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Chapter 58

Words:1732Update:22/06/20 13:05:22

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After sending Guo Feng off, Chen Mo went back to work.

So far, Chen Mo hadn't touched a single word on the design document. However, he wasn't worried as the rules of mobile card games were relatively simple. It was just the combat system and levels that were a bit more troublesome, so there was no rush.

Now Chen Mo had to finish up the script and storyboards for the anime.

The mobile game would only be able to make money after I Am MT became popular with the anime. Therefore, the anime would definitely be released much earlier than the game, as it would take some time for the anime to become popular.

The development period for the game was four months, and this was how Chen Mo planned it.

In the first week, he would prepare all the characters, concept art, script, storyboards, etc. for the first season of I Am MT, and arrange for the production.

The animation would be produced at one episode a week, with each episode being ten minutes long.

Considering how short each episode was, at least twice as long as a regular anime, Chen Mo was worried that it wouldn't be popular enough at the beginning. As such, he decided to release the first three episodes at the same time, which would be released a month later.

Following that, he would release one episode a week, making the first season three months later. As for whether or not he would continue with the second season, that would depend on the development plan.

The game would also be produced during the animation's production. However, this time was a bit more spacious, as the main work was to adjust the various stats.

As for the card art and various art resources, they should be able to do it without any problems.

Chen Mo's goal was to produce the game within three months, leaving enough time for testing and tuning.

In short, the first step was to use a week to complete the script and storyboards for the first season of I Am MT.

In the following period of time, Chen Mo turned into an artist, using the Memory Playback Potion to recreate memories he had forgotten while recording down the script and storyboards.

Additionally, Chen Mo had to draw up a concept art for each scene for the producers to use as a reference.

Chen Mo didn't plan on using the Super Accelerator during this period of time. The side effects from using it last time were quite severe, and Chen Mo was still feeling a bit guilty.



A week later.

Guo Feng came to the experience store again. Chen Mo showed him the script, storyboards, and scenes.

Guo Feng flipped through them, and was surprised to find that the storyboards and script Chen Mo gave him were very complete. Moreover, they were quite standard, allowing him to visualize the entire animation just by looking at the storyboards.

Moreover, the character design was quite novel. The main character was a cow?

"Hmm …"

Guo Feng rubbed his chin. He had thought that Chen Mo was like some of the rich producers, just playing around and making animations for fun. But after seeing the storyboard today, although the script wasn't perfect, at least the idea wasn't bad, and it had potential.

If this was their own project, Guo Feng would have arranged the best resources to produce it.

Moreover, Chen Mo's script and storyboards were very detailed. He even noted the design of the lines and some things to take note of in dubbing.

What Guo Feng didn't know was that Chen Mo had actually made some minor adjustments to the script of I Am MT. Chen Mo had replaced some of the overly cryptic jokes with content that was easier for the audience of this world to understand.

After all, Chen Mo's storytelling skills were perfect in the first stage. It was easy for him to make some changes to the script.

"If you have a more professional opinion on the script and storyboarding, feel free to let me know. It's not impossible to change," said Chen Mo.

Guo Fen nodded, "Alright, if I have a better idea, I will communicate with you. But I'm really surprised. Your script is pretty good. At least in my opinion, this anime has the potential to be a small hit. "

Chen Mo laughed to himself. A small hit? You're underestimating this anime too much.

However, this was to be expected. Although I Am MT received a lot of praise when it was released in his previous life, who would have thought it would be that popular?

Even when Le Dong Zhuoyue bought the rights to I Am MT for three million, many people thought the game master was out of his mind.

But now, it seemed like most people had underestimated the potential of this anime and game.

Guo Feng was originally worried that Chen Mo's script and storyboards weren't reliable, but after seeing the script that Chen Mo presented, his worries were all gone.

Negotiations went smoothly, and the contract was finalized to be signed early next month. After that, production would officially begin.

Zhao Zihao specifically sent an employee from his company's legal department to help Chen Mo with the contract. After confirming that there were no issues, Chen Mo officially signed the contract and paid for it.

Plants vs Zombies made 2.6 million RMB in the second month, 1.8 million of which was used for the production of I Am MT. The rest of the money was used to buy art for the cards and other art resources.



With the production of the anime done, Chen Mo was now waiting to see how good the finished product would be.

Next, Chen Mo would officially start planning out the rules for I Am MT.

When I Am MT was first released, its playstyle and systems were relatively simple. However, after many updates, its features began to increase and become more and more bloated.

Chen Mo didn't plan on copying all of the system functions over, as updating and adding new features to the game was a last resort. Most of the time, it was a forced addition. This was to allow the players to experience the new content, and not lose interest in the game, which would lead to a loss of interest.

In the early stages of the game, Chen Mo still needed to "slim down" a bit, as he couldn't throw too many playstyles at the players at once, or they wouldn't know what to do.

After coming up with the final form of the game, Chen Mo started writing the general framework of the design document.

The design document included the layout of the main interface, basic combat system, card development system, dungeon planning, special combat, account stats (level, title, stamina, etc.), shop and VIP functions, friends, guilds, backpack, chat, mail, and daily activities.

With the help of the Memory Playback Potion, the framework of these documents was quickly written. Because these systems were basically the standard for later domestic mobile games, the gameplay was similar, and it was a mature design that had been tested countless times, there was not much to consider.

Chen Mo's work was mainly focused on two areas. One was the card development and combat system, the other was the balancing of the levels and cards.

Originally, Chen Mo planned to let Su Jinyu write the design document for some of the features, but after some thought, he decided against it. Su Jinyu was completely unfamiliar with these features. If she wrote it, Chen Mo would probably have to revise it himself, which would be a waste of time.

Moreover, it would be hard to explain the design intent of the game to Su Jinyu. If she had the time, it would be better to let Su Jinyu come up with two more art cards.

Once the design document was done, Su Jinyu would enter it into the game editor.

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