In one night, two beemen teams that went out to hunt had disappeared.
This immediately made the beehive restless and restless.
After the sky brightened, the beehive that had just quietened down became noisy again. Teams of fully armed beemen warriors rushed out of the beehive and began to carefully search the area where the missing teams were patrolling.
The battlefield was quickly discovered, but there were surprisingly few traces of battle.
Apart from some traces of fire and some broken arrows and spears, there were no remains of any corpses, not even a piece of flesh. This was rarely seen in battles against magical beasts!
Judging from the situation, the beemen hunting team had encountered the Scarlet Flame Tigers. However, what the commander of the beemen could not understand was that if the number of Scarlet Flame Tigers was too large for them to handle, the beemen hunting team could just fly high and hide in the treetops to escape unscathed. There was no need for a direct confrontation with the tigers.
Since the beemen hunting team and the Scarlet Flame Tigers fought, it meant that the leader of the team believed that they could defeat the beemen. So, where were they now?
It could be seen that the scene of the battle had been carefully cleaned up. It was so clean that not even a piece of flesh could be found. If not for the strange smell of the Scarlet Flame Tigers, the commander of the beemen would have suspected that a human Magus had intruded into their territory.
However, the style of the battle did not seem to be that of a human Magus.
Those greedy human sorcerers were not cruel and bloodthirsty monsters. After they killed their prey, they would only take the organs or parts of the prey that had the richest life essence. They would not be like the most cruel monsters who would not let go of even a little bit of flesh.
Just as the commander of the beemen was flapping its wings and flying around the scene, hoping to find some clues, a beeman warrior rushed to its side while panting.
"There … there's … a demon's nest …" This beeman warrior that had run back from afar to deliver a message was obviously greatly frightened, even his words were stuttering.
This made the commander of the beemen's heart tighten.
A moment later, the commander of the beemen brought a large group of beemen warriors to the 'demon's nest'.
This used to be the nest of a terrifying grey bear, but with the arrival of the Abbe beemen, this cave of about 20 square meters lost its owner forever.
However, it was obvious that this place had been occupied by some terrifying demon last night.
This place was like an abandoned insect nest. The ground and walls were covered with a layer of strange fungal carpet. In the middle of the cave, there were five or six mounds of earth that looked like ant mounds. However, they had already been pushed down and destroyed, and the terrifying appearance of the towering mounds could no longer be seen.
As soon as it stepped into the cave, the Beeman Commander was disgusted by the pungent smell of blood. However, when its gaze landed on the collapsed mounds, the Beekeeper Commander could no longer suppress its anger.
These damned bastards!
These … these damned anthill nests were actually built with the flesh and blood of the Beemen Warriors, wood chips, and wet soil. Amidst the collapsed nest, the Beeman Commander saw half a wing and the stinger of the Beeman.
Judging from the situation at the scene, this was simply a farm where the damned alien insects were devouring the flesh and blood of the Beemen Warriors!
However, they were a step too late. Those damned alien insects had already hatched and moved away.
"Send out all the patrols and search every part of the forest. We must find those damned bastards …" The Beeman Commander's shrill roar immediately rang out in the cave.
As the order was given, teams of Beemen Warriors swarmed out, turning the entire Dark Forest into a chaotic quagmire in the blink of an eye.
…
Everything that happened in the faraway forest clearly did not affect the normal life in the Flame Monarch's Wizard Pagoda.
Grim had just finished tempering his mental energy and returned from the underground lava sea when he received a message from Blitz.
He had successfully set up his roots in the Abbe beemen's territory and had successfully hatched five Thorn Scorpion larvae.
Yes, after Blitz fused with the Mutated Insect Queen, due to the difference in their attributes and talent, what hatched was not a Carrion Beetle, but a Thorn Scorpion with dual attributes of dark and earth.
According to the message sent by Blitz, Grim had a basic understanding of the Thorn Scorpion larvae's basic abilities.
Unfortunately, the Thorn Scorpion larvae had lost the ability to fly, but had compensated with the ability to drill into the ground and launch earth and dark element attacks. Their basic attack method was to drill into the ground beneath the enemy's feet, then suddenly charge out to launch a terrifying close-range attack. Their main weapons of attack were the giant chelicerae and sinister mouthparts that grew at the front of their bodies, as well as the venomous stingers on their backs.
When they attacked, they could cast a weak 'Quagmire Spell', causing the enemies around them to sink into a thick, mud-like earth element smoke. Their main attacks also carried the terrifying Shadow Damage.
