The Net Array was created by Geresco, the God of Mages, according to the characteristics of human mages. It was a Magic Array that allowed the weak to defeat the strong. At the end of the Dark Age, during the war to overthrow the rule of the High Elves, Geresco's Mage Legion relied on the Net Array to win the battles against the High Elves.
The High Elves had always claimed to be the best race. In fact, compared to other intelligent races, they did have all sorts of unattainable advantages. In particular, in terms of comprehension of magic, it was not difficult for them to step into the Legendary-realm. As long as they reached adulthood, they would almost certainly become a true Legendary powerhouse. It seemed that only the threshold of the Sanctuary-realm could allow the High Elves to differentiate their qualifications. However, there were still many Sanctuary powerhouses among the High Elves.
Compared to the High Elves, humans were terrible in terms of magic. To most human mages, the Legendary-realm was an insurmountable barrier. What was more exaggerated was that even below the Legendary-realm, almost every level could be considered a threshold. Some people were stuck at level-15 to advance to the Archmage realm, while others were stuck at level-10 to advance to the Magic Shooter realm. There were even some who could not become a mage apprentice because they could not even feel the magical elements. Hence, they could only turn to become simple warriors or assassins. Among the High Elves, martial arts and magic were inseparable. They were both ways of using power, and every outstanding mage would usually have extremely high attainments in martial arts.
However, humans had an advantage that the High Elves could not compare to — numbers. The High Elves had a very long lifespan, but their reproductive ability was very weak. Even during their heyday, the number of High Elves was only a few hundred thousand. However, humans were different. Although their lifespan was only a few decades, their reproductive ability was incomparable to that of the High Elves.
With their huge population base, even if only one out of 1,000 people were selected, they would be able to form a team of mages that was many times more than the entire High Elves. However, quantity did not represent quality. Even if there were a million Archmages among the humans, they would just be a bunch of ants to the real Sanctuary powerhouses. That was also the reason why the High Elves did not pay too much attention to humans. It could be said that numbers could not play a decisive role in the face of the difference in realms. The advantage that the humans had in numbers was not considered an advantage to the High Elves at all.
However, Geresco, the God of Mages, saw this and created a way to turn this advantage into a real advantage, which was the Net Array. Under the connection of the Magic Net Array, everyone was a node of the magic network, and the mana and mental strength of all the Archmages were connected. It was just like how a piece of wood could be easily broken, but when hundreds or thousands of them were tied together, it would be an indestructible pillar.
Under the connection of the magic network, everybody was no longer an individual. The whole magic array was a whole. It could even be regarded as a "person" that had the power of everybody in the network. Hence, it was not more than 100 Archmages who were fighting the Humerus Wyrm, but a "person" who had the massive mana of more than 100 Archmages.
Although the mages were not as good as real Legendary powerhouses in terms of understanding the Laws, they had a characteristic that real Legendary powerhouses could not achieve, and that was the flexibility to split or combine according to the needs. Real Legendary powerhouses could not split themselves into two people at once, but the mages connected by the Net Array could. Not only could they split into two, three, or even more, they could also make their tactics more flexible. That was something that real Legendary powerhouses could not achieve.
It was precisely because of this characteristic that the mages of the Tower of Dusk, a group of Archmages who were not taken seriously by the Legendary powerhouses, were able to fight with more than 10 Humerus Wyrms. In fact, they even seemed to have some energy left.
Each of the Humerus Wyrms had Legendary-level power, and were not at the level that had just entered the Legendary-realm. Most of them were around level-21, and there were even quite a few of them at level-22. The dragon breath that they spat out had the power of a Legendary-level spell, and the sharp claws that they waved were not inferior to the full blow of a Sword Sage.
However, the powerful Humerus Wyrms were blocked by a layer of light outside the team of mages of the Tower of Dusk. The layer of light that seemed like a bubble that could be blown away by a gentle breeze showed extraordinary resilience under the fierce attacks of the Humerus Wyrms. The Humerus Wyrms used their sharp claws to tear, bombarded with dragon breath, and even cast the dragon language magic of the wyrms, but they could not break through the layer of defense of the mages of the Tower of Dusk.
