused the rotor to be sliced by these sharp wind blades, there would definitely be the danger of the rotor breaking during the high rotation, and it was very likely that the helicopter would fall and be destroyed!

"Oh no, I actually encountered a monster, and it's an energy-type monster!"

In the cockpit, looking at the image that appeared on the virtual screen, Feng Luo was shocked.

In small-scale battles in War, the Federation and the rebel army used ground troops more often than not. They would not use the air force.

One of the main reasons was that the danger in the air in the game was actually greater than on the ground.

In reality, a normal bird crashing into an airplane could cause a serious air crash, let alone in War!

As a world with all kinds of mutated creatures, the number and variety of the monsters in the air in War were not as high as those in the ocean or on the ground, but the threat was much greater.

After all, the field of vision in the air was wide, and any flying vehicle, as long as it did not climb high enough, would easily be targeted by the omnipresent aerial creatures.

There was a Level-55 Barbarian King Giant Bird with a body of more than 50 meters, a wing that could break the body of a fighter aircraft, a Level-50 Thunderbird that could create a 100-meter thunderstorm zone … Even a fist-sized monster that could penetrate a five-centimeter-thick Rare Alloy Level 40 Diamond Island in a collision like a bullet!

Moreover, these were only Common and Elite monsters … If the Flying Fortress encountered a Commander, Quasi-Boss, or even a Boss, then even if the Flying Fortress was on the ground, it was still possible for the Flying Fortress to take down a winged fighter that was ascending or descending with a single skill.

In such a situation, it was impossible to even eject and escape.

This was because if one ejected from a flying vehicle, they would be completely unprotected targets and "food" for those large monsters.

In this regard, the large civilian spaceships that the players rode were slightly better.

These spaceships, which were generally one to two hundred meters in length, were considered huge in the air, and their armor was very thick. In addition, the flight route was pre-arranged with reconnaissance equipment, and they avoided encountering powerful Boss-level creatures along the way, so the danger was relatively low!

However, it was not without danger, because many of the creatures in War had the ability to shield themselves from reconnaissance. As such, there would always be hundreds of incidents of transport ships being attacked by monsters every day, and almost every day, there would also be a "plane crash" incident.

Just like how the game company would not compensate for the losses caused by the game's plot, the game company would also not compensate for the deaths caused by these "air crashes."

However, it was fortunate that the game company in reality did not compensate, but the Federal Government in the game would compensate.

Of course, the prerequisite was that insurance had been purchased!

However, it was clear that Feng Luo would not have purchased insurance before riding on this Apache.

As such, if this giant eagle was too strong and destroyed the fighter jet, then he would be out of luck.

Moreover, it also involved the Special Agent Mission that he was about to do.

At that moment, the screen had already displayed the information and data of the giant eagle creature that was about to catch up.

"Mutant Giant Wind Eagle, Species Number … Level 45 Solo Type Commander!"

A Level 45 Commander monster!

Fortunately, although the attack's momentum was somewhat shocking, the good thing was that its grade and level were not considered high.

For a creature of this level, the weapons on ordinary small civilian spaceships would naturally be more difficult to deal with. However, a heavy-duty Energy Attack Helicopter belonging to the Federal Military should not be unable to deal with a Level 40 Commander monster!

"Beep!"

The missiles hanging on the two short wings of the Apache had already automatically rotated, turning from forward to backward and downward.

"Rattlesnake Type IV Anti-Air Energy Missile, target locked!"

A mechanical intelligent prompt sounded in the cabin.

"Fire!"

Two small air-to-air missiles with blue "tails" drew two long and slender snake-like trails in the air as they shot toward the Level-45 giant Mutant Eagle Commander that was chasing after the military helicopter from thousands of meters above the ground.

"Screech!"

It seemed to have sensed that the two little things flying toward it contained danger, or perhaps it was being vigilant.

A layer of light green energy shield appeared on the surface of the mutated eagle commander's body, and a pair of huge wings flapped, causing its flight trajectory to shift a certain distance to the side.

"Boom!"

A missile accurately hit its energy shield, and the light green wind energy shield was directly blown into pieces and disappeared. However, the other "Rattlesnake" missile flew past it because of its emergency movement!

However, the "Rattlesnake" missile in the game was obviously much more intelligent than the missiles of the same name on Earth.

Immediately after, the missile that had already flown for a hundred meters automatically changed direction in the air, drawing a large arc with a blue tail flame. A second later, it flew back and crashed into the tail of the giant Eagle Commander, which was already falling due to the heavy damage caused by the previous missile explosion!

"Boom!"

Behind it, a 20-meter blue and white energy ball appeared in the air, completely swallowing the giant Eagle's body!

"Target eliminated!"

As for the Apache, it continued to fly in the direction of the target. The entire process of the battle actually only took about ten seconds!

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