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Chapter 64

Words:1598Update:22/06/20 13:05:24

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Of course, it would have been better to call it 'Azeroth National Geography' (NGA), but what Chen Mo wanted wasn't a forum for players to interact with each other, but an official website dedicated to introducing Azeroth.

Of course, NGA could be an important part of this website, and could be added in the future.

The concept of 'World of Azeroth' was inspired by the 'World of League of Legends'.

After the popularity of League of Legends, Fist spared no effort in building their own gaming culture, the most important of which was the world of the game, or the 'World of League of Legends'.

As a special medium of art, the game's world view could be extremely huge. It couldn't be fully expressed by just relying on some of the plots and settings in the game. Therefore, to further expand the cultural influence of League of Legends, Fist launched the 'League of Legends Universe'.

MOBA games were limited by the nature of the game, with many heroes, so the world of the game was relatively scattered, making it difficult to promote the 'World of League of Legends'.

On the other hand, the world of World of Warcraft was already very mature, so Chen Mo's' World of Azeroth 'would be more easily recognized, and would have a stronger influence.

What kind of website was' World of Azeroth '?

In Chen Mo's plan, this website would be used to introduce the settings of Azeroth and the World of Warcraft series. It was split into four main sections: History, Heroes, Rules, and Regions, describing the history of Azeroth, biographies, rules of the world, and regions.

Of course, it would take a long time to bring all of the settings from World of Azeroth over, and it definitely wouldn't be done in a few months. Chen Mo was prepared for a long period of time, and would move a bit when he had the time.

His focus was mainly on the [History], [Rules], and [Regions] sections.

History mainly introduced the Orc invasion, the establishment of Orgrimmar, and other major events in the Panhuman Alliance, as well as the relationship between the Alliance and the Horde.

Rules introduced the settings, such as hearthstones, resurrection from corpses, races, classes, skills, and so on.

Regions introduced the main cities of the major races, as well as some of the more unique locations in Azeroth.

This was to allow the players to better understand the content of I Am MT, as well as to pave the way for the future. Once Chen Mo had enough resources and resources, he would find a better way to publish the content of World of Warcraft, and this website would be a great way to do so.

… …

The first three episodes of the first season of I Am MT were released on all the major video streaming websites!

Chen Mo did some preparatory work before the anime was released. First, he contacted some of the larger video streaming websites, and bought a recommended spot on the main channel.

Dazzling Aurora Studio was relatively familiar with the business process in this area. They also knew a few editors from major video websites, so as long as the money was in place, they would be able to get some basic recommendation spots.

Of course, the more important spots on the homepage required a certain amount of views and popularity. It would be too expensive to buy them directly, so Chen Mo didn't consider it.

Dazzling Polar Light also did some promotion and warm-up on their own website. s.

On the other hand, Chen Mo also announced the release of I Am MT in Plants vs Zombies as well as on his Weibo. He gave a brief introduction of the story, hinting that it would be related to his new game.

On Weibo, Chen Mo also released a promotional video for I Am MT. It was the introduction video at the beginning. It was about two minutes long, showing the entirety of Azeroth.

In a short amount of time, Chen Mo's Weibo was shared a few thousand times!

There were loyal players of Plants vs Zombies and Flappybird, video game media that had been paying attention to the bet, and players from Emperor Dynasty Entertainment.

Very quickly, some players who were unaware of the situation also noticed this news. After watching the promotional video, some of them were also interested.

"What's going on? Anime? Am I seeing things? "

"… Didn't you say we're betting on the game's monthly income? It's been a month, and Chen Mo just threw out an anime? "

"And it's a product of Dazzling Aurora Studio. Damn, looks like this was premeditated. It must have cost a lot, right?"

"I'm more worried that Chen Mo doesn't have time to make games …"

"The anime promotional video is quite interesting. It feels like the world is huge. I can go and watch it."

"Yup, let's take a look first. What does it have to do with the game?"

At 8pm, I Am MT was officially released!

After the initial hype, as well as the influence of the video website's recommendation spots, the animation received a lot of attention the moment it was released. There were also related topics on Weibo, and the Plants vs. Zombies game comments section was also full of discussions about the animation!

The initial hype wasn't a problem, but this was only the first step. The key was to see the audience's comments, and see if they could keep watching.

Chen Mo was a bit nervous, and kept an eye on the viewership numbers and the comments of the players.

It could be said that the success of the anime would largely determine the popularity of the game. If the anime was a complete flop, then the game would be greatly affected as well. Although it wouldn't be a complete flop, it would definitely be a huge blow.

Su Jinyu, Jia Peng, and the others were also quite nervous, refreshing the viewership numbers on the video websites.

It didn't take long for the audience's comments to increase.

"That's it? Damn, it's so short! "

"That's it? What's next? "

"Awesome as the main character, so non-mainstream! But I like it! "

"Although it's a bit confusing, the world view is very interesting."

"The characters are so dumb. 23333"

"It feels … a bit unexpected. Chen Mo must have planned for this to happen, right?"

Although a portion of the audience didn't know what was going on, they still had a good first impression of the anime. The most important thing was that this anime was very novel to them, especially the background setting which was very pleasing to the eye.

After the third episode ended, a line of subtitles appeared on the screen after the ending song.

"To be continued …"

There was also a small line of text, "For more information about Azeroth's setting and background, please log into the World of Azeroth!"

"World of Azeroth? There's such a thing? "

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