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Chapter 71

Words:2347Update:22/06/20 13:05:25

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It didn't take long before I Am MT had more and more reviews on the official app store.

"What the hell is this? I want to see a big battle between the Alliance and Horde, what's with these cards!"

"It's a card game, and it's a genre I've never seen before …"

"What should I call this game? Battle cards? "

"Seriously not up to expectations! Refund! "

"Previous poster, this game doesn't cost anything, it's free …"

"I was going to give it a one star review, but I think it's okay after playing for a bit. I'll give it three stars for now."

"Am I the only one who thinks the game is fun? I think the way the cards twist and turn is so cute, I'll give it five stars."

"Previous poster is a girl right? Haven't you played any good games before … "

"Hehe, I'm the one above you. Would you believe me if I pulled out a bigger card than you?"

"Giving a bad review is hilarious. Chen Mo is a C-grade video game designer, and he makes a mobile game. Even if you think with your toes, you wouldn't be able to recreate the entire world. I think it's not bad to be able to represent an anime character in this way. "

"Yeah, I think it's okay as a mobile game."

"Don't you guys think it's a good game? It was free, there were no built-in advertisements, and there were so many rune stones. Chen Mo made a bet with people about his monthly income. "

"I think we'll give it five stars for now because of these runes."

"They've been bought over by money just like that??"

"What's wrong, I support Chen Mo. Make Guardian of the Holy Spring free if you can!"



Currently, I Am MT had a rating of six. Very few people gave it a one star review, most gave it four stars, and a small portion gave it three or five stars.

Chen Mo estimated that after two days, the players would realize how expensive the game was, and the rating would drop even further, possibly to four or even lower.

However, it didn't really matter to Chen Mo, as it was a free game. As long as the rating didn't drop too much, new players would still play it.

On the other side, Qiu Bin was also researching I Am MT.

"That's it? Isn't that too easy? The combat system is simple, and the difficulty of the levels are basically zero. Not only is it free, but it's also giving away so much money. Everyone can continue playing without any pressure. "

"Who would still want to top up money? He was counting on in-app purchases for this game, but the in-app purchases were all for selling cards and stamina? Which player would buy it? "

"Is this a loss for a profit? Giving out money to get everyone to play? But you're betting with me on the monthly income! If my monthly income is too low and I lose too badly, then there's no point in me winning. "

Qiu Bin played for nearly an hour.

It was still the same dungeon run, and the money was still given out. He even drew ten times in a row and got a rare purple card.

"There's no hope for this game. It's fine if the world isn't made, but it's also free and gives away so much money. Players won't have the motivation to continue spending money."

"Collecting cards may seem like a profitable point, but how many players are willing to spend money to collect cards? Besides, according to your method of giving money away, you'll have money in two days. Isn't collecting cards just a matter of time? "

"There's no need to watch. This game is hopeless."

Qiu Bin deleted I Am MT from his phone. In his eyes, it didn't matter if the game was selling well. If the players don't spend money, your sales will be useless!



The next day, the two games were released for a full twenty-four hours.

Guardian of the Holy Spring sold 38938 copies in the first 24 hours, less than forty thousand. That was almost double the sales of Plants vs Zombies.

Plants vs Zombies was a little late in the game's development, as the game was getting more and more recommended on the official app store, giving it a lot of momentum.

On the other hand, Guardian of the Holy Spring's first day sales were pushed up by Emperor Dynasty Gaming Platform, so it might not have enough momentum.

However, Qiu Bin didn't mind. Even if the sales dropped later on, Guardian of the Holy Spring's first month sales wouldn't be less than eight hundred thousand. This meant that the monthly income would be around eight million, with hopes of hitting ten million.

Qiu Bin couldn't estimate the sales figures for I Am MT, as I Am MT didn't sell by copies. Only the developers would know about the in-game purchases.

However, Qiu Bin wasn't worried. From what he could see, there was no way Chen Mo's game would make more than ten million a month. There was no doubt about this bet.



Inside the experience store.

Chen Mo looked at the numbers on the screen.

Jia Peng and the others stood behind him, staring at the numbers on the screen. No matter how they looked at it, they still couldn't figure it out.

"Manager, can you explain what these numbers mean?"

"Yeah, Guardian of the Holy Spring's revenue is out, what about I Am MT?"

"Tell us, I'm dying of anxiety."

Everyone started asking questions at the same time.

Chen Mo looked at the numbers on the screen again, then said, "Don't worry, beating Guardian of the Holy Spring won't be a problem."

Wen Lingwei had a look of disdain on her face, "Eh, really? You're not saying that because you're afraid of losing face, are you? What can you tell from these numbers? Where's the revenue? Really, if you want to run away, I know a few friends from the underworld … "

Chen Mo was speechless, "Don't mention your friends from the underworld …"

Chang Xiuya asked, "Then, manager, can you tell us how to beat Guardian of the Holy Spring?"

Jia Peng also nodded, "Yeah, why don't you explain the positions?"

Su Jinyu squinted her eyes, trying her best to figure out the relationship between the numbers, but she couldn't figure anything out.

Chen Mo said, "Let's put it this way, the revenue for the first month won't be less than twenty million."

Jia Peng almost choked on his own spit, "What? How much did you say? Twenty million? "

Su Jinyu was shocked, "Twenty million is too much! This is a mobile game! "

Wen Lingwei did the math with her fingers, "If the monthly revenue is twenty million, you'll be making more than ten million a month?!"

Everyone was shocked.

Twenty million! That's more than double Guardian of the Holy Spring's monthly revenue! No matter how you think about it, Chen Mo must be bragging!

Chen Mo stood up, "When the first month's revenue is out, if I'm not right, I'll tell you the meaning of these numbers."

Su Jinyu asked, "Huh? Why would you tell us if you're not right? "

Chen Mo was amused, "If you're right, then all the more reason not to tell you!"



These numbers represented the key statistics of I Am MT. The words' dau 'and' ltv 'might sound fancy, but they were just English abbreviations.

Dau: Daily active users.

Arpu: Average income per player.

Arppu: Average income per paying player.

Ltv: Average income per player in total playtime.

Other than that, there were other numbers, such as second day retention, seventh day retention, etc.

The point of these numbers was that as long as they were calculated, they would be able to make a reasonable estimate of the ecosystem of the game, and thus the general state of the game.

As long as they were able to make up for the weaknesses, the game would be able to make money.

I Am MT's first day figures had around one hundred and thirty thousand daily active users, with 14330 paying players, with a payment rate of ten percent.

The difference between I Am MT and Guardian of the Holy Spring was that it was a value-added service, and players who had already spent money would continue to spend money.

According to Chen Mo's estimates, I Am MT would have at least two million active users in the first month.

Within a month, players would be able to top up multiple times, and some of the free players would also be converted to top up players.

Chen Mo estimated that after a month, the average ARPU of the paying players would reach one hundred and fifty.

Based on this, even if the average payment rate dropped to around eight percent, the monthly revenue would still reach twenty-four million.

There was a set of numbers for reference. In March 2014, Dota Legend had 2925630 active users, and 312407 paying players. The average ARPU of the paying players would be sixty-four million.

In the parallel world, I Am MT's results would definitely be worse than in his previous life due to various reasons, and definitely wouldn't be able to compare to Dota Legend, which often broke two hundred million in monthly revenue. But all in all, as long as there were enough users, it wouldn't be a problem to reach twenty million in monthly revenue.

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