On the other hand, the mages of the Tower of Dusk did not blindly defend, either. Instead, they continuously worked together to cast powerful Legendary-level magic spells such as Thunderbolt Explosion, Hurricane Spell, Sky-burning Flame, and so on. All sorts of powerful magic spells were cast one after another, continuously penetrating the defensive light curtain and bombarding the bodies of the Humerus Wyrms.
That was not only the credit of the Net Array. In fact, if it were the mages of the Alanna Guild of Magic, they might not be able to cast such luxurious Legendary-level magic spells. At this moment, the superb magical equipment that the mages of the Tower of Dusk were wearing also showed their due value. Even though the mages were casting Legendary-level magic spells so frequently, none of them showed signs of mana exhaustion. It was as if everyone had infinite mana.
However, as a powerful existence that stood at the peak of the Undead creatures, the Humerus Wyrms could not be defeated that easily. They were not made up of random bones. Even though they no longer had a body that could be immune to most magical damage, the bones that truly belonged to the wyrms were still extremely difficult to destroy. At the same time, the thick death aura that surrounded their bodies also provided them with great defensive power. Even the powerful Legendary-level magic spells could only cause some damage to them, which would be repaired by the thick death aura in the blink of an eye.
Just like that, the mages of the Tower of Dusk and the powerful Humerus Wyrms were in a stalemate. At least for a short period of time, no one could do anything to the other.
"Get lost, you bunch of disgusting bones! If you come any closer, Lord Angelano will smash you into bone powder! " On the battlefield in the canyon, Angelano's hoarse cursing through the Alchemy Colossus was still rather clear amidst the roars of magic spells and the sounds of boulders falling and rolling.
The Alchemy Colossus that Angelano was controlling was indeed worthy of being called a Titan-level Alchemy Colossus that was not inferior to a Sanctuary powerhouse. It was facing the siege of seven Humerus Wyrms alone, but it still had the upper hand. Under Angelano's control, the Alchemy Colossus brandished the pillar-like alloy spear in its hand. It didn't seem clumsy at all, and the various martial arts techniques were executed smoothly without any flaws.
At the same time, the massive power of the Alchemy Colossus did not weaken at all because of the use of skills. Seeing that a Humerus Wyrm was pouncing towards him, Angelano cursed loudly while turning the giant spear in his hand and whipping it hard at the disgusting skeleton with a gust of wind. With a loud bang, the massive Humerus Wyrm was slapped backward by a single blow, and it only managed to stabilize itself after rolling hundreds of meters away. If anyone had good eyesight, they would definitely be able to see that the sternum of the Humerus Wyrm was covered in cracks like glass that had been smashed by a stone. In fact, there were even bone shards that were continuously peeling off with the movements of the Humerus Wyrm.
If it were a one-on-one battle or even a one-on-two battle, the Humerus Wyrm would probably be smashed into a pile of bone powder in just a few rounds, just like what Angelano had cursed. Unfortunately, before Angelano could chase after it, two more Humerus Wyrms immediately pounced on him and entangled him in place. He was so infuriated that he had no choice but to stomp his feet and curse in the Alchemy Colossus. During this delay, the injuries of the severely injured Humerus Wyrm had already been quickly healed by the dense fog of death, and it once again pounced on the battle fearlessly.
In the shroud of the dense fog of death, any damage caused to the Humerus Wyrm would be quickly healed unless the soul fire of the Humerus Wyrm was directly destroyed. That was something that everyone felt extremely helpless about. Of course, killing one or two Humerus Wyrms actually did not have any substantial impact on the overall situation of the battle.
The Humerus Wyrms in the canyon were only half of the strength of the Humerus Wyrm Legion, and there were still more than 50 Humerus Wyrms above the canyon that were constantly looking for opportunities to intervene in the battle. The terrain of the canyon had to be said to have provided the expedition with a great advantage. Otherwise, the 100-odd Humerus Wyrms would undoubtedly be a disaster for the expedition.
Angelano and the mages of the Tower of Dusk alone took on nearly 30 of the 50-odd Humerus Wyrms that rushed into the canyon, greatly reducing the pressure on the other three teams. However, even so, it did not mean that the teams of the other three forces had it easy. The battle arrays that they used were just playthings of the High Elves during the Dark Age. How could they be compared to the Net Array created by Geresco, the God of Mages?
