By the time Grimm returned to Boulder Castle, he was no longer a nobody.
It seemed that the results of the previous battle had spread. He and Antuso had worked together to kill the clone of a god with intermediate divine force. This news had spread inexplicably through some unknown channel.
For a time, there was an endless stream of great wizards who came to visit and recruit him. Grimm could only use healing as an excuse to go into seclusion. This was the only way to stop their 'enthusiasm'.
At first, Grimm was a little puzzled about this, but after a little probing, he understood the reason.
The wizards and orc gods had been at a stalemate for so long that both sides were familiar with each other.
If you attacked my resource plane, I'd send someone to defend it. If I sent someone else to attack your faith plane, I'd force you to defend it as well.
The two sides fought back and forth in this vast starfield, and it was hard to tell who would come out on top.
Under normal circumstances, the combat power of both sides in a certain area was usually about the same. Many times, the outcome of a battle was decided by the individual strength and coordination of the two sides.
Generally speaking, the wizards were more flexible, and they could use all kinds of strange spells and sinister methods. More importantly, the wizards would fight with their true bodies, and they could fully unleash the power of their equipment and spells.
Although the orc gods had a high probability of fighting with their true bodies, to make up for the lack of combat power, there were still quite a few god clones on the battlefield.
Although many of them were just the clones of gods, their basic combat power was not weak at all.
Apart from the divine domain that they controlled, these god clones also had common divine spells that all gods could use: divine force shields, divine force shockwaves, energy blasts …
The divine force shields were also called 'invincible' by the wizards. While they were active, almost all magic and physical attacks were ineffective against the god's true body. They could only rely on saturated attacks to exhaust the divine force on the shield, and only then could they continue to harm the god's true body.
With this life-saving method, the God's Avatar would be able to gain an advantage in the battle against the Grand Wizard Sect.
If the situation was bad, they could just run with the divine force shields, and the wizards would definitely be like dogs trying to bite tortoises. If the avatars of the gods had the upper hand in the battle, they could use their divine shields to resist the attacks of a group of wizards and turn the tide of the battle into a true victory.
It was precisely because the Gods had such a clear advantage that this battle had become so long and drawn-out. Most of the battles were won by the Gods' high-level powers, which were only used as covert protection. The true focus was on the various planes fighting and defending.
On the Magi's side, more and more resource planes were destroyed, and the faction's strength would gradually weaken. On the Orc God's side, the planes of faith were destroyed one by one, and the followers of the Orc God were massacred in large numbers. The power of faith they could obtain was also greatly reduced.
The reason why the Orc Divine System was able to resist the siege of over a hundred Great Wizards with less than 20 gods was because of their powerful individual strength and the divine clones that could command them with ease.
Because of this, most of the time, wizards could only rely on their advantage in numbers to offset the power of the orc gods. Under such circumstances, it was almost impossible to successfully trap and kill a god's clone on the battlefield.
If Grimm did not have the strange devouring ability of the Devouring Demonic Fish, he might be able to defeat Hall's doppelganger easily, but it would be even more difficult to kill it.
It could be said that the number of god clones that could kill a god's doppelganger during the long war between the Orc Divine System and the Magi Faction did not exceed two digits. Even in the worst-case scenario, the doppelgangers that had nowhere to run would choose to self-destruct and use their Godhead Fragments to escape. They would never give their enemies a chance to kill them all in one fell swoop.
Therefore, Grimm's great success was not because of anything else, but because of his terrifying stomach that could devour anything!
The Great Wizards that came after hearing about Grimm's Devouring Demonic Fish were obviously targeting Grimm's innate ability and were prepared to work with him to hunt down the lone god's doppelgangers.
However, Grimm knew that such a sneak attack would only be effective on the first try. Once the Orcs were on guard, it would be extremely difficult to achieve the same result again.
In any case, however, Grim's name had spread far and wide. He was now quite famous among the Tier 5 Great Wizards in Boulder Castle.
…
Half a year later.
Inside a secret witchcraft room, a ten-meter-tall Flame Giant sat quietly on the floor.
A strange bead burning with golden flames hovered in front of him. A thin stream of crimson flames shot out from the bead and pierced into his forehead.
