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Home > Fantasy > Age of Adepts > Chapter 1220

Chapter 1220

Words:2536Update:22/07/22 17:36:50

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The Meteorite Gemstones that had appeared in history had all sorts of attributes, and there was no set rule. Hence, appraising a Meteorite Gemstone was like playing Russian roulette.

Once the bets were made, the bets were placed on the size!

No one knew what strange attributes a Meteorite Gemstone would have after it was appraised, and these attributes would undoubtedly affect the value of the Meteorite Gemstone.

The Meteorite Gem that Grimm had obtained had a strange property. It was a Curse Crystal. When the user attacks the enemy, there was a certain chance that the user would trigger the Curse of the Soul. The curse did not differentiate between friend and foe, and it ignored Magic Resistance.

It was another cursed item that attacked indiscriminately!

If Grimm wore this Meteorite Gemstone called the 'Incantation Crystal', it would trigger a curse when attacking an enemy. This curse would affect both the wielder and the target at the same time, which was why it was called an indiscriminate attack.

Imagine hitting an enemy, and both sides would be affected at the same time … Such a painful scene would undoubtedly make the battle even more bizarre and dangerous.

Hence, the moment Grimm appraised the Incantation Crystal, he had a look of hatred on his face and wanted to destroy it. However, after thinking about it, he could not help but feel relieved.

This strange Incantation Crystal might not be suitable for him, but to some people, it was not inferior to a high-grade Wizard Weapon. For example … Mary!

Mary was already a rank 4 Blood Wizard, and due to the nature of the Vampires, she was innately immune to most curse-type spells. If this Incantation Crystal fell into Mary's hands, the curse would be ineffective against her, but it would affect the spiritual senses of her enemies.

In that case, what other grade 4 item would be more valuable than this?

According to the A.I. Chip's analysis, the chance of triggering the Incantation Crystal's curse was 8%. This probability might be a little low for Grim, but for Mary, with her Super Agility attack frequency, this 8% probability was too high, not too low …

Hence, Grimm could only sigh and order someone to give this Incantation Crystal to Mary.

The Water Spirit Jade was a life-saving weapon, and Grimm naturally had to keep it properly.

The characteristics of the Water of Life were too strange. Even with the help of the A.I. Chip, Grimm's research progress was abnormally slow. He could only be patient and slowly plan.

As for the strange war hammers he had taken from the Ogre Chieftain Gorfess, the A.I. Chip had appraised that they were grade 4 weapons with decent attributes.

It was unknown what material Golfess used to make this pair of war hammers, but they weighed 1,600 kilograms. Even with Grimm's 28 points of Strength, he couldn't swing it around, let alone use it in battle or use any offensive skills.

From this, one could imagine how powerful Gorfis was and how strong his physique was!

Gorfesh's Warhammer, Tier 4 Weapon Requirements: Strength 41

Constitution: 38. Attack Power: 760-980 degrees. Additional Skills: Automatic Return, Berserk Swing, Whirlwind Attack

It had to be said that the pair of war hammers that Gorfess had used up all his resources to create for himself did have decent attack attributes. Grimm could even vaguely see traces of laws in the skills attached to the war hammers.

However, compared to the high-grade magic weapons produced in the Magus World, this pair of war hammers was still too simple and crude!

Especially that heinous 41 Strength requirement, which directly blocked the majority of Elemental Wizards at the door. Only those pure Physique Tempering Magi and a few bloodline Magi could meet the basic requirements to use this pair of war hammers.

After checking the attributes of the war hammers, Grimm could only regretfully place them in his collection. He would see if he could exchange them with other Magi in the future and trade them away. If not, such a weapon with such stringent requirements could only be left to collect dust in his personal treasury.

Dripping Blood Spear, Tier 4 Weapon Requirements: Troll bloodline. Attack Power: 600-780 degrees. Additional Skills: Energy Projection, Split Attack

Energy Projection: Uses the user's own strength to condense an energy spear and throw it out. It has close to 70% of the attack power of the Dripping Blood Spear. Frequency: Split Attack: The attack of the Dripping Blood Spear will automatically split after hitting the target, causing damage to other targets near the target. Number of Splits: 3 times, decreasing in order: 30%, 50%, 70%.

This Dripping Blood Spear was obtained from the small Heisen Plane. It was a sacrificial item of the Troll tribe, and was also their divine weapon. Unfortunately, the one controlling it was only a Tier 3 Troll Witch Doctor, and he could not unleash even a tenth of its power.

That was why he was easily assassinated by the Shadow Fiend and fell into Grimm's hands.

Unfortunately, this Tier 4 Dripping Blood Spear had even more stringent requirements. It could only be used by those with the Troll bloodline. As a result, it was a waste of its two powerful attack skills, yet it could not be used by Grimm.

