This was the first time the players had experienced the fun of PVP, and they were never tired of it. The Alliance and the Horde began a long and drawn-out battle.
The Horde players pushed the battle to the gate of Southshore, and the Alliance players pushed the battle back to Tarren Mill.
In the beginning, because there were more Horde players, the Alliance was at a disadvantage. However, with the help of the two Alliance players with long names, the Alliance players managed to maintain the balance of the battle. Later, when the Alliance's reinforcements came from the wetlands, the battle between the two sides became even.
Moreover, the battle was not only maintained between Southshore and Tarren Mill. With the Alliance and the Horde fighting like this, how could the players who were doing quests in the wild be spared?
If they killed someone, they would get Honor Kills. Moreover, the Alliance and the Horde were enemies, so why didn't they kill the opposing players?
As a result, it became a vicious cycle. The players who were doing quests couldn't do them anymore, so they joined the PVP camp. The PVP players got angrier and angrier, and they were calling for reinforcements …
The battle was once again pushed to Southshore. Zou Zhuo suddenly had an idea. Why does it seem that I have a quest that I can turn in near Southshore?
"You guys cover me. I'm going to turn in a quest," Zou Zhuo said as he moved toward the graveyard in Southshore.
Old P and Lin Xue were shocked. "Fatty, are you kidding me? We are in the middle of a fierce battle, and you want to turn in a quest?! "
Zou Zhuo said, "The main thing is that this quest has to be turned in in Southshore! If I don't turn it in now, how can I turn it in myself in the future? There are so many high-level guards. Now that the Alliance players are distracted, you guys should hurry up and help me. "
Old P and Lin Xue were helpless, but after thinking about what Zou Zhuo said, they realized that what Zou Zhuo said made sense. So, the four of them ran over and helped Zou Zhuo distract the high-level alliance NPCs in the graveyard.
"Hurry up … I feel like I'm going to be killed soon …"
Old P urged as he ran. Their levels were not high, and it would be a matter of a few hits if these high-level NPCs caught up with them and killed them.
Zou Zhuo came to the graveyard of the quest and aimed the charged Hercula's wand at the graveyard.
A powerful energy burst out of the wand. At the same time, Zou Zhuo felt the ground under his feet rumble and began to shake!
"Revenge!!!"
An unfamiliar voice shouted.
Zou Zhuo was shocked. He watched as the graveyard in front of him was pushed open and the tombstone fell to the side. A necromancer wearing a black robe drilled out of the graveyard and let out a savage roar.
A Level 44 Undead Elite!
At the same time, a steady stream of skeletons began to appear in the surrounding graveyards, and their numbers were still increasing!
Zou Zhuo himself was scared out of his wits. This scene was too strange. Fortunately, these skeletons looked like friendly green monsters to Zou Zhuo. Otherwise, the little fatty would have pissed his pants.
The Alliance and Horde players who were fighting outside of Southshore were also dumbfounded. What the hell?!
The Alliance players were having fun when they saw that their home was gone!
Although Southshore's guards had high levels, they couldn't handle so many skeletons. Moreover, Hercula was summoning an endless stream of skeletons. If they didn't do something about it, the situation would get out of control.
The Horde players were overjoyed. "That cow, well done! How the hell did you do it? "
Zou Zhuo immediately explained in the general channel, "This is a quest, Hercula's Revenge. You guys can do it too!"
The Horde players felt like they had just invented an atomic bomb during a world war. They instantly realized that this was a powerful weapon of mass destruction!
Soon, the Horde players decided to do the quest in batches! One person from each team would be chosen to complete the quest, while the others would continue to attack with Hercula, blocking the Alliance at their home!
The Alliance players quickly retreated to Southshore and joined the Southshore guards to stop the endless stream of skeletons.
In the initial version of World of Warcraft, Hercula was a very overpowered monster. Even though it was a level 30 quest, he summoned a level 44 Elite NPC. Moreover, he could continuously summon little skeletons. Often, one NPC could wipe out Southshore.
Later on, the design team thought that the quest was too overpowered. If the Horde had nothing better to do, then the Alliance wouldn't be able to play. Therefore, Hercula's quest stopped summoning skeletons and attacking Southshore.
Chen Mo felt that it was a pity that the quest was scrapped. Since it was a quest that could affect the world, he kept the setting of Hercula summoning undead and attacking Southshore. However, he weakened the stats of Hercula and the undead he summoned, and added a common cooldown period to the quest.
However, the Alliance players didn't know about this and were in despair.
"What the heck? How can the Horde summon such things?!"
"Let's retreat to Southshore and think of a way to stop the skeletons!"
"No, if we don't kill that Elite monster, the skeletons won't stop!"
"F * ck, the Alliance players are charging over!"
Two Alliance players rushed out of Southshore. One was a Mage and the other was a Hunter. They charged toward Hercula.
The Hunter coquettishly pulled over all the little skeletons around Hercula. Then, the Mage cast Ice Ring + Blizzard + Magic Burst Spell, wiping out all the low-level little skeletons.
Without the interference of the little skeletons, the Hunter shot arrows at Hercula's head.
The Alliance players who were fighting the skeletons and the Horde were shocked. These two aren't afraid of death! Are they going to fight this Elite monster?!
The problem is that there's no one to heal her, how are they going to fight?!
Then, everyone saw a strange scene. Hercula took two steps forward and was about to cast a spell, but the Elven Hunter ran forward. Hercula didn't have enough range for his spell. Hercula was shot in the head and ran two steps forward. The Elven Hunter also ran forward …
A Hunter's attack range was slightly longer than a Mage's, and this Elven Hunter maintained this range gap. Moreover, she continued to attack.
It sounded simple, but it was actually very difficult to do. The Elven Hunter ran with her back to Hercula. She then jumped and turned 180 degrees to shoot an arrow at Hercula. She then turned 180 degrees in the air and landed on the ground. She then continued to run forward and drew another arrow from her back, continuing the cycle.
The Alliance and Horde players who were watching from afar were shocked. Hunters can do this?!
The Night Elves were very agile, and they could do forward somersaults when they jumped. It was a beautiful sight.
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