Two completely different forces were riding on the fire chain …
The Divine Fire Bead emitted a tame golden force that contained a holy aura that could burn the heavens and destroy the earth yet purify everything. Looking at its nature and form, it actually bore a slight resemblance to the divine power of fire.
What gushed out from Grimm's body was a colorless and transparent flame. It was violent and crazy, filled with an aura of destruction. It was the two strange laws of fire that he had mastered.
These two forces mixed and harmonized on the fire chain. Many times, due to their different natures, they would collide and destroy each other. Fine cracks appeared and disappeared around the fire chains. The energy waves generated by the collision were all absorbed by the plane void, which prevented the space from suffering irreversible structural damage.
However, the more they collided, the more they were destroyed. There would always be traces of mutated flame energy left behind. The remnant flame energy had the characteristics of both the laws of fire and the divine power of fire, which was why it was so different from the rest.
Grimm continued to cast spells, guiding the mutated flames into his right eye and successfully sealing them within.
As more and more mutated flames gathered, Grimm's right eye became brighter and more piercing. At first glance, it was as if a small sun had been stuffed into Grimm's right eye. The golden light was dazzling, and the heat was oppressive.
5,000 degrees … 10,000 degrees … 20,000 degrees … 30,000 degrees …
When the energy level reached 32,000 degrees, Grimm sensed the A.I. Chip's warning. Only then did he stop casting spells and cut off the absorption of the mutated flames.
[Beep. The Eye of the Berserk has been created. Energy level 32,000 degrees … Once released, it will cause severe damage to low-grade rank 5 targets, moderate damage to mid-grade rank 5 targets, and mild threat to high-grade rank 5 targets …]
[The mutated flames stored in the Eye of the Berserk will cause a certain amount of damage when released. Every release will require 15 days of recuperation before it can be used again …]
[The Eye of the Berserk will be sealed by flames at all times, unable to see normally …]
Only after receiving the A.I. Chip's notification did Grimm relax.
Following the completion of the seal, the abnormality in Grimm's right eye gradually dissipated. Only a tiny flame rune slowly rotated in his black pupil.
Sacrificing his right eye in exchange for a powerful flame attack that could be released in battle, Grimm felt that it was worth it no matter how he looked at it. After all, on the battlefield, the avatars of the orc gods all possessed frightening battle strength.
If he didn't have a powerful weapon that could suppress the battlefield, fighting with them would simply be a torture!
Grimm's fire spells were not bad, but he lacked a partner that he could trust on the battlefield. Hence, once they entered a bitter battle, it was Grimm who would be chased around by the orc gods.
To put it nicely, it was Grimm jumping around and kiting them. To put it bluntly, it was Grimm who was being chased around by them, and could only run for his life.
Although he had the rank 5 Remy as a helper, he was obviously a venom-type, and was not suitable as a meat shield. Hence, before the mid rank 5 wizard beast was completed, Grimm had to think of a way to solve these problems on the battlefield.
Continuing to study the teleportation method of Rule Fusion was one way, but preparing more suitable trump cards was another way.
After half a year of preparation, Grimm had temporarily given up on the other fire spells and focused on the A.I. Chip's data processing abilities, finally deducing the 'Flame Refraction' spell.
Just like that, apart from the Critical Flame Strike and the Ring of Decay, Grimm now had a Tier 5 Fire Spell that belonged solely to him, and it was an attack-type spell.
Along with the one-time use Eye of the Berserk, this meant that Grimm had four trump cards that could decide the outcome of the battle.
Furthermore, apart from being the strongest support tool, the upgraded Divine Fire Bead also had another unknown and strange use, and that was to absorb the power of faith.
Absorbing the power of faith was a miraculous ability that only gods possessed. But now, the Vulcan Orb that had fused with a fragment of divine spark of fire had a similar mysterious ability. However, the power of faith it could absorb had to come from intelligent individuals who were devout believers of Grimm.
It was through the Vulcan Orb that Grimm discovered to his surprise that he had a small number of devout believers in a few planes, as well as thousands of ordinary believers.
Perhaps they didn't worship Grimm as a god and blindly followed him. Instead, they only saw him as a role model to be respected and worshiped. Perhaps there were slight differences between the two, but the power of the spirit they gathered was essentially the same.
What surprised Grimm even more was that not long after the Vulcan Orb's upgrade, he actually sensed a devout believer in him in the Magus World.
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