The strength of the Dragon Clan was renowned throughout the multiverse!
Be it in melee combat, mid-range Dragon Breath, or long-range Dragon Spells, all of them were sharp and powerful.
Under normal circumstances, a Dragon could easily crush three to five human Spellcasters of the same tier.
This could be seen from the encounters of the few Vampire Sorcerers.
Two Blood Knights and three Tier 2 Blood Elves gathered in a group and roamed around the periphery of the Dragon Horde. Whenever they caught a Dragon, they would give it a good beating. Those Tier 1 young Dragons that encountered them were like lambs in a tiger's den.
However, once they encountered a Tier 2 Dragon, this small group of Vampire Sorcerers would have kicked an iron plate.
The sharp attacks of the two Blood Knights might be able to injure the Tier 2 Dragon, but their defense was much weaker than the Dragon's. As for the three Blood Elves, they were completely defeated in terms of attack, defense, evasion, and magic resistance. Instead, they became the targets of the Tier 2 Dragon's pursuit.
If not for the force field protection provided by the Cruiser Mothership, the three Blood Elves would have been annihilated by the furious Dragon Breaths of the Tier 2 Dragon.
In order to fight against the Dragon Horde, a translucent force field protection rose around the Cruiser Mothership. The Dragon Breaths and long-range Dragon Spells collided with the force field protection like fireflies, but they could not damage the ship in the slightest.
All the Scarlet Sorcerers who participated in the battle also had a small force field protection covering their bodies, with a defense of 700 degrees. Moreover, whenever the force field protection was on the verge of shattering, all the Scarlet Sorcerers had to do was hide within the force field protection of the Cruiser Mothership. Their own force field protection could be quickly restored by Gru's energy chain.
This was equivalent to giving every Tier 2 Scarlet Sorcerer a Tier 3 Defensive Spell. Moreover, it was a regenerative spell!
As long as they did not venture too deep into the Dragon Horde and were not surrounded by a large number of Dragons, their lives would not be in too much danger.
With this layer of protection, the Tier 2 Scarlet Sorcerers who participated in the battle appeared to be exceptionally brave and dared to fight. Even those who usually liked to hide behind the meat shields and cast spells were now on the frontlines, fighting bravely like warriors.
On the other hand, the Puppet Dragon that was silently observing the battle in the sky with its head held high on the ground, its broad and scaly back was wriggling. Goblin Dragon Cannons with a diameter of three meters rose from the belly of the airship. They adjusted their muzzles according to the movements of the dragons in the sky.
There were two reasons why it hadn't attacked yet. Firstly, the Dragons were too far away. If it attacked now, the Dragons could easily dodge its attacks. Secondly, the five Tier 3 Dragons hadn't entered their optimal attack range yet. If it attacked now, it could easily startle the Dragons.
Although Grimm and Mary had managed to pin down the Tier 3 Dragons, they still needed the Golem Dragon, who was a true Tier 4 existence, to take them down.
However, this also showed the difference in strength between Grimm and Mary.
In a fair fight, with the help of his Elemental Machinery, Grimm could hold off any Tier 3 Dragon. If he encountered a Dragon that wasn't adept at flying or escaping, Grimm had a 70% chance of killing it.
As for Mary, she could also fight any Tier 3 Dragon fairly and not be at a disadvantage. However, the final result would be a draw. Neither side could do anything to the other. The Dragons couldn't catch up to Mary, and Mary couldn't deal enough damage to the Dragons.
After all, the Vampires weren't known for their attack power.
This was due to their class and talent. No one could do anything about it!
However, if Mary could obtain a powerful Wizard Tool that was compatible with her Origin Attribute, she could immediately solve this problem of her weak attack power. Otherwise, if Mary wanted to gain a foothold among the Tier 3 Vampires, she could only hope to raise her current Tier 2 Vampires to Tier 3 and gain an advantage by fighting as a group.
As for obtaining Tier 3 Vampires through The Embrace, it was a good idea. However, if it was carried out, it would definitely drain Mary's Origin Blood.
At this point, Mary finally understood why the top-tier Vampires in the Sorcerer World didn't use The Embrace to create a faction that was completely loyal to them. Instead, they used the primitive method of reproduction to continue their bloodline.
At the end of the day, it was still because of the Origin Blood!
Mary used The Embrace to create five Tier 2 Vampires and a number of Tier 1 Vampires. Therefore, these low and mid-tier Vampires would be controlled by her Origin Blood. Without Mary's approval and unlocking, none of her Vampires would be able to successfully advance.
This was her authority as the Blood Master!
However, if she Embraced too many Vampires at once, it would increase her own power greatly, but it would also bring a heavy burden to the Origin Blood. This burden would also affect Mary's speed of improvement and the threshold for advancement.
Therefore, in order to reduce the burden of the Origin Blood and cultivate qualified Vampires, most Vampire families still used the primitive method of reproduction to raise the next generation. Only when there were especially outstanding bloodline descendants, the Blood Master of the family would make an exception and give them The Embrace, making them their loyal lackeys.
