Chapter 1289
Words:1013Update:22/10/31 01:31:51
Han Xu: Blazing Defender, Level 7 Elite (Used Wyvern Blood, 80 + Armor, 38 Strength)
Innate Skill: Reflect Damage (Reflects 30% of physical damage to the opponent as magic damage)
Class Skills: Assist (Absorbs damage as support, short cooldown)
LV4 Special Effect: Spatial Fissure: After activating Assist on a designated ally, your sprint speed will be increased explosively, and all speed reduction effects will be removed.
LV4 Special Effect: Zeal: Within 20 seconds after activating Assist, all physical and magic damage received will be reduced by 20%.
Battle Skills: Heavy Strike (150% damage), Heavy Shield Bash (Interrupt skill), Shield Bash
Special Skill: [Aura (Beginner): Passive, all damage received will be reduced by (10%). Activating aura skills will reduce all damage received by (30%), and gain (30) points in Strength Resistance. Lasts for 30 seconds.] (Obtained from Star Stomping Steps + Deer Embryo Meridian Pill)
Main Hand: Heavy Wrench (Gold): Additional Attack 8 ~ 18. Additional Skill: Smothering Strike: Passive, if successfully hit the enemy's head, their movement speed will be reduced by 40%, lasts for 10 seconds. This effect can only be triggered once every 30 seconds, and cannot be used on the same target twice.
Secondary Hand: Iron Fortress (Gold): Armor + 18. Additional Skill: Iron Will: Passive, all imbalanced statuses (including but not limited to knockback, knockback, etc.) will be increased by 66.7%. Activating Iron Will: Gain 40% physical damage reduction effect, lasts for 30 seconds. Cooldown: 24 hours.
Upper Equipment: Sandalwood Great Armor (Gold): Vitality + 7, Armor + 20. Negative Effect: After wearing this armor, movement speed will be reduced by (20 ~ 0%), the specific reduction rate is determined by Strength. When the Strength value exceeds 50 points, the armor will not affect the user's movement speed. LV4 Special Effect: Reduce damage by 21%.
LV4 Special Effect: Tyrannical, gain + 10 in Strength Resistance.
Lv7 Enhanced Special Effect: [Impregnable Wall: You can activate the special effect of Impregnable Wall, doubling your Armor for 15 seconds. You will also gain a layer of Physical Damage Absorption Shield. The amount of Physical Damage Absorption Shield is equal to your total Armor. When Impregnable Wall is activated, you cannot move. This effect has a cooldown of 24 hours.]
Wrist: Tyrannical Wrist Guard (Gold): Strength + 3, Vitality + 3, Parry Chance + 10%
[Additional Skill: Tyrannical: Passive, Gain 15 points during Strength Resistance Authentication.]
Waist: Belt Anchor (Gold): Strength + 3, Constitution + 3.
[Additional Skill: Anchor Throw: Throw an iron chain anchor at an enemy, dealing 200% of your Strength as Physical Damage. The target must pass the Strength Judgement, otherwise it will be dragged to your location. Cooldown: 24 hours.]
Legs: Sea Snake Greaves, Physique + 5
Accessory 1: Blue Jade Pendant. Passively increases HP by 40 points. When activated, it can remove one control status below Priority (2 + the wearer's base Priority).
Accessory 2: Deep Sea King's Compass (Green): Constitution + 3.
[Additional Skill: Guidance: Immediately dispels all control effects on the wearer. For the next 10 seconds, the duration of similar control effects will be reduced by 50%. The priority of this skill is (3).]
Ring 1: Ring of the King of the Deep Sea (Green): Constitution + 3.
[Additional Skill: Shadow of the Sea Snake: Passive. When the wearer is moving, the shadow of a sea snake will appear on the wearer's body. Evasion rate against single target physical attacks or spells is increased by 30%.]
Neck: Pendant of the King of the Deep Sea (Green): Constitution + 6.
[Glory of the King of the Deep Sea (3/3)]
[Set Attribute (2 pieces): Passive. The wearer receives 10 Free Attribute Points (treated as basic Attribute Points). Every natural day, the wearer has a chance to redistribute these 10 Free Attribute Points. When in a water battle environment, the wearer receives double the allocated Attribute Points.]
[Set Attribute (3 pieces): Deep Sea Charge: Active Skill. Summons a Specter Ship to crash into a target area, causing damage and stun to all enemies in the area. Cooldown: 8 hours. When in a water battle environment, the damage and stun duration of Deep Sea Charge are doubled.] (300 Magic Damage + 3 seconds of Stun)
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