The situation of the Glittergold Trade Union's team was better. Firstly, they had the 10 Magical Crystal Cannons that used Legendary magical crystals, and the power of each cannon was not inferior to Legendary-level magic spells. With the help of the 10 Magical Crystal Cannons, they managed to blast away the Humerus Wyrms that almost rushed into the team several times. Otherwise, once the Humerus Wyrms rushed into the battle formation, the consequences would be unimaginable. Another reason was that the Lord of Nightmares, the Demon Gordon, and the Crimson Wyrm that Lin Li had left behind could not participate in the Magic Array of the mages of the Tower of Dusk. Hence, they joined the team of the Glittergold Trade Union under Lin Li's orders, and to a certain extent, increased the strength of the Glittergold Trade Union's team.
Although the Lord of Nightmares was not of a low level, he was still good at mental attacks, which basically did not have much effect on the Humerus Wyrms that did not have self-awareness. Of course, he was not only good at mental attacks, but he could only fight against a Humerus Wyrm with other offensive methods that he was not good at. Hence, during the battle, the Lord of Nightmares did not fight the Humerus Wyrms alone. Instead, he wandered among the team of the Glittergold Trade Union, and provided support to the places that were in danger from time to time.
In comparison, the Demon Gordon was like a fish in water in the battle with the Humerus Wyrms. With the large amount of precious magical metals that he had devoured, the Demon Gordon's body could be said to have been strengthened to the extreme, and the sharp claws of the Humerus Wyrms that could tear steel could only leave shallow scratches on his body. The corrosive dragon breath of the Humerus Wyrms landed on the Demon Gordon's body, but it only made the metallic luster on Gordon's body even more dazzling.
With the advantage of his body, the Demon Gordon's arms turned into giant sickles, and he brandished them to block the two Humerus Wyrms at the edge of the battle formation of the Glittergold Trade Union. Devouring a large amount of magical metals not only gave him strong defensive abilities, but also allowed his offensive power to reach a rather shocking level. The sickles that his arms could transform into were not inferior to any magical weapon. Every time he swung his sword and collided with the Humerus Wyrms, a large amount of bone powder would be splattered as if it was snowing heavily.
However, there were too many Humerus Wyrms, and once one was severely injured, it would immediately be replaced by another Humerus Wyrm. It wouldn't take long for them to regain their strength and pounce on the Humerus Wyrms ferociously again. That was also because Gordon's level was not high enough. If he had level-24 power at this time, he would probably really be able to kill a few Humerus Wyrms.
Of course, the Demon Gordon did not rely on the accumulation he had accumulated in the Endless Abyss to grow to this extent. When he was released from the Sky Castle by Lin Li, his strength was much weaker than it was now. After Lin Li took the Demon Gordon as a servant, he provided him with a lot of precious magical metals that could not be found in the Abyss, be it for the sake of nurturing or to satisfy his own curiosity. In fact, he even gave him a piece of Divinity Metal that he had brought from the Endless World. That was not something that his peers could compare to.
If the current Demon Gordon were to return to the Endless Abyss, he would probably also be a powerful existence at the level of the Abyss Lord. In particular, that piece of Divinity Metal had directly opened the door to evolution for him, allowing him to embark on a path of evolution that others of his kind had never taken before.
All along, demons like Gordon had relied on devouring magical metals to continuously evolve. If there were no magical metals to devour, it would mean that there was no more room for evolution. However, after devouring the Divinity Metal, the evolutionary characteristics of the Divinity Metal allowed him to have the ability to continuously evolve without devouring magical metals. That evolutionary ability might be slower than the evolution of devouring metal, but it also gave him infinite possibilities for evolution. As long as he had enough time, it might even be possible for him to step into the Sanctuary-realm.
On the other side of Demon Gordon, Lin Li's Humerus Crimson Dragon was entangled with the three Humerus Wyrms. In terms of level, the Humerus Crimson Dragon was actually a notch higher than the Humerus Wyrms. It had already reached level-22 and above, but Lin Li was worried that it would lose control under the suppression of the Iceblast Wyrm Sindera. Hence, he left it behind to help the expedition fight against the Humerus Wyrms.
After all, the Iceblast Wyrm Sindera would greatly suppress the Humerus Crimson Dragon, be it at the level of a wyrm or an Undead creature. Although the soul fire of the Humerus Crimson Dragon had integrated the Heart of the Fallen, and had a certain degree of autonomy, it was probably not enough to contend with the power of the Iceblast Wyrm Sindera.
