This was actually the inevitable process of invading the Planes of Gods!
The first step was, of course, to find a way to send people to infiltrate the interior of the plane that needed to be invaded through space cracks and other means.
Although this step was somewhat risky, as long as they adapted to the situation, the success rate was still quite high.
That was because every Plane of Existence was different. The advance personnel had to be strong enough to protect themselves or have the ability to integrate into the native society. Otherwise, it would be very difficult to find a suitable teleportation point in an unfamiliar Plane of Existence.
This time, when the Northern Witches invaded Johnson Plane, the advance troops sent were the joint team of the Deceit Witches and the Witch of Death.
After the transmission point was determined, the second step was naturally to coordinate from the inside and the outside, and find a way to open a portal to send the invading troops into the plane.
This step was undoubtedly the most risky!
Previously, when the advance troops invaded the enemy plane, they relied on the space cracks or similar channels that naturally existed inside the plane. Such a channel was not only narrow, but also full of danger. It could not accommodate those powerful creatures at all, so it could only accommodate some 'small rats' crawling in and out.
Almost every plane world would have several similar incidents of plane invasion every year. Most of them were unlucky people who mistakenly entered the space turbulence and were swept in. Of course, there were also some plane travelers who traveled around!
Such people could come in, but if they were weaker, they might be swallowed by the native monsters before they could even walk out of the wilderness. Those who were stronger might stir up trouble and quickly rise in a certain area.
But once such people revealed their identity, they would inevitably face the native creatures that occupied the position of the plane's ruler.
Therefore, entering and exiting through the plane cracks might not attract the attention of the gods, but once they wanted to open a stable transmission door inside the plane to a foreign world, the strange space ripples would not be able to hide from the powerful gods who controlled the laws of the plane world.
Therefore, after the invading troops passed through the transmission door, the first thing they had to face was the tide of native creatures from the plane. And the tragic degree of the plane war was also proportional to the size of the native forces of the plane!
For example, the invasion organized by the Witch of Death, Cthuna, was very successful. Only when the plane transmission door was completely formed did the Beast God Ash hurriedly send down an oracle and recruit the nearby Orc believers to intercept and kill them.
Unfortunately, Dry Water City was not a big city in the Orc Empire. The strength and elite level of the believers here were limited, which was why they were defeated by the witches who came across the planes. Not only were the elite troops lost, but even Drywater City had fallen into the hands of the witches.
After stabilizing Drywater City, the witches couldn't help but want to push the Planar War to the third stage.
That was to attack from all directions and destroy the foundation of faith of the Orc Empire!
The witches would send out hundreds of undead squads, which would scatter across the vast territory of the Orc Empire. They would randomly invade and kill orcs, and attack small villages. On the other hand, the Witches would have to personally deal with the Orc towns that had grown to a certain scale. They would either send plagues or burn them down. In short, they would not give the Orcs any chance to breathe.
As for the Destiny Witches led by Alice, they were assigned to three Orc cities. They were all small cities with a population of 30,000 to 50,000. They were all on a nearby march route and were suitable for the witches to wipe out in one fell swoop.
Not only the Destiny Witches, but the seven witches' factions were also given similar compulsory missions to annihilate the Orcs and destroy the Orc Temple. In comparison, the Destiny Witches' mission was relatively easy. For example, the Witch of Death, as the initiator of the Planar War, naturally took on a larger and more difficult mission.
A powerful Undead Expeditionary Force, led by a Grade 4 Witch of Death, was preparing to go on an expedition to the Orc Empire's Pompeii City. They would strive to tie the main forces of the Orc Empire near the capital, so that they could not interfere with the witches' arrangements in Drywater City.
The purpose of this Planar Invasion was not to occupy, but to destroy. Therefore, the witches would arrange an extremely 'grand' blood sacrifice ceremony in Drywater City. They would use a special method to corrupt and erode the plane source of Johnson World. This process would undoubtedly consume a shocking amount of 'indigenous materials', which also required the witches to send troops to search for and capture the indigenous Orcs.
Therefore, Grim and the others only stayed in Drywater City for a short two days before they once again packed their bags and embarked on their journey to the mission location.
389 metal magic machinery, 30 magic chariots, full of a large amount of resources, escorted by 200 eyeball aircrafts, majestically drove into the distance. The goblin engineers and technicians who followed the team also became chariot operators and magic machinery repairmen. The existence of the split brain Gru also gave this team the ability to fight continuously.