Of course, if these larvae could successfully mature, they could lurk underground and launch Earth Spear Strikes or Shadow Ambush. As long as the enemy could not force them out of the ground, they would be almost invincible.
If the mature Thorn Scorpion could evolve into an elite-level magical creature, they could awaken even more terrifying Wizard Abilities. However, in the absence of actual data and information, Grimm was unable to predict the abilities they might obtain in advance.
The hard carapace of scorpion-like creatures could protect them from most physical damage, while the Quagmire Spell and Shadow Attack could confine large groups of enemies around them. From this aspect, Bliss's Thorn Scorpion Army could grow into a meat shield unit that was good at fighting in chaotic battles.
This would greatly relieve the pressure on the Elemental Demon Manticores, allowing them to shine as long-range attackers!
After experiencing a Planar War, Grimm had vaguely formed his own set of battle experiences.
The so-called Planar War was just a beautified version of the 'Invasion of a Plane'. This way, the invaders would not only have to face the suppression of the Will of the Plane, but they would also have to defend against the flood of natives. In this situation, if the invaders wanted to fight a positional battle, they would be looking for death!
Therefore, while maintaining high mobility and concealment, the key to defeating the enemy was to quickly form an army. Be it Grim's Elemental Demon Manticores, Mary's Vampire Army, or Bliss's Thorn Scorpion Army, they were all indispensable parts of this strategy.
Of course, the difficulty of invading a mature plane with such strength was simply astounding. This was why after careful consideration, Grim decided to take action after he became a Grade 2 Magus.
By then, their servant army's tactics would have matured. It would not be like now, where everything was just a framework and prototype, and they did not even have a general or commander who could take charge of an area.
After a brief understanding of the Blitz situation, Grimm once again focused his attention on himself. This was the second time he had tempered his spiritual force!
The last time had caused his spiritual force to drop from 7 to 6. After a period of rest and adjustment, and using many methods to quickly recover his spiritual force, Grim was finally able to return to the upper limit of 7.
However, after this round of tempering, his mental power plummeted to 5.8 points again, causing his mental space to shake violently and continuously.
This trembling on the spiritual plane was both good and bad for him.
The good was that it could shake the solidified spiritual space and detonate the hidden dangers that were detrimental to the expansion of the spiritual space, giving Grim more room to develop in the future. The bad was that Grim's entire body was affected by the trembling. Before he could get rid of the trembling, Grim could not cast any spells. He even had to be careful when using his spiritual force to avoid interfering with the self-adjustment of his spiritual space.
Of course, the spells stored in the Secret Scroll of Voodoo were an exception!
According to Grim's estimates, even if he had enough potions and resources, it would take him five to seven days to get rid of the trembling. Considering the endurance of his body and the need to nourish his spiritual force, Grim felt that it would be best to set the interval between tempering his spiritual force at ten to fifteen days.
During this period, he almost lost the ability to cast spells as a Magus. He could only rely on the Wizard's Pagoda and the tight defensive spell formation to protect himself. If this weakness was grasped by his enemy, then Grim's life would really be in danger!
Two days later, Wizard Cogan arrived at the Flame Monarch's Wizard's Pagoda with a large amount of materials. Along with him were the Goblin Kabi and many of Grim's apprentices. The place was bustling with activity, and there were more than twenty of them.
These were the materials the Salubo Family had assigned to Grim over the past ten years, and they were all packed up and sent over.
It could be seen that after the new contract was signed, the higher-ups of the Salubo Family's attitude towards Grim had changed. They had gone from trying to suppress him to trying their best to support him. It seemed that Lord Sanazar was very confident in successfully dispelling Grim's ambitions, to the point that he did not mind giving Grim some benefits in advance.
Of course, Grim knew this in his heart.
Under Meryl and Gargamel's control, the Blazing Flame Monarch held a grand banquet to welcome Wizard Cogan's arrival. They also used this banquet to let the apprentices who had joined the Wizard's Pagoda before and the new apprentices get to know each other.
After all, the Blazing Flame Monarch's Wizard's Pagoda would be their place to live, learn, and train for a long time.
As such, the Blazing Flame Monarch's Wizard's Pagoda now had three Wizards: Grim, Meryl, and Gargamel (Lin Yao and Mary were not included yet), five Prospective Wizard Apprentices, eleven high-level Wizard Apprentices, thirty-four mid-level Wizard Apprentices, and several beginner Wizard Apprentices.
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