Of course, if Grimm was willing to spend some effort and use the Troll bloodline and skin to make a pair of gloves, he might be able to use this Dripping Blood Spear. However, Grimm was a Legendary Fire Wizard after all. If he did not use his magic staff and instead fought with a spear like a Warrior, it would be a little too "unprofessional"!

Therefore, Grimm could only shake his head and sigh as he added the Dripping Blood Spear into his collection.

This was actually the most common scene in the Otherworld Conquest!

Every plane had its own unique laws of the plane, as well as strange races that seemed right, but were actually not. Therefore, the equipment and weapons looted from them would definitely have special usage methods and restrictions. Therefore, if a high-grade Wizard wanted to fully unleash his basic combat power, he would need to spend decades or even hundreds of years and a huge amount of resources before he could customize a real Wizard Tool for himself.

Especially those Tier 4 Wizard Tools that were suitable for him, they were extremely rare.

Take Grimm, for example. Although he had looted a large pile of Tier 4 items and weapons, after sifting through them, he had found very few weapons or equipment that truly matched his Origin Attributes. So far, he only had an ordinary Flaming Coral Wizard Staff.

As for Soden's Divine Ring, he could only use it by force. After all, he did not walk the path of a Holy Knight, so he could not unleash the true power of Soden's Divine Ring.

Among all the items, the only one that made his heart race was the Divine Fire Orb.

It was also the only magical creation that had the origin of fire, and it was almost completely compatible with his attributes. It was a pity that the Divine Fire Orb had an owner, and it would be a very difficult battle for Grimm to erase the divine force imprint that the God of Fire had left within it.

Apart from that, the Book of Wisdom was also something worth looking forward to!

As the divine weapon of the God of Wisdom, it had the mystical ability to strengthen the spiritual force of the host and provide large amounts of high-grade knowledge. Not to mention Grim, perhaps all Spell Casters would covet such a treasure like this.

If Grimm could successfully subdue the Divine Fire Orb and the Book of Wisdom, his strength would increase exponentially.

The A.I. Chip had made some calculations before. With the might of a Legendary Fire Wizard, the Divine Fire Orb and the Book of Wisdom, his battle prowess would be comparable to a peak rank 4 Magus.

If he had this kind of strength, he would be able to do whatever he wanted in the Sorcerer World, not to mention the outer-realm. No one would be able to do anything to him.

The Three Great Magus organisations definitely had fellows like him, but they were definitely busy cultivating in seclusion, hoping to break out of this world and become true immortals. There were even fewer fellows like Grimm, who had so much free time to create trouble and establish a Magus organisation.

Hence, once Grimm had true battle prowess comparable to a powerful being, it would be much easier for him to gather the local organisations in the Forest of Pagodas. At least on the surface, no Magus family or rank 4 Magus would dare to go against the will of a powerful being.

As for the few divine force crystals, they were also a very valuable Magus resource.

It was a pity that the Winged Serpent God was of the lightning attribute, so the divine force that formed the core of these divine force crystals was also of the lightning attribute. This was obviously incompatible with Grimm's elemental force.

Of course, if Grimm were to forcefully fuse with the divine force crystals, he would be able to use them to gain some basic control over the lightning attribute.

However, doing so would greatly reduce the true value of these divine force crystals, and most of the lightning divinity would go to waste. On the other hand, fusing with the lightning attribute instead of gaining control over the lightning attribute would also contaminate his own fire attribute.

The gains did not make up for the losses … Even if he thought about it carefully, it was not worth it to kill the goose that laid the golden eggs!

Since he could not use them for himself, he could only trade them away.

The intermediate elemental Magi with the lightning attribute would definitely fight over these divine force crystals like madmen. After all, if a rank 4 Thunder Magus absorbed these divine force crystals, he would only be able to improve his lightning affinity and grasp one or two unknown lightning attribute laws.

However, if they fell into the hands of a rank 3 Thunder Magus, they would be able to grasp some lightning attribute laws in a single step. This way, their chances of advancing to rank 4 would increase by 20% to 30%. If they added in other supplementary resources, their chances of advancing to rank 4 would be at least 60% to 70%, even if it was not in the bag.

With such a chance, no one would be able to stop themselves from laughing in their sleep!

Even someone as open-minded and open-minded as Grimm would be a little reluctant to trade such precious Magus resources away. There were one or two famous rank 3 Thunder Magi in the central continent. If these things fell into their hands, the Crimson Family would be creating a potential 'competitor' for themselves in the future!

Hence, most of the strategic Magus resources in the hands of rank 4 forces would obediently be stored in their warehouses and would not be sold to the market. This was so that they would not create 'enemies' for themselves.

Since they could not use them, and it was not suitable for them to be released, should they just hide in the treasury and sleep?

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