Outside of Drywater City, what appeared in front of them was the endless Great Wasteland.
It was desolate, lonely, and luxuriant with withered grass.
Standing on the only yellow 'official road' in the Great Wasteland, looking around, it was surrounded by weeds that were half the height of a person, blocking most of their vision. And the official road meandered through the weeds, continuously extending into the distance.
Almost all of the Orcs were brute people with muscles for brains. Naturally, they would not understand how important convenient transportation was to a ruling race with a huge territory!
Although there were many wise people among the vassal races, they were lowly and could not convince the Orc rulers to spend a large amount of energy, time, and resources to repair and maintain the important roads in their territory.
Therefore, the only road in front of Grim and the others was a yellow road full of potholes, weeds, and moss.
The six-ton magic-powered chariot rumbled as it rolled across the center of the yellow dirt road, leaving two deep ruts on the solid road. The metal magic machinery put away all of their weapons and marched in a marching manner on both sides of the chariots.
The watchtower at the top of the chariots was opened, revealing a goblin head wearing leather helmets and goggles. Hanging on their necks were double bucket telescopes, which they raised from time to time to look at both sides of the road.
However, the weeds here were too tall and too dense. Even if there was a group of Orcs lying on the side of the road, the goblin lookouts would not be able to detect them in advance.
* Whoosh! * A strong gust of wind blew.
An eyeball fighter the size of a human head swept past the weeds not far away. The violent airflow it ejected caused the weeds beneath it to scatter in all directions. Suddenly, it seemed to have discovered something. It swooped down from the sky and hovered three meters above the weeds.
Then, a dazzling ray of heat shot into the weeds.
After a while, the eyeball dived into the weeds. When it rose into the air again, it stretched out a small mechanical arm and grabbed a hairy yellow hare. There was a bloody hole in the top of the hare's head. It could not be more dead!
The goblin lookouts on the caravan cheered softly.
They could eat fresh rabbit meat for lunch today.
Although there were many of them, they were still able to reach an astonishing speed of 40 kilometers per hour.
They passed through many areas along the way and could see thick black smoke rising in the distance. Every black smoke represented an Orc village that had been baptized by the Undead army. Those Orc civilians who were involved in the Planar War were either killed by the Undead and became one of them, or they were brought to Drywater City to become one of the sacrifices for the future blood sacrifice ceremony …
No matter which one it was, it meant the end of life and the destruction of their homes for these Orc civilians.
In this terrible world where the strong dominated everything, equality, justice, and rights were too extravagant a topic!
The magic machinery troops ran at high speed. Occasionally, they would meet other teams of witches who were going in the same direction. The other party was either riding on a large beast or driving a wizard beast. They were also racing against time to rush to the distant mission site.
When the two parties met, they simply greeted each other and went their separate ways.
Looking at the long line of carriages flying under the banner of the Destiny Witches, stirring up a cloud of dust as they sped past them, and then looking at their neat and strict formation and their strange and sophisticated equipment, the eyes of the witches who were still slowly 'wriggling' in place turned red with envy.
If the attendants and wizard beasts were not taken into account, with the witches' flying speed, it would not be a problem for them to travel thousands of miles in a day and a night. However, this was a foreign world, not the safe and secure Sorcerer World. Therefore, the guards and wizard beasts that protected their safety could not be abandoned at will.
This also severely limited the witches' mobility.
Those high-grade witches might dare to move freely. When they encountered enemies, they would fight if they could, and if they couldn't, they could retreat safely. However, most of the rank 1 witches in their camp did not have such courage and ability. Once they encountered a strong Orc, without the protection of a large group of wizard beasts, their survival and combat ability were not optimistic.
They were here to conquer and destroy this world, not to die!
Therefore, they would rather be slower than risk their lives to carry out the mission in a place where strong Orcs were active.
However, the "ride" of the Destiny Witches obviously had both safety and speed, which made them even more jealous and envious.
All of the witches knew this in their hearts!
One of the main reasons why they were able to live so leisurely was because they had caught the Orc Empire off guard. After the annihilation of the Orc Army in Drywater City, there was no larger Orc city or combat force within a thousand miles.
If the Orc Empire wanted to annihilate this witch army, they could only spend a lot of effort to mobilize a more powerful army from afar. With the backward and broken road system in Johnson Plane, it would be difficult to achieve this without ten days to half a month.
Therefore, the earlier the witch faction completed the compulsory mission, the higher the safety.
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