If Mary was strong enough now, she could even directly promote a Tier 2 Vampires to Tier 3 through the Blessing of Blood. However, such a heaven-defying operation would consume too much Origin Blood, so it would only happen in the latter half of Mary's advancement to Tier 3.
At that time, Mary's Origin Blood would be sufficiently nurtured, and she had no hope of advancing. Only then would such a strange situation occur. Otherwise, no Blood Master would be willing to share the Origin Blood that he had painstakingly nurtured on a hopeless subordinate.
…
The bloody battle in the sky continued.
On the ground, it was a world of blood and fire.
The Dragonoid Warriors roared as they charged forward, the tall and sturdy Ogres charged forward, the sinister Dragon Worshippers who hid among the natives and shot arrows at them, the sturdy Giant Demons who were covered in blood as they charged forward, the short Ratmen who were squeaking and throwing stones at them …
Amidst the flying flames and incessant explosions, the slaves commanded by the Giant Dragons fought with all their might against the Metal Magic Machinery.
Energy rays cut through the sky, and streams of flames several meters long sprayed out, burning the enemies until they screamed in pain. The Metal Magic Machinery shot wildly while waving its huge iron fists to fight against the enemies.
The battle at the scene was brutal and bloody, and the horrifying scenes were unbearable to look at!
Metal Magic Machines charged into the dense crowd of people, causing a huge wave of blood to flow. The aborigines charged forward one after another, the wooden and stone clubs in their hands shattering on the Metal Magic Machinery, but they would be smashed by the ferocious iron fists, their heads bleeding and stomachs pierced.
If there were too many aborigines gathered, the Metal Magic Machinery would simply spit out high-temperature flames, turning all living beings in the surroundings into human-shaped torches. The battlefield would once again become a horrifying purgatory on earth.
Even the crudest stone club, if it was smashed by a Troll or Ogre, the Metal Magic Machinery would suffer the same fate as a human, with broken bones and broken limbs. If the attacks exceeded the limits of the Metal Magic Machinery, the Metal Magic Machinery would also die.
However, the Magic Machinery Armory had established a complete charging and maintenance system. Hence, the Metal Magic Machinery that was too heavily damaged would retreat to the defense line, and the Goblin technicians there would quickly repair it.
Hence, both sides suffered heavy losses, but the Magical Mechanical Legion still managed to pin down the natives of the plane with this thin line of strangulation.
Seriously speaking, the greatest threat to the Magic Machinery Armory was still the Dragonoid Warriors.
They had strength, equipment, and spells. They were almost a perfect type of warrior. The only thing restricting them was the difficulty of nurturing them and their pitiful numbers.
On the battlefield today, there were at least 3,000 Dragonoid Warriors of various attributes active. If they were allowed to form an army and charge, it would undoubtedly destroy the Magic Machinery Armory's defense line.
Fortunately, the Goblin Chariots at the back of the Magic Machinery Armory were strong enough, and the ferocious energy fireballs were practically chasing after the Dragonoid Warriors' butts, giving them no chance to form an army.
Using Metal Magic Machinery to deal with the Dragonoid Warriors was undoubtedly too disadvantageous, so the Grade 1 Magi of the Crimson Family became the main force to kill the Dragonoid Warriors.
Dragonoid Zacha and Goblin Tigoli were not adept at flying, so they could only retreat from the sky battlefield and run to the ground battlefield to slaughter the Dragonoid Warriors with Bug Lich Bliss. Armes and Edina were also with them.
They were dragons, after all. Even though they had betrayed the dragon race, it was still a little embarrassing for them to fight with their own kind. To avoid the awkwardness, the two of them could only transform into human forms and run to the ground to slaughter the Dragonoid and aborigines.
With them around, even the Grade 2 Dragonoid Warriors could not cause too much trouble.
Armes would charge straight at any Grade 2 Dragonoid that caused too much trouble. At close range, the Dragonoid Warriors would be suppressed, and their limbs would go limp and their spirits would scatter. Armes would then slap them, and no matter what grade they were, they would all bleed and their eyes would be filled with stars.
The Dragonoid Warriors of the Lance Plane, no matter which Dragon Lord they belonged to, all had a fundamental flaw, and that was their fear of Dragonoid Might. This was an unwritten rule set by the dragon race to prevent the Dragonoids from going out of control, and all Dragon Lords strictly followed it.
Compared to the cruelty and bloodshed of the battle on the ground, the battle in the sky seemed a little lacking.
The dragons that participated in the battle, regardless of whether they were Tier 1, Tier 2, or Tier 3, were all Dragon Lords that lived like princes. If they were asked to plunder resources, plunder wealth, and plunder beauties, they might give it their all.
However, if they were asked to fight a bloody battle against powerful Magi without any fear of death, this was a little difficult for even the strongest of dragons!
Based on what they knew, if hundreds of giant dragons gathered together, they would definitely be able to destroy the Sorcerers in front of them like they were crushing dry weeds. However, when they entered the battlefield, they were horrified to discover that the Magi before them were all cunning and treacherous, and their attacks were so painful when they landed on their bodies.
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