However, to the Humerus Wyrms, the Humerus Crimson Dragon was definitely a very powerful opponent. Compared to the skeletons, the Humerus Crimson Dragon had a complete body, and was far superior to the Humerus Wyrms in terms of defense and physical strength. At the same time, it also had the bloodline power of the Crimson Dragon. Not only could it spit out the corrosive dragon breath of the Humerus Wyrms, but it could also spit out the flame dragon breath that was unique to the Crimson Dragons. It could also cast dragon language magic that was more powerful than that of the Humerus Wyrms.
In addition to the advantages brought about by the body of the Crimson Dragon, the soul fire of the Humerus Crimson Dragon had also integrated with the Heart of the Fallen. Hence, its combat awareness was far superior to that of ordinary Humerus Wyrms. In battle, the Humerus Crimson Dragon would use more techniques instead of relying on instinct and brute force like the Humerus Wyrms. It could be said that even if they were of the same level, it would not be difficult for the Humerus Crimson Dragon to deal with a Humerus Wyrm. In fact, if it weren't for the suppression of the Iceblast Wyrm Sindera, the Humerus Crimson Dragon might have subdued the Humerus Wyrms with its own strength and self-awareness.
With those advantages, the Humerus Crimson Dragon was able to fight the three Humerus Wyrms alone. Not only did it not seem disheveled at all, it even suppressed the three Humerus Wyrms.
The Demon Gordon and the Humerus Crimson Dragon were each on one side of the Glittergold Trade Union's team. Coupled with the terrain of the canyon, it could be said that they had taken off half of the pressure for the Glittergold Trade Union's team. The Lord of Nightmares was wandering in the middle of the team like a firefighter. Hence, he was able to ensure the safety of the team to a great extent. With the three Legendary powerhouses around and the mages of the Tower of Dusk next to them, the Glittergold Trade Union's team basically only had to deal with one side of the enemy. The 10 Magical Crystal Cannons were continuously firing, but there were no casualties.
Compared to the Glittergold Trade Union, the teams of the Mithril Alliance and the Caesar Family did not have Magical Crystal Cannons that were filled with Legendary magical crystals, nor did they have powerful Legendary powerhouses to watch over them. It was impossible for them to survive the attacks of the Humerus Wyrms with the battle formation that was originally used in the arena. Hence, as soon as the battle began, the two teams once again used their trump cards to temporarily avoid the tragedy of being wiped out.
After the battle with the Whispering God, the Mithril Alliance only used Healing Potions to treat the injured. Coupled with the battle with the Skeletal Behemoths and Ghost Behemoths that followed, their combat power was probably less than half of what it usually was. It could be said that they were the weakest among the four teams.
However, since Joseph did not choose to quit the exploration, he naturally still had something to rely on. During the battle with the Whispering God, Joseph revealed one of his trump cards, which was to summon the Abyssal Demon Dragon. Actually, with the Abyssal Demon Dragon's strength, it was definitely a trump card that could be used to turn the tables at a critical moment.
Unfortunately, the Abyssal Demon Dragon was faced with the extremely perverted Whispering God as soon as it appeared. In the end, it was killed before it could do anything. If the Abyssal Demon Dragon was used here, it would definitely be more effective in the battle with the Humerus Wyrms. Unfortunately, not everyone could summon the Abyssal Demon Dragon. The former patriarch of the Dida Family died because of the backlash from summoning the Abyssal Demon Dragon. Without sufficient strength, summoning the Abyssal Demon Dragon was simply courting death.
However, not being able to summon the Abyssal Demon Dragon did not mean that they could not summon other Abyssal Demons. This was another trump card of the Mithril Alliance. At the beginning of the battle, the mages of the Mithril Alliance, apart from the Dida Family, chanted the spell to summon the Abyssal Demons together. All of a sudden, the empty space in the team was filled with Six-pointed Star Arrays of various sizes.
Why was it only the Dida Clan? It was because this incantation to summon the Abyss Demons was classified as an absolute secret in the Dida Clan. Not everyone could learn it. Other than the few Great Elders of the clan, even Charles, who had been the Patriarch for two years, did not learn this incantation. However, what the Dida Family did not expect was that the spell that they treasured had been unknowingly spread to every Archmage of the four major families. Hence, when they saw the people around them summoning the Abyssal Demons, the faces of the people from the Dida Family turned extremely sullen.
Judging from the types of Abyssal Demons that were summoned, it was obvious that the four major families had a certain plan long ago. They did not summon miscellaneous things, and mainly focused on a few types of Abyssal Demons.
The mages from Joseph's family summoned Claw Demons that lived on the seventh floor of the abyss. They were more than two meters tall, and looked a little like chimpanzees. However, their arms were extremely thick, and were almost as thick as an adult's waist. And on the tip of their giant palms was the origin of their name, a meter-long scythe-shaped claw that gleamed with a cold light.
The level of the Claw Demons was not very high. They were about level-16 or 17, and their resistance to magic was not very strong, either. Hence, they were suitable for the Archmages to summon and subdue. Even so, the strength of the Claw Demon was still quite good. Its thick arms could exert a force of over a thousand pounds, and its sharp, sickle-like claws could easily cut hard rocks into pieces. If factors such as battle formations were not taken into account, it would probably take five human Warriors of the same level to contend with them. Furthermore, they would definitely have to pay a huge price.
The mages of the Joseph Family summoned more than 40 Claw Demons at once, which greatly increased the strength of the team. However, that alone was not enough to fight against the Humerus Wyrm.
The mages of the Elvis Family summoned the Bloody Flame Winged Serpents from the eleventh floor of the abyss. These Bloody Flame Winged Serpents were only as thick as two human fingers, and their entire bodies were scarlet as if they had been soaked in blood. However, they were all more than five meters long. On the back of the Bloody Flame Winged Serpents grew a pair of fleshy wings that were similar in shape to the wings of a wyrm. Of course, they were much smaller. Although the wings were not very large, they moved very quickly. It was not an exaggeration to say that they were as fast as lightning. It was difficult for the human eye to capture their movement trajectory.
It was said that the Bloody Flame Winged Serpents also had the blood of ancient wyrms. However, apart from the shape of their wings and the way they spat out blood flames, there was nothing else that could make people associate them with wyrms. The blood flames that the Bloody Flame Winged Serpents spat out looked like saliva, but it was no less dangerous than the breath of a wyrm.
The blood flames contained neither the power of burning nor the power of corrosion, but a power that could cause everything to decay. As long as a brand new armor was stained by the blood flames, it would become old and decayed in the blink of an eye, as if it had experienced thousands of years of wear and tear. It would eventually turn into a pile of ashes.
Apart from spitting, the Bloody Flame Winged Serpents also had another way of attacking, and that was with their bodies. The surface of their bodies was not covered with smooth scales like that of ordinary snakes. Instead, there were a few dense and sharp serrated teeth from head to tail. When it moved at an extremely high speed, its body would be like an abnormally vicious serrated whip. Even a heavily-armored warrior would be dismembered alive if they were hit by it.
Since it was using its body as a weapon, the strength of the Bloody Flame Winged Serpent's body could be imagined. Although it was only as thick as two fingers of an adult, its strength was probably not far from that of a real wyrm. Ordinary sharp weapons would not be able to cause any damage to its body at all. Although its resistance to magic was relatively low like the Claw Demon, the blood flames that the Bloody Flame Winged Serpent spat out had the same effect on magic. It was manifested in the disintegration of magic, which more or less made up for its weakness to a certain extent.
After the Claw Demon and the Bloody Flame Winged Serpent, the mages of the other two families summoned the same type of Abyssal Demon, the Abyssal Shield Demon. The Abyssal Shield Demon was not large. It was only about a meter tall, with four thick limbs, two horns on its head, and a black shield-shaped carapace on its back.
The attack power of the Abyssal Shield Demon could be said to be terrible. The reason it could survive in the Endless Abyss was because of the shield on its back. Although its appearance was somewhat similar to that of a tortoise, its defense method was not to shrink its head and limbs into its shell. There was a natural defensive magic rune on its shield that could generate a powerful defensive force field that basically could not be shaken by attacks of the same level.
Of course, being able to resist attacks of the same level didn't seem very strong. After all, with the usual level of the Abyssal Shield Demon, it could only be at the bottom of the many demons in the Endless Abyss.
Select text and click 'Report' to let us know